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Final fantasy 9: Battle with Ozma
Old February 13th, 2006, 12:13 PM   #1
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Default Final fantasy 9: Battle with Ozma

My characters are lvl 72,74,77,68 and im having much problems with him. Any advice?
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Re: Final fantasy 9: Battle with Ozma
Old February 13th, 2006, 05:10 PM   #2
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Default Re: Final fantasy 9: Battle with Ozma

Which characters are you using? That will determine which strategy would be best for you.
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Re: Final fantasy 9: Battle with Ozma
Old February 13th, 2006, 05:13 PM   #3
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Default Re: Final fantasy 9: Battle with Ozma

I useD Zidane Freya Garnet and Eiko.
Have freya use her Dragon Crest skill and have zidane steal or use grand lethal
and have the healers heal.
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Re: Final fantasy 9: Battle with Ozma
Old February 13th, 2006, 08:35 PM   #4
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Default Re: Final fantasy 9: Battle with Ozma

Before you go into battle, equip Zidane with high tide then fight around till his trance meter is so high that in one hit he'd go into trance. Ozma will attack first so Zidane's first attack can be a trance tech, he should do 9,999 damage. If your Quina has Magic hammer, use it against Ozma.
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Re: Final fantasy 9: Battle with Ozma
Old February 13th, 2006, 08:41 PM   #5
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Default Re: Final fantasy 9: Battle with Ozma

I am using, Steiner, Zidane , Dagger, Vivi. Is this the right party to choose from.
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Re: Final fantasy 9: Battle with Ozma
Old February 13th, 2006, 08:54 PM   #6
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Default Re: Final fantasy 9: Battle with Ozma

The key is to be as low a level as possible.. I'm not kidding either. Beating him with level 1 characters is easier than a team of 99s.
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Re: Final fantasy 9: Battle with Ozma
Old February 14th, 2006, 10:37 AM   #7
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Default Re: Final fantasy 9: Battle with Ozma

Really? How come?
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Re: Final fantasy 9: Battle with Ozma
Old February 14th, 2006, 11:59 AM   #8
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Default Re: Final fantasy 9: Battle with Ozma

right, i used the same characters. get everyone's trance's high enough, so when they go into battle they will trance after 1 turn or so. Get Dagger to use her summons(eidolons[sp?]) and heal everyone at once using curaga(you know when you press r1 or something,. i can't remember though), get Steiner to use his black magic sword skills, and Vivi to cast his strongest magic attack which for me was doomsday, but to use this get equipment to negate the attack on your characters which i did, i used that alot ot if you don't use steiner's doomsday black magic sword skill. and use Zidane to attack alot, this way i won, use dagger's protect and shell magic and haste (i can't remember if Eiko or her had that or someone else)
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Re: Final fantasy 9: Battle with Ozma
Old February 14th, 2006, 12:51 PM   #9
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Default Re: Final fantasy 9: Battle with Ozma

'Cause many of his attacks are based on your level multiple, or something like that. I don't really have a strategy for you, sorry, but I know I'm right.. xD
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Re: Final fantasy 9: Battle with Ozma
Old February 14th, 2006, 01:01 PM   #10
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Default Re: Final fantasy 9: Battle with Ozma

somebody tell me which battle this is i just started the fourth disk mine are Zidane *obviously*, Dagger, Vivi and Amarant.

Vivi is cool he's my favorite character.
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Re: Final fantasy 9: Battle with Ozma
Old February 14th, 2006, 01:04 PM   #11
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Default Re: Final fantasy 9: Battle with Ozma

Poorly I never finished the End ;;;;;;;;;;;;;;;;;;_;;;;;;;;;;;;;;;;;;;;;;;;;;;

Can someone give me a Link to videos of the final fights(as you start fighting with Kuja)
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Re: Final fantasy 9: Battle with Ozma
Old February 14th, 2006, 01:07 PM   #12
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Default Re: Final fantasy 9: Battle with Ozma

well here is a better guide!

make sure none of your characters have levels that are multiples of 5(5, 10, 65 etc..)

use Zidane, Eiko/Dagger(Eiko is better), Freya and Steiner.

Quote:
ZIDANE



Stats:

Level 67

HP: 5376

MP: 270

Magic Stones: 54 used out of 54



Equipment:

Weapon: Ultima Weapon - Disc 4, have Choco dive into the water in the exact

location where the Shimmering Isle once stood.

Head: Circlet - buyable in Daguerro in Disc 4

Arm: Power Wrist - buyable in Disc 4

Body: Ninja Gear - steal one from Garland, or buy them. They absorb shadow,

very important.

Add-on: Rosetta Ring - synth it in the black mage's village in disc 4 if

you don't have one



Skills Equipped:

Auto Haste - cut down on Ozma's speed advantage. Learn it from Running Shoes,

which I believe you can synth in several locations. You can also

find a pair in Quan's dwelling in the clock. In order to get

them, though, you have to do the little Quina / Vivi sidequest

there first.

