 | The OverLord's Realm (Semi Original RP THAT CAN BE JOINED AT ANY TIME AND STILL NEEDS NEW MEMBERS!) |  |
October 20th, 2009, 03:53 PM
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#1 | | Member
Eventua is offline
Registered: Oct 2009 Location: Like I'm gonna tell you! Age: 17 Posts: 184 | The OverLord's Realm (Semi Original RP THAT CAN BE JOINED AT ANY TIME AND STILL NEEDS NEW MEMBERS!) THE PLOT:
Resting within the void (the nothingness between dimensions) is a world. Well, a universe more like... a tiny one. A 'pocket dimension', sort of, uh, a 'restricted universe'... anyway, within this world live 'The Common Folk', a race of shortish humanoid creatures with pointy ears.
This world, 'The OverLord's Realm'. Why is it called that? Because it's creator and ruler is known simply as 'The OverLord'... a mysterious being of incredible power. Now, these people live in a single mighty city, called, 'Haven' that has been thriving and powerful, peaceful, really, for the last 9,999 years. The people are kept happy, it seems, because they have constant entertainment...? From what...? Well, at the heart of their city is 'The Colloseum', a massive building that serves as the Common Folks centre of entertainment, but also of administration, being the physical residence of 'The OverLord' as well...
Every year 'The OverLord' uses his powers to indirectly affect the other universes (all infinity of them), sending out invitations to those he deems worthy of taking part in the Colloseum's annual championship, a massive (and I mean literally, MASSIVE) tournament called 'The Omniverse Games', kind of like a super, multiversal version of the Olympics (mixed with the gladitorial battles of ancient Rome).
Those who don't want to partake don't have to, but if they want to, they just have to go to the location mentioned on their particular message (the method of giving it out is different in each universe... in some it might be a neat, hand-written letter. In others, an e-mail or text message. And in yet others, a mysterious stranger will show up and give it verbally.) to agree, and then, that's it!
Anyway, the games are loved by all of the Common Folk, from young children playing in the streets to Old Women, knitting by the fire. From the heart of Haven to the outer settlements, everyone loves the games. However, on the 10,000 anniversary of the world (and by extension, the games) something... bad, is happening. Some of the contestants have been attacked, KILLED even before they've had a chance to answer/reply to the invitation they recieved. The fiends that lurk in parts of the outerlands have become more aggressive, and 'The OverLord' has not been seen personally by any of 'The Common Folk' in several months...
But alas, the games must still go on... let one and all gather, let the games BEGIN! To anyone who might want to join, please remember that THIS ISN'T ALL FIGHTING! Not all of the different contests are fights, and a fair bit of the RP is before the 'Omniversal Games', not to mention a fair bit of time BETWEEN contests as well... okay? Just letting you know that. Also, I intend for there to be a rather interesting plot! RULES & TEMPLATES:
Right, um, here's some rules and such!
Special Rules: THE STANDARD STUFF!!! Uh, yes. So, no romance past PG-13, try to keep blood and gore to a minimum and try to tone down the swearing, please? I'll be more tolerant of it then I normally would, though... NO GODMODDING!!! Don't mess around with other folks characters, got it?! But, uh, yes. No godmodding. TRY TO BE LITERATE!!! Uh, basically, be literate gosh dang it! Or at least semi-literate... maybe? Please? Try to keep things comprihensible. NO MACHINEGUNNING!!! Essentially, please, don't just post over and over again. It would be preferred if you didn't, maybe?
You CAN use established characters (from various franchises such as Final Fantasy or the Mario games) but it would be preferable if you used original characters of your own devising. This template COMPLETELY applies to ALL regular characters, but doesn't entirely apply to 'Special' characters.
~Character Template~
Name:
Gender/Sex:
Age:
Personality:
Race: Virtually anything you can think of, I suppose. If it's something odd or 'completely original', please describe it.
Alignment: That is to say, your characters alignment, using the standard D & D alignment system. A guide to the alignments can be found, uh, here: Character Alignment - Television Tropes & Idioms
Physical apperance/Outfit: Image's are acceptable, but if not please give a thorough description.
Equipment: Weaponry and tools your character uses (if any). Remember, a fair number of the games are NOT battles, so your character may not nessecerily be a fighter. Pics are good, if not, available, descriptions please!
