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| Keeper of the Creed Join Date: Apr 2007 Location: Awesometown Age: 24 Posts: 3,467
Rep Power: 10 ![]() Level: 23 EXP: | Kingdom Hearts Insider - RPG Inferno GUILD PRIMER RPG Inferno version 3.0.1
Happy Adventuring! Last edited by Raeneth; June 29th, 2009 at 01:42 AM. | ||||||||||||||||||||||||||||
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| | #2 |
| (porno)graphic tease | take kind on those with dark skins, that red is nigh-invisible |
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| | #3 |
| Keeper of the Creed Join Date: Apr 2007 Location: Awesometown Age: 24 Posts: 3,467
Rep Power: 10 ![]() Level: 23 EXP: | |
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| | #4 |
| †Templar King† Join Date: Apr 2007 Location: Beside her, holding her. Posts: 3,230
Rep Power: 6 ![]() Level: 23 EXP: | Tad upset that turfs are back :/ Didn't really much like them or think they had a point in the last inferno. At least turf challenges can be denied. I'd hate to have to fight so many times against a weak squad that just wanted the turf and I couldn't deny their request :X |
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| | #5 |
| †The Ace in the hole† Join Date: May 2007 Age: 16 Posts: 1,445
Rep Power: 4 ![]() Level: 11 EXP: | Well... :) all I have to say is one thing... About the trading members.. I think there should be a major penalty for a person who leaves a squad... lets say oh.. not being able to join a squad for 1-2 months :) shuffling members or they should at least have to pay a hefty fee to get inside a Squad. I just don't want people to jump around like they sometimes do. just me trying to make things a bit more strict :P. But that's not my call. |
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| | #6 | ||
| Keeper of the Creed Join Date: Apr 2007 Location: Awesometown Age: 24 Posts: 3,467
Rep Power: 10 ![]() Level: 23 EXP: | Quote:
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| | #7 |
| †The Ace in the hole† Join Date: May 2007 Age: 16 Posts: 1,445
Rep Power: 4 ![]() Level: 11 EXP: | >.> sly devil. |
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| | #8 | |
| Member Join Date: Oct 2007 Location: Im everywhere you are and everywhere you are not. Age: 21 Posts: 171
Rep Power: 3 ![]() Level: EXP: | Quote:
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| | #9 | |
| Keeper of the Creed Join Date: Apr 2007 Location: Awesometown Age: 24 Posts: 3,467
Rep Power: 10 ![]() Level: 23 EXP: | Quote:
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| | #10 |
| The Escape Plan(The EP) Join Date: Aug 2007 Location: On the black and white throne Age: 16 Posts: 1,079
Rep Power: 4 ![]() Level: 14 EXP: | O.o forgot to mention. Our Motto is "No sunrise for our enemies" |
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| | #11 |
| Keeper of the Creed Join Date: Apr 2007 Location: Awesometown Age: 24 Posts: 3,467
Rep Power: 10 ![]() Level: 23 EXP: | Primer has been updated from previous donations. Information about squad headquarters were added to the FAQ. End of transmission. |
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| | #12 | |||||||||||||||||||||||||||||
| †Templar King† Join Date: Apr 2007 Location: Beside her, holding her. Posts: 3,230
Rep Power: 6 ![]() Level: 23 EXP: | Quote:
One other question, must we get the 25% and 45% off before getting the 65% off? Or can we just skip straight to the last one? Along with that, is there any possible way for us to buy a bank for our squad in our HQ? It could make things rather easier to have a squad bank account to keep track of funds for ourselves. | |||||||||||||||||||||||||||||
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| | #13 | ||||
| Keeper of the Creed Join Date: Apr 2007 Location: Awesometown Age: 24 Posts: 3,467
Rep Power: 10 ![]() Level: 23 EXP: | Yes. Quote:
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| | #14 | |
| †The Jack of all Trades† | Quote:
Basically... What happens if no one is able to offer anything worthwhile to the defending Squad? Does the Squad still need to accept a challenge with something up which they cannot/will not accept? Does a Squad have to accept a challenge in which they will gain a member beyond their own member cap for a successful defend? I mean, I guess the Leaders should negotiate terms, but what if the defending Squad is being forced to accept a challenge due to it being the last day of the month and no one with a worthy offer has attempted a challenge? Would the defending Squad be forced to accept a challenge from which they would win nothing? | |
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| | #15 | |||
| Keeper of the Creed Join Date: Apr 2007 Location: Awesometown Age: 24 Posts: 3,467
Rep Power: 10 ![]() Level: 23 EXP: | Quote:
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