Auto Life - this one time reraise can really save you

HP +20% - the extra HP is a must

Insomniac - Curse can probably put you to sleep

Antibody - Curse can also poison you

Bright Eyes - Curse also causes darkness

Auto Potion - every little bit of healing helps

Locomotion - Just in case

Clear Headed - Curse can also confuse you. This is bad.



Pertinent Abilities:

Item - Seriously, just have Zidane keep using items unless he's tranced

Thievery - If you have an extra turn in there, and you've managed to

get this skill to do any appreciable amount of damage, feel

free to use it. The more you steal from enemies, the more

damage this will do.

Dyne - If you get him into trance, just keep casting your best ones



Use in Battle:

Zidane, unless he's tranced or you've managed to get Thievery to do a

respectable amount of damage, even with the Ultima Weapon, just doesn't

hit hard enough to be useful as a damager. Instead, keep his turn

ready to use Remedies or other needed items on party members. If he

trances, go all out.



------------------------------



EIKO



Stats:

Level 59

HP: 3152

MP: 319

Magic Stones: 41 used out of 41



Equipment:

Weapon: Tiger Racket

Head: Circlet

Arm: Power Wrist

Body: Rubber Suit

Add-on: Pumice Piece - it absorbs shadow, very important



Skills Equipped:

Auto Haste

MP +20% - part 1 of not having to worry about MP

Half MP - part 2 of not having to worry about MP

Antibody

Loudmouth - Don't want her silenced, do ya?

Clear Headed



Pertinent Abilities:

White Magic: Curaga, Full-Life, Esuna, possibly Mini

Summon: Phoenix

The Double White trance is essential. I kid you not.



Use in Battle:

Have her heal as much as possible. Don't waste MP with Holy, it's

not going to get you anywhere. If you're at max health, cast Curaga

anyway. If you've got double white activated and you're desperate,

throw in an Esuna. Use Phoenix if you don't have the double Full-life

option, and with Phoenix, there's a chance that you can get a one time

auto-party-reraise like Phoenix did in FF8. There's the luck factor

again.



Special Note: Have her trance bar within one hit of being activated.

Double White is the single most useful ability to have for this fight.



------------------------------



FREYA



Stats:

Level 53

HP: 4689

MP: 245

Magic Stones: 46 used out of 46



Equipment:

Weapon: Dragon's Hair - you can find it by using a dead pepper on Choco

at a crack in a mountainside just went of Oeilvert.

Head: Grand Helm

Arm: Defense Gloves

Body: Grand Armor

Add-on: Pumice Piece - absorbs Shadow, very important



Skills Equipped:

Auto Haste

HP +10%

HP +20%

MP +10%

High Tide - Just in case you want to use that tranced Jump

Antibody

Bright Eyes

Clear Headed



Pertinient Abilities:

Dragon's Crest

Jump



Use in Battle:

Use Dragon Crest. Keep using it. If she trances, you might consider

using Jump, but I never got the opportunity to do that. You see, even

if Freya is Mini, Dragon Crest does the same damage. To get Dragon's

Crest to do lots of damage, kill lots of dragons. Grand Dragons give

great EXP and AP anyway.



------------------------------



STEINER



Stats:

Level 59

HP: 5664

MP: 219

Magic Stones: 49 used out of 49



Equipment:

Weapon: Ragnarok - This sword is really important since it teaches

you Shock. I'm pretty sure it's one of the

chocograph treasures.

Head: Genji Helmet - another chocograph treasure

Arm: Venetia Shield

Body: Demon's Mail - no, it's not the best, but it absorbs shadow,

so it's very useful

Add-on: Protect Ring - you can get this in a number of places,

and it aids in his magic defense



Skills Equipped:

Auto Haste

Auto Life

HP +10%

HP +20%

Antibody

Bright Eyes

Auto Potion

Clear Headed



Pertinent Abilities:

Shock

Item



Use in Battle:

Similar to Freya, Steiner should probably be doing Shock, unless he's Mini.

In that case, his damage stinks and you should either use an item or some

other beneficial command. However, you want to be using Shock as much as

possible, since it should also be doing 9999 damage.
Ozma's attacks:

Death - Standard Instant Death spell, works most of the time



L5 Death - same as Quina's, if you're level is a multiple of 5, you're dead.



MP Absorb - if Ozma somehow gets low on MP, he'll use this on someone and

replenish his supply.



Star Flare - Old school (FF6, if I remember correctly) attack-all spell,

does roughly 2500 damage to all. Tends to miss people

sometimes, though.



Curaga - Oh, he'll cast this on himself plenty of times. He heals for

about 7000 a shot.



Mini - This one is just plain annoying. All your characters are, most of

the time, afflicted with the Mini status. Sometimes it'll miss one

person.