Abilities: Your characters mental and physical skills and abilities that MIGHT give your character an edge in the games.
Techniques: Your characters 'Techniques', that is to say, spells, special moves... etc etc. Your character can only have a maximum of 10 distinct Techniques, but you can have up to 25 different VARIATIONS of those techniques. For example, my character 'Marsh Tilt' he has a technique called 'GravDraw' which allows him to manipulate gravity. However, the WAYS in which he manipulate it would count as seperate 'Variations'. So, for example, if he used it to draw the enemy towards him and then blast them away, that would be 1 variation. But then if he used it to slightly shift somethings momentum, that would be a different variation. Of course, there can potentially THOUSANDS of variations in connection with those, but your limited to 25 DISTINCT variations...
Bio: Explain your characters backstory. Make it a tearjerker, a comedy, ordinary, exciting and dramatic... really, whatever you want, I suppose!
~Character Template~ SPECIAL ROLES:
Uh, yes. Basically, most people get to play as their own characters. However, there are a few special roles. Like, uh, these ones! You can be these characters, if you want! First come first served, maybe?! THE OVERLORD, MASTER OF THE REALM: Uh, yes, the guy who rules 'The OverLord's Realm'... he hasn't been seen in a while. At least, not by the common folk. Main Theme: Master of Solitude, Master of the Realm Battle Theme: Bringer of Judgement, Bringer of Peace SHOLRYK (Shol - Rick), THE GUARDIAN OF FIRE: A mighty warrior and leader of the OverLord's 'Four Champions', a sort of 'Home Team', as it were. He's the most powerful of the champions and likes to be in control of the others. He prefers a 'hands-on' way of dealing with things, and has a great passion for the annual games. However, he tends to come across as being somewhat unemotional, suppressing his feelings because he doesn't want to seem weak. He has the power to control Fire, but prefers using brute physical strengh and resisting enemy blows in order to overcome his enemies, shattering their defence and scaring them witless. His mighty greatsword and heavy armor give him a menacing and almost monsterous apperance when in battle, intimidating his foes.
He's reliable, strong, passionate, confident and determined to succead. However, he's also aggresive, has a habit of critisizing his comrades, stubborn and vengeful.
Main Theme: (Soon to be added) Battle Theme: (Soon to be added) LANKOLYK (Lan - Ko - Lick), THE RATIONALE OF EARTH: An intelligent and deft tactician, and one of the OverLord's 'Four Champions'. She's the most intelligent of the champions and tends to resist the more brash Sholryk, which irritates him no end. She's deeply introverted, being something of a loner, and is analytical by nature. As a result, she often notices things that the others overlook, and she has a distaste for conflict and violence. However, she'd rather complain about the games rather then try and change them. She has the power to control Stone and Plant-Life, but prefers to use it in conjunction with other forms of magic (particularly Illusions and Darkness) for a variaty of different 'Fusion' spells, that are VERY powerful indeed. Her dark robes & hood and seemingly ordinary spell book belie her devestating skill in battle.
She's intelligent, creative, passionate, analytical, and she has a love of art. Unfortunetly, she's also pessimistic, depressed, unreliable... oh, and she complains. A LOT.
(Insert Lankolyk's Regular Theme here) (Insert Lankolyk's Battle Theme here) ZANGUYN (Zan - Goo - In), THE ARTISAN OF AIR: A funloving celebrity, one of the 'Four Champions'. He's the most emotional of the champions, wearing his heart on his sleeve and expressing himself with over the top actions and hand gestures. He's EXTREMELY extroverted, being overly friendly and social with pretty much everybody he meets, often butting into other people's conversations. Alas, he's so busy talking that he fails to take into account his surroundings, and usually irritates Lankolyk a great deal because of it. He has the power to control the Winds and Thunder, but he actually tends to use a far more... 'random' method of fighting, usually deciding what weapon to use by rolling a dice at the start of the battle. His colourful outfit, jerky movements and constant comments in battle sometimes cause his foes to fail simply because of how IRRITATING HE IS!
He's social, positive, friendly and charismatic... but alas, he's also shallow, vain, unreliable and just REALLY REALLY IRRITATING (he's a bit like choclate. A little bit is really nice, to much makes you feel SICK).
