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Old December 30th, 2007, 07:55 AM   #1
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Default Famitsu Translations - Coded, Birth by Sleep, 358/2 Days, LOTS OF NEW INFO! COME HERE

Kingdom Hearts 2 II 3 KH Coded, Birth By Sleep, 358/2 Days - Kingdom Hearts Insider

Go bittermeats and Demyx! =3

About to do a summary. ^_^; Watch this post.

358/2 Days:

-Roxas's one year life will be the highlight of the game. You will follow Roxas as he...lives. xD What happened between this one year when Sora was asleep and Roxas alive? That's what you learn!
-(This is clearly from the Jump Festa demo). The 14th Organization member enters and defeats heartless surrounding Roxas and Axel, whom are surprised at her appearence.
-Worlds Info: Twilight Town, Olympus Collesium, Wonderland

Birth by Sleep


-Once again, in the past.
-The story revolves around these keybladers of the past.
-Why these heroes?
-Are Maleficent and Terra working together? Why?
-The battle system is heavily evolved from the past games.
-There is no concept of "MP". (Magic power).
-Instead, after using a skill, it becomes unavailable (guessing grayed out on the command screen), and you may use it again after time elapses.
-There is a new COMMAND Gauge. It rises as the character attacks.
-Once it rises, a new more powerful attack becomes available. (Kind of like a Limit Break perhaps?)
-Terra and Ven have differences in battle.
-Command gauge rises when attacking with the square and triangle button. (confused =( )
-If you stop attacking, the command gauge decreases.
-You can set skills to the triangle button.
-It's important to continuously customize your skills.
(So I'm guessing you assign different skills to different buttons during battle, hopefully bittermeats can clear this up).
-Terra specifically has FATAL MODE. By using skills and moving around continuously, your FATAL MODE goes max, and you can use a powerful finishing blow on your enemies. (Once again, like a Limit Break? Not sure).

Coded:

-Coded does not take place in the "real" world. Sora and Co travel through digital worlds.
-Once again, Jiminy's journal contained the message "You must come back to heal their pain", after KH2 ends. Jiminy has no idea what this means, and doesnt recall writing it. Sora and co have to travel through these data representations of the worlds to figure it out. Lots about the past and future will be revealed.
-Lots of flashbacks. Maybe more will be seen this time around?
-These data worlds are from Sora's past. But there are bugs in them (like a virus xD). So you need to destory these bugs to move on and progress.
-Those square blocks we see in the screen, produced by the heartless, are the bugs.
-To destroy the bugs, you use "debugging mode". (Still not enough info on what this is exactly).
-There are multiple options when removing the bug in debugging mode. (Monkey is guessing this means there are multiple challenges). In this example, there is "High Speed Stage". In this mode, speed and movement are quickly increased.
-In the screenshot, the goal is to remove the bug before the time limit ends. (So there are timed portions).
-If you can't remove the bugs in time, you may redo the challenge in a new mode. (Still not sure on these modes personally)
-Sora does not level up in this game. He "Versions Up" XD
-At the end of every debugging mode, the results of the game are shown. Version up points are like EXP, they raise Sora's level. (ie his version).

Once again, everyone give a huge thanks to bittermeats for her hard work and hand in helping all of us out ^_^ (and Demyx too!)

Last edited by Monkey; December 30th, 2007 at 08:13 AM.
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Old December 30th, 2007, 08:15 AM   #2
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Default Re: Famitsu Translations - Coded, Birth by Sleep, 358/2 Days, LOTS OF NEW INFO! COME

Oh monkey, you summarize so much better than me! Thanks so much! Thanks to you too, Demyx!!
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Old December 30th, 2007, 08:32 AM   #3
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Default Re: Famitsu Translations - Coded, Birth by Sleep, 358/2 Days, LOTS OF NEW INFO! COME

The battle system for BBS looks insanely intense. I just got my PSP today and just imagining using the buttons in that way has me baffled. It sounds like you never stop moving in that game. X3
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Old December 30th, 2007, 08:37 AM   #4
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Default Re: Famitsu Translations - Coded, Birth by Sleep, 358/2 Days, LOTS OF NEW INFO! COME

pretty monkey!!! I can't wait!!! :D
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Old December 30th, 2007, 08:43 AM   #5
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Default Re: Famitsu Translations - Coded, Birth by Sleep, 358/2 Days, LOTS OF NEW INFO! COME

