Hello everybody! We have tons of new awards for the new year that can be requested through our Awards System thanks to Antifa Lockhart! Some are limited-time awards so go claim them before they are gone forever...
Clearly they prioritized FF7 rebirth over KH4 which is understandable. However, I think KHML should have been a console game from the start. I don't get how they could possibly justify spending so much for this game to be developed for phone, when it will likely be shut down within 3 years...
Not really that surprised, but I wonder if a PC version will ever be made. They obviously are putting all their resources into making the game mobile friendly. The one fear I have of that is diminishing the quality of the game for a mobile platform. If that is the case, makes me wonder if this...
Anyone try the iPad performance? I saw a post about it on Twitter that said it works well but it was just one post. Have an iPad m2 but it's the wifi version, wasn't sure if ML would be compatible or not, unless it works possibly with IP or something
A prominent speedrunner is trying to plat 1 KH game a day, he hopes to beat KHBBS within a 24 hour threshold. He has already crashed once and had to restart twice. He crashed to the notorious KH1FM puppy crash and during ReCoM he overwrote his Sora save with Riku, and had to restart the series...
https://www.twitch.tv/ninten/clip/ManlyGiftedSkunkFrankerZ-mJ3kiwOHIyNFl_p6
kh2 has a glitch with trinity on switch that can 1 shot basically every boss that uses team trinity
KH1 speedrunner doing it for the memes
apparently square is trying to output 60FPS but it's a huge choppy mess. they should have just capped the game interally at 30FPS all across the board. What a weird and strange version of KH.
it's a good video, but they don't know that these games internally run at 60FPS. In KH1, there are specific places you can use 30FPS to do some tricks you normally can't. on switch it is 100% impossible to do the 30FPS tricks, and the only explanation is they "patched it" or it runs at 60fps...