(Insert Zanguyn's Regular Theme here) (Insert Zanguyn's Battle Theme here) FLEGAMTYK (Phleg - Am - Tick), THE IDEALIST OF WATER: A friendly and kind-hearted healer, and the lowest ranking 'Champion'. She's the least emotional of the Champions, probably smiling slightly or feeling slightly hurt inside rather then jumping up with joy or weeping. She's ambiverted, being a good listener and happily being in company with others but not actively seeking out the company of others. She's a nice person, happily helping others and listening to their worries and problems... however, because she doesn't like to upset anyone she tends to avoid the spotlight. The result? She tends to fade into the background, with most of the attention going to the other Champions or The OverLord... She has the power to command Water & Ice but she usually relies on staying on defence, keeping away and healing herself. Alternately, she helps the other Champions in combat, healing and supporting them. Her ordinary clothes and simple staff can lead to her simply fading into the background... when helping her fellow champions, this means she's almost invisible, due to their often dramatic and drastic powers and abilities.
She's balanced, calm, peaceful and humble... but she's also dull, unconfident, she's prone to giving up and, uh... she finds it VERY difficult to say NO to anything...
Main Theme: Reqium of the Idealist Battle Theme: The Harsh Winter ZEKKAI DARKMARE, LAST YEARS CHAMPION: The guy (or girl) who won last years Omniversal Games, and who then decided to stay on in the OverLord's Realm to serve as 'A Fifth Champion'... only for this year, though. After this years games, he/she will go home and be replaced by THIS years champion... understand?
Main theme: The Price of Freedom Battle Theme: Romantic Lament Other Theme: Jesters of the Moon ???? - THE MAIN ANTAGONIST/VILLAIN: A mysterious dark warrior who resides deep underneath the surface of 'The OverLord's Realm', causing trouble in the darkness... Main Theme: I'm Bad, Ya Know?! Battle Theme:End of Time Battle Theme#2:End of Space Ultimate Battle: End of All ~CURRENT CAST OF CHARACTERS~
The OverLord - Eventua
Sholryk (Sholryk Kei) - Ubiquity
Lankolyk - (Temporarily till someone else takes her) Eventua
Zanguyn - (Temporarily till someone else takes him) Eventua
Flegamtyk (Flegamtyk Cifer) - Miku
Zekkai Darkmare (Last Years Champion) - Scribbles
???? (The Main Antagonist/Villain) - Eventua
Canis Lupus - qster
Marsh Tilt - Eventua
TLC - Reforge Ubiquity
Syra Daimachi - Nigga Sauce
Ren Celex - Kibamaru18
Sylfae (both Good & Evil): Akans
Raven: Razputen
Last edited by Eventua; November 29th, 2009 at 04:53 PM.
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October 21st, 2009, 08:30 PM
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#2 | | Member
Eventua is offline
Registered: Oct 2009 Location: Like I'm gonna tell you! Age: 17 Posts: 184 | Re: The OverLord's Realm (Semi Original RP) RIGHT THEN YOU LOUTS! JOIN! NAO!
.....
Please? PRETTY PLEASE?! | |
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October 21st, 2009, 08:45 PM
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#3 | | Keyblade Wielder
Miku is offline
Registered: Sep 2009 Location: Your PC. It's nice and cosy in here~ Age: 15 Posts: 453 | Re: The OverLord's Realm (Semi Original RP) Can you post your template first? So I'll have an idea of what to put in my one if I join and stuff.
__________________ <Toki yo to mareima wa, anata ni yoi shirete> | |
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October 21st, 2009, 09:10 PM
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#4 | | Henshin a go go baby!
qster is offline
Registered: Feb 2009 Location: Paradiso, where the Angels are redder. Age: 15 Posts: 2,183
Currently playing: Metal Gear Solid 4, Professor Layton and the Diabolical Box, Little Big Planet, Bayonetta | Re: The OverLord's Realm (Semi Original RP) Name: Canis Lupus
Age:10
Sex: Male
Alignment: Good
Race: Werewolf
Physical description: Wolf ears, hands, tail, and teeth, everything else is human. Silver hair, gray eyes with pale, ashy gray skin. Wears a midnight blue cloak with the bottom half ripped off, dirty jeans, black gloves, and cloth shoes.