Ooh. TTP, what games did you get with your PSP? To get in the SE mood, I recommend FFTactics now, and Crisis Core in March. <3

And ya, the battle system IMO looks to be an improvement to the KH2 formula. You wont be button mashing X because you have to choose specific attacks instead. At least, thats my interpretation at this time.
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Old December 30th, 2007, 09:02 AM   #6
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Default Re: Famitsu Translations - Coded, Birth by Sleep, 358/2 Days, LOTS OF NEW INFO! COME

Quote:
Are Maleficent and Terra working together? Why?
Wait! So Terra, and Maleficent are acutally working togother!? Kinda like Riku in kh1....hmmm....Anyway yeah Twilight Princess it seems BBS battle system will be SWEET!!!
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Old December 30th, 2007, 09:28 AM   #7
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Default Re: Famitsu Translations - Coded, Birth by Sleep, 358/2 Days, LOTS OF NEW INFO! COME

Nice, tons of info, summarized perfectly!
+Rep
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Old December 31st, 2007, 08:22 AM   #8
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Default Re: Famitsu Translations - Coded, Birth by Sleep, 358/2 Days, LOTS OF NEW INFO! COME

great summary!! woot go kh
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Old December 31st, 2007, 08:25 AM   #9
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Default Re: Famitsu Translations - Coded, Birth by Sleep, 358/2 Days, LOTS OF NEW INFO! COME

Woah,thank you so much ppl^_^
Hope you don't mind to post the latest stuffs on my review do you?
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Old January 1st, 2008, 02:35 PM   #10
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Default Re: Famitsu Translations - Coded, Birth by Sleep, 358/2 Days, LOTS OF NEW INFO! COME

Cool! i can't wait for them!
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Old January 1st, 2008, 02:54 PM   #11
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Default Re: Famitsu Translations - Coded, Birth by Sleep, 358/2 Days, LOTS OF NEW INFO! COME

Wow,this looks pretty sweet,thanks monkeybutt!

These games are freakin awesome <3
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Old January 1st, 2008, 03:27 PM   #12
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Default Re: Famitsu Translations - Coded, Birth by Sleep, 358/2 Days, LOTS OF NEW INFO! COME

Yeah thanks monkey and Demyx =)
The battle system sounds absolutely amazing, fatal mode, Aerial Slam Blizzard, its sounds so cool huh.
what you think? Hows called Vens Break limit? Speed mode? <3
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Old January 1st, 2008, 04:42 PM   #13
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Default Re: Famitsu Translations - Coded, Birth by Sleep, 358/2 Days, LOTS OF NEW INFO! COME

I heard that Nomura changed the com-like-system to new system in BBS.. Am I right?
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Old January 1st, 2008, 04:52 PM   #14
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Default Re: Famitsu Translations - Coded, Birth by Sleep, 358/2 Days, LOTS OF NEW INFO! COME

Think Monkeybutt for this the game are going to rock. ^^
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Old January 1st, 2008, 04:54 PM   #15
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Default Re: Famitsu Translations - Coded, Birth by Sleep, 358/2 Days, LOTS OF NEW INFO! COME

Quote:
Originally Posted by monkeybutt View Post
Ooh. TTP, what games did you get with your PSP? To get in the SE mood, I recommend FFTactics now, and Crisis Core in March. <3

And ya, the battle system IMO looks to be an improvement to the KH2 formula. You wont be button mashing X because you have to choose specific attacks instead. At least, thats my interpretation at this time.
Gah! Yes. I wanted FFTactics too. And I plan to get Crisis Core too. =] I got the slimmer, Darth Vader PSP bundle. The one that came with Star Wars Battlefront Renegade Squadron. And my cousin is giving me some Monster hunter game. =]

And looking at the pictures, even though Nomura said it was similar to a deck system, it looks quite different. Like. You put what command you want in each slot, and then you just hit that respective button for that command. Circle, Triangle, Square, X. Now my question is this. I know with magic, due to the lack of MP, it goes away for a brief period of time, but do all commands do that, or just the magic ones? Or do we not know?
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