Doomsday - Remember Merton from FF6? Well, this is similar, except sometimes

it heals Ozma, sometimes it hurts it. With your party's equipment

setup, it always heals you. Pray for this spell a lot.



Curse - Pray that you never see this spell. It causes every status ailment

in the book unless you've guarded against it, and that includes

Blind, Mini, Confuse, Poison, all your favorites. On top of that,

it can do enough damage to wipe your party out in one shot. The

damage seems to be somewhat random, though.



Flare - Just like Vivi's although it hurts more. Much more.



Holy - Just like Eiko's. Doesn't hurt much more. I considered it a breather

when he cast it on me, cause he has so many better spells.



Meteor - If he casts this, you're toast. Well, mostly. I can't figure out

why it'll do 9999 to a character one time, then 800 the next, and

then miss the next time.

and his stats:

Quote:
Ozma's Stats:

HP: 65535

MP: 9999

Win: Pumice (and in some cases, Dark Matter)

Steal: Elixr, Dark Matter, Pumice Piece, Robe of Lords

EXP: 65535 (divided between your living characters)

AP: 100

Gil: 18312
Quote:
This battle is not fun. It is also largely based on luck and what Ozma

decides to cast, just like Chaos in FF1. Keep Zidane ready to use Remedies

if you can. Freya and Steiner should immediately start using their abilities

that cause 9999 damage. Eiko should be knocked into trance on her first

hit, so save her turn until she does so and then use your Double White

command to ensure that everyone stays at full health. If party members

fall during the battle then a double Full-life can save you. Use Elixirs

when needed. Hey, this is the hardest battle in the game, so go all out.



You've basically got to do as much damage as fast as possible while staying

on your feet. Ozma has somewhere in the neighborhood of 50,000 to 60,000

HP, which doesn't seem like a lot compared to Emerald, Ruby, Ultima, or

Omega WEAPON. However, there's no Omnislash or Lionheart to save the day

here. Luck is the biggest factor, and I can't stress this enough.

Imagine being down to critical with your entire party and then seeing him

heal you back to full with Doomsday! It's that kind of luck that you need

to win, even at ridiculously high levels.



You will win the battle eventually. It might take a lot of tries, but

you'll get it. As rewards, you get 1 Pumice (teaches Dagger her last

summon) and 1 Dark Matter, as well as over 18,000 EXP and GP and 100 AP.

Mene is quite impressed by your feat and gives you the Ozma card, the

Strategy Guide key item which tells you how to get an "S" class treasure

hunter rating, and finally he restores your HP/MP back to full and

removes all stati from your characters.



There you go! Good luck, you're REALLY going to need it!
Other helpul things:

Quote:
- If you have any extra Dark Matter lying around, don't hesitate to use

them. They should cause 9999 damage instantly to anything, including

Ozma, and that just might make the difference in the battle. Then

again, you'll have to find a spare turn to use one.



- Quina, though many people dislike him/her, actually has a few useful

skills if you're set on using him/her in this fight. Mighty Guard

can make a significant difference in the damage you take, just like

in previous FF games. Blade proved to me that this strategy does in

fact work, so, Quina fans, don't lose heart! Another great skill of

Quina's is Angel Snack, which uses 4 Remedies to clear your party of

harmful status effects. Pretty handy for dealing with Curse, isn't

it? And if you're bored enough to get Frog Drop up to a fair amount

of damage, then I guess you could use that too. As for Magic Hammer,

I've seen it written that you can get rid of Ozma's MP and then be

done with him. Well, after 11 Magic Hammers, which ranged from

knocking off 3 to 7000 MP a shot (and I wish I was kidding about the

3...), Ozma proceeded to use MP Absorb on Quina, taking all of his/her

MP for himself. Then Ozma cast Meteor and that was the end of that.

Bottom line on Magic Hammer: If you can get rid of all Ozma's MP,

congratulations. If you get screwed by Magic Hammer's randomize

function, well, sucks to be you.



- Don't worry, if you really like to use Garnet instead of Eiko, there's

nothing stopping you. THe only thing that Eiko has over Garnet that I

can see is that if Eiko has learned Phoenix, there's a slight chance

that, when you're defeated, Phoenix will rezz your party. Other than

that, there's little difference if you want to use Garnet. Knock

yourself out!



- If you manage to beat Ozma before finding Hades in the final dungeon,

Hades will actually acknowledge this impressive feat! In one of the

most amusing video game quotes I've seen to date, Hades says: "What?

You defeated Ozma? ...I've come too far to retreat now!"



- Hades isn't the only one who has a significant reaction to your beating

Ozma. If you beat him before finding all 9 spirits, then complete that

little quest, Yan will say "Reach the round guy...Huh?! You already BEAT

him?!"
i got the info from here
http://db.gamefaqs.com/console/psx/f...sy_ix_ozma.txt

Gollum and DT you are spamming, so stop it now
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