Personallity: Loyal and quiet, gets the job done even at the cost of his life. Known to be very caring, sometimes even healing enemies. Devoted to his friends. Known to be very stubborn.
Bio: A werewolf boy trained as an assasin since he could pick up a sword. One of very few in existence, he thrives to recreate the race of werewolves. As a baby his father, King Arthus, cast him aside and left him to die where he was then raised by a sage by the name of Saleh.When he was just an infant, his father got drunk and killed his mother, who was a human, which explains why he can transform any night, but the moonlight needs to touch his hair in order to take effect. At age 3, he was then taught how to use light magic and at the age of 7, found him dead because of Arthus's army. He then learned the art of assasination and later killed 6 of the 7 commanding generals under Arthus. His goal is to kill his father and take the throne, leading to a grand reform of their race. His small army consists of Joeseph(archer), Meena(mage), Yujil(swordmaster), and Elizabeth(healer). They are now deceased, due to their last battle against a powerful General.
Skills: Assasination, Summoning
Weapon: a rogues knife and throwing needles for prescision attacks.
Techniques: Pin cushion
Needle Circle: Canis surrounds the foe with clones, which shoot needles into the center where the enemy is.
Needle Storm: Canis jumps into the air, creating a group of clones that surrounds the enemy. At all angles, the enemy is hit with needles. Ryukin
Basic: Canis summons a clone beside, behind, above, or anywhere around him.
Shooting Star: Canis jumps into the air, creating a bunch of clones around him, and have them fall downward at the enemy at a great speed.
Binding Rope: Canis creates a line of clones. Linking hands, they go into the air, creating a lasso, and throws it toward the enemy, where they are bound and unable to move.
Grand Comet: Basically the same as Shooting Star, but with needles raining down on the foe. Sometimes, the needles hit each other making sparks, creating a remarkable display.
Howl to the heavens: happens only at night. Canis transforms into a werewolf only if his hood comes off.
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October 21st, 2009, 09:11 PM
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#5 | | Member
Eventua is offline
Registered: Oct 2009 Location: Like I'm gonna tell you! Age: 17 Posts: 184 | Re: The OverLord's Realm (Semi Original RP) Alright then... since I'll be playing 'The OverLord' himself (and probably others), I'll post his template now!
(qster! Woo!)
Name: Unknown. Simply known by everyone as 'The OverLord'.
Gender/Sex: Male
Age: Unknown... at LEAST 10,000 years, since that's the age of his realm.
Personality: The OverLord is an authoritan individual, but he's nice about it... he's not a tyrant. For example, he never takes people to the games unless they agree to it, appreciating the invitation. He has a VERY strong sense of honour, playing by the rules and doing everything he feels is just too the best of his ability. He takes pride in what he's created, and looks after it as a parent would their child... he loves it with every essence of his being. And that's A LOT of essence.
He can seem harsh or cold at times, but most of the time it's because he's not actually very good at being empathetic about the feelings of mortals, and even Heroes... except his own people, 'The Common Folk'... after all, he DID create them...
Race: 'Infinate One' (Infinate One's are beings that live within the void, usually residing within their own personal dimensions. Usually INSANELY old, and incredibly powerful)
Alignment: Lawful Neutral
Physical apperance/Outfit: http://spoonybard.org/fanlisting/dawn/golbez.jpg (Yes, it's ACTUALLY a picture of Golbez from FF IV, but this was kind of how I imagined him, albeit with slightly different coloured armor, white and pale green... but he's not related to Golbez! Honest!).
Equipment: N/A
The OverLord does not use any weapons or equipment. Rather, he uses his power to manipulate matter to give him his awe-inspiring powers.
Abilities: The OverLord has the power to manipulate matter of almost any description, having control of 'Energy' in general... 'Matter' is simply a RIDICULOUSLY HUGE AMOUNT OF ENERGY, after all. This gives him free reign of his world, being able to command it's very balance and fabric. Unfortunetly, should darkness take him, he could destroy it all with very little effort...
Techniques: Matter manipulation: Didn't I already mention this? Essentially, THAT'S IT. Technically he has, like, thousands of possible variants, but technically he's not limited in the same way as 'Champions', 'Common Folk' or 'Contestants' are anyway, so, uh, yes...
Bio: In the beginning, there was the void. Eventually, though, 'something' happened, and the universes were born. Along with them, the 'Infinate Ones', a race of 'external' beings seperate from the other universes and, by extension, the laws connected with them. At some point (about 20,000 years) 'The OverLord' decided to design and BUILD his own universe... it took him 10,000 years, but he pulled it off. And there it was... and immediately, he made with it 'The Games'... | |
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October 21st, 2009, 10:30 PM
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#6 | | Organization Member
varsha is offline
Registered: Apr 2008 Location: Daydreaming while chewing a melted chocolate bar Age: 13 Posts: 839
Currently playing: Every game I have | Re: The OverLord's Realm (Semi Original RP) Name: Chad Age: 19 Sex: male Side: good Personality: silent but loves to socialise with close friends and family. Race: commoner Appearance: Tanned skin, short black hair gelled back, rough noble look, green eyes, brown belts wraped around black pants, black belts shaped like a x on top of white tattered t-shirt, small muscular body, brown boots, small s scar on left cheek, brown gloves, red scarf. Equipment: white glowing sword, pistol, grapeling hooks, rope, bombs, poisen needles. Abilities: fast jumping across walls, fast runner, blending into background and staying silent. Techniques: Sword art. An art only that Chad can only know. It has helped him defeat almost all the arts of attack. final breath: Dissapears and then reapears behind you and strikes sword through your heart or slices your head off pinpoint shot: Throws a needle toward the oppentent causes it to flinch and then closes in and stabs sword through stomach cross slash: fast cross action with sord causing a white x mark to appear and make you bleed. Pistol attacks. one of them sounds the same as a sword art attack but it it uses a bullet instead. Final breath: One golden bullet through the heart but if not removed in thrity minutes it explodes life’s bullet: One hit K.O attack when his sould is about to vanish piercing heart: More emotional, this shot will dissolve as son at it hits it target and gives the emotional fear or sadness that puts them in a trance Biography: When he was a boy his father was one person trying to take over the town and he got in the way by getting a scar on his cheek. He grew up all alone since his family left him near a water fall and now spends most of his time helping people and training for judgment day. But sometimes when he doesn't do this stuff he hangs out at bar telling people about his stories.
__________________  SAVE THIS EGG OR I'LL TAKE YOUR LUNCH MONEY!!!! Join my Rp! Operaton Z
Last edited by varsha; October 26th, 2009 at 07:56 PM.
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October 21st, 2009, 10:36 PM
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#7 | | Member
Eventua is offline
Registered: Oct 2009 Location: Like I'm gonna tell you! Age: 17 Posts: 184 | Re: The OverLord's Realm (Semi Original RP) Varsha! Welcomes, I say! Your added!
Wait a sec... he's got no name?! Not added, then, till you give him a name.
(Remember folks, if you want to be one of the 'Four Champions' just create a template for them, using the paragraph I provided as a basis...) | |
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October 22nd, 2009, 12:30 AM
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#8 | | Organization Member
varsha is offline
Registered: Apr 2008 Location: Daydreaming while chewing a melted chocolate bar Age: 13 Posts: 839
Currently playing: Every game I have | Re: The OverLord's Realm (Semi Original RP) Sorry.
I had to rush and I must have deleted the name by accident.
__________________  SAVE THIS EGG OR I'LL TAKE YOUR LUNCH MONEY!!!! Join my Rp! Operaton Z | |
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October 22nd, 2009, 11:08 AM
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#9 | | Member
Eventua is offline
Registered: Oct 2009 Location: Like I'm gonna tell you! Age: 17 Posts: 184 | Re: The OverLord's Realm (Semi Original RP) Very well then! Chad is hereby added to the RP! Welcome! Again!
Also, I've decided to add my own 'Contestant'... some of you may recognize him, perhaps?!
~My Contestant Temp~
Name: Marsh Tilt
Gender/Sex: Male
Age: 17
Personality: Somewhat cocky when competing, but humble enough to accept his faults at other times. Friendly, outgoing and cheerful, but also somewhat naive and a bit slow... at times. He has a good heart, but can at times seem a bit... boring. Uh, yes, that's it.
Race: Human
Alignment: Lawful Good
Physical Apperance/Outfit: Smooth short brown hair with a few bangs hanging down for a fringe. Thin, 5"11 tall. White, slightly frail physical build. Green eyes.
Wears a brown (with green trimmings) longcoat, gloves and shoes. Also wears smart brown 'pinstripe' type trousers. Wears goggles on his eyes and a green 'Black Mage' wizards cap on his head.
Equipment: His trusty staff, a simple wooden rod that's about the length of a keyblade. It crooks over at the end into a sort of, uh, 'hook' (though not a sharp one! Like, uh, the one on the end of Sly Coopers stick, but not golden).
Abilities: Graces and Good manners (includes diplomacy and tact). Intermediate Earth magic (Black, White and Summoning).
Techniques: Shatter: Destroys any sort of barrier or defensive spell/shield that the enemy may have used. (This counts, by the way, as both a seperate technique and a variation, since there's only one). Disrupt: Temporarily 'Disrupts' the enemy, preventing them from drawing upon any kind of external magical link they may have to something. This does not prevent them, however, from being able to cast standard magic spells, since these (usually) draw upon the persons inner power, nor does it weaken them physically. (This counts, by the way, as both a seperate technique and a variation, since there's only one). NulStone: Raises a one time barrier that completely nullifies any kind of harmful Earth elemental spell used against Marsh (or possibly an ally, if he casts it on that person instead). (This counts, by the way, as both a seperate technique and a variation, since there's only one). Heal 2: Instantly heals minor injuries, speeds up the restoration of very bad injuries and dulls the pain. (This counts, by the way, as both a seperate technique and a variation, since there's only one). Hope: Lifts the spirits; indirectly does little more then makes the person more motivated to carry on, and that, I assure you, is potentially VERY powerful. (This counts, by the way, as both a seperate technique and a variation, since there's only one). Stone Manipulation: Using magic, Marsh manipulates the earth as he sees fit! Pit: Capsizes the ground beneath the enemy(s) feet, causing them to (hopefully) plummet to their DOOM! Or, uh, to at least sprain their ankle, maybe? Stone: Either rips several chunks of rock out of the ground, each about the size of a cannon ball, or, if the floor is made of something else, generates the rocks from thin air. These stones then proceeds to float there until either A) Marsh is disrupted (struck, knocked out, or dies) or B) Marsh taps the rocks with his staff, launching them, causing them to fly at high speed towards the enemy(s). Spheres: Summons forth largish rocks similer to the ones used in his 'Stone' spell. However, this time they float around Marsh, under direct control from his mind, enabling him to swing the stones around to strike his enemies, bring them together to form a shield, or hurl them at his foes. They can also be used to create stepping stones and ladders, of a sort. Pillar: Creates a great upheavel in the Earth in front of him, forcing a great pillar of stone to form out of the ground and smash into his foes (not a projectile. The pillars maximum length is about 30 feet). Can be used both straight in front of him as a shield, or at a distance to smash his foes. Summon: Children of Stone: Temporarily (till they're destroyed) summons three small rock golems (VERY small, at least in comparison to other Golems... about 4"4 tall each). They're quite hardy and pack a punch, but have no ranged attacks, and are a tad slow. Gravity manipulation: Using magic, Marsh bends gravity to his whim! GravDraw: Creates a vortex of gravity around himself, drawing the enemy in, and then blasting them away! Momentum: Alters somethings momentum, allowing Marsh to subtlely shift something's direction and speed. If the object is light enough this variation can actually be used to launch it in a whole new direction. Float: Marsh can, by drastically reducing the gravity immediately below him leap huge distances and land softly, without fear of plummeting. Finisher: When near to death, Marsh can use one of these two finishers... Ragnarok: Causes Marsh to enter an extremely volatile state whereby he starts an earthquake, causes geysers to erupt from the ground, and causes meteors to fall from above on to the area. However, hurts both friends AND foes, and completely drains Marsh of his power, leaving him vulnerable to enemy attacks should anything be left. Transform: Titan of Ragnarok: Transforms every fiber of his being into THIS bad boy! http://fc03.deviantart.com/fs34/f/20...s_by_Wen_M.jpg But, um, yes. In this form he has none of the magic has in his human form, but he becomes virtually indestructible and gains the strength of the very planet he stands upon. He becomes a bit slow, though, and his HUGE size makes him an easy target.
Bio: A young man of noble birth, who lived a very privileged life. He has had few problems in life, but he's also been somewhat sheltered from the outside world, and as such sometimes thinks people are a bit silly for being pessimistic or anti-social.
Ever since he was old enough to talk, his father (an accomplished mage and business man) taught him how to use magic, but unfortunetly the boy discovered that he could only seem to get the hang of the Earth element, but that he had a mastery of it few could content with at his age.
Eventually, when he was about 16 he set off to claim his own fortune, (for his father was very strict about this. He was NOT going to raise a son who would inherit everything and not EARN it...) and along with it to marry the girl of his dreams, his childhood friend Ruth, the daughter of his fathers bodyguard and future protector of the family.
Last edited by Eventua; October 23rd, 2009 at 10:32 AM.
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October 22nd, 2009, 02:21 PM
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#10 | | Maxwell's Silver Hammer
King Wolfe is offline
Registered: Nov 2006 Location: Pressing F5 Age: 13 Posts: 2,430 | Re: The OverLord's Realm (Semi Original RP) Name – Satoru
Age- 16 ½
Gender – Male
Personality –
Satoru is a very quiet, calm and kind person. He normally keeps to himself and will stay silent for a long period of time. However those attributes make him appear cold and heartless, whereas he is a very kind person, and respectful to others especially his elders. He is very calculating and never underestimates any opponent; noted by some he was seen thanking his defeated opponents after the fight was over.
Satoru is an excellent student and an extremely quick learner, he learned Rokushiki, and even created a new technique for it.
Race - Human trained in the art of the shinobi
Alignment - Lawful
Appearance –
He is 5’2’’ has a slight build but with the large Akatsuki coat over him he appears ‘scrawny’. He has medium black hair that is parted in the middle forming two bangs that go down and frame his face, his hair is spiked heavily in the back. Satoru’s eyes are pitch black without the Rinnegan, with it active ripple like patterns appear around his pupil, also turning his eye purple grayish. He as well wears the standard Akatsuki coat, but considering his size the coat is much too big for him.
Underneath his Akatsuki coat he has on a green vest, black pants with white bandage like material wrapped around his waist. He has a tattoo on his left shoulder (click!).
Weapons-
Ubatama – According to folklore, this is a sword of Legends. It has said that its previous master, Yasuo, forged this weapon of indestructible material, and his brother Ronin forged a weapon of similar material. Since then they have been bitter rivals, constantly challenging each other. This weapon is extremely powerful; it has said it has cut down mountains and even lightning. Ronin and Yasuo at one point cut down a dragon in one strike. The handle is jet red with black circles on it, the blade itself is dark as night.
Shousetsu - According to myths this is one of the 7 weapons of Legend. It is the blade of divinely properties, said to have cut down mountains, and stopped raging typhoons. It has said that its previous owner, Ronin, forged this blade of indestructible material, he was able to cut down armies of 10,000 and opened up the heavens and stared into the beauty of what was beyond. And it has been said that Ronin’s brother Yasuo had a sword similar to Shousetsu.
And they were bitter rivals, they’re battles shook the earth, and once they joined together to kill a legendary dragon... But hey, it's just a legend... Shousetsu has a rather ancient appearance; its handle is light blue with four white circular designs on it. And the blade itself is very slender and has a black tint in it.
Abilities -
Trained in the art of assassination and deception. He has incredible speed and stamina.
Techniques - Rokushiki Tekkai – He is able to, with chakra control, manipulate his body mass at a molecular level. With this he is able to harden, harden as powerful as diamond, or generate intangibility in any and all parts of his body. This is generally a defensive technique, to evade or absorb any attacks. But he is also able to use it offensively, harden his fist and attack, or generate intangibility to the point where he is no longer visible and attack. He is able to use this technique and transfer it to another person with physical contact. Rankyaku- Centering his chakra to his lower limbs he is able to use that chakra by spreading it across the surface of his leg and push the air on him to generate a large blade-like projectile.
Soru – Slightly similar to Rankyaku, he centers his chakra on the bottoms of his feet, and push the air below him and he is able to kick off the ground and almost seem to disappear from sight, with this he is able to move at extremely high speeds. The pads on the bottom of his feet improve his speed and stability greatly. Impact – He gathers the chakra to his palms and is able to use a varied set of moves.
---- Impact Cannon- Using his palm he pushes very forcefully the air in front of his palm, and generates a small, but very powerful, clear sphere, that is shot out of his palm and moves at lightening speed and can go through any object. When the sphere contacts the object it shots right through it leaving a large imprint of the object on the inflicted area, while this attack does not leave any physical damage, other than the imprint, it destroys the target internally. This is so powerful in fact, that it has left people fatally wounded due to the internal damage.
--- -Repelling Impact- Very similar to impact cannon however rather than push the air in front of him, he pushes anything that comes in contact with his palm. With this he is able to reflect any and all attacks, even used it to reflect lightening, or push any object he touches with extreme force. Shigan – He is able to change the mass in his finger to match that of his other technique Impact. He attacks very forcefully with his finger and specifically aims to vital points in the body. He can attack with such speed his hands seem to disappear. Rokuougan- Satoru places his fists right in front of the target and launches a devastating shock wave, which seems to have the same power of Impact.
Wind Release- Wind Release Violent Wind Palm – He sends out a powerful gust of wind, even more so than Coup de Vent, with incredibly damage added.
Rasengan – Gathering chakra in his hands he is able to create a small sphere of chakra, when in contact with someone it heavily damages them, as well as sends them flying rapidly. Rasengan Kadou- Empowering his normal rasengan, and using aspects from Impact, he generates a small highly concentrated rasengan then fires it, the rasengan will explode on contact or after a certain amount of time, this sends out a large shockwave affecting everyone. Lightning Release- Lightning Release Electric Burst Technique: He discharges a large lightening bolt from the tips of his fingers; this has extremely damaging affects and will cause severe burns. Lightning Release Grand Shockwave Technique – Similarly this has the same affect of Rasengan Kadou, but when it explodes it release a large current of electricity that causes severe burns and heavy damage. Denkiteki Chidori- He generates a chidori, and then combines that with a lightning blade generating a large amount of lightning type chakra in his hand, three times larger than Lightning Blade, and four times larger than Chidori. Water Release- Water Release: Water Bullet Technique- He creates a large sphere of water, and then fires water shells that move at rapid speed and shred the target to pieces. Ice Release: Touketsu Rasengan - Generating a regular Rasengan, he uses ice-type chakra in it to make it frozen. Though frozen this Rasengan still visually is nearly unchanged, it still contains the swirling chakra except it has a more white look to it, this is rather dangerous because if he holds onto the rasengan long enough frostbite forms on his hand. This technique adds more damaging affects to the target, and leaves frostbite, and ice burns as well. Ice Release: Shimoyake Technique - Slowly, and unknowingly, he encases his opponent in ice this is done with extreme stealth that they will not notice the ice until it reaches their knee. Genjutsu Tsukuyomi –
Tsukuyomi is the most powerful genjutsu ever known. This jutsu requires eye contact to work and an extremely large chakra reserve. Due to Kenji Ankok he has a massive chakra reserve. Tsukuyomi is a genjutsu in which he traps his target in a world created by him and tortures them for what seems like years, in the matter of seconds, or forces them to relive their most horrid moment. Rinnegan-
The most revered, feared, and powerful of all the great dojutsu. The appearance is so rare most people believe it is only a myth. The appearance of Rinnegan like the other dojutsu, it alters the appearance of the user’s eye. It is best described as a ripple-like pattern around the pupil, with a gray-ish purple color. The Rinnegan since the appearance of it has been an extremely long time it seems to be weakening than its original state. He is able to see chakra (or the physical energy of people), including hidden barriers made of chakra, also he can detect fast movements. Six Paths of Pain –
With this Satoru is able to control six reanimated corpses as if they were him. All of the corpses have Satoru’s own rinnegan so he is able to see out of that body and control it precisely; he is able to control the 6 at the same time with extreme accuracy and no confusion. The paths that Satoru has specialize in at least one aspect of fighting, though all the paths can use all of Satoru’s techniques. All of the paths that Satoru uses is not self-aware but is being controlled by Satoru separately. All of the paths also have very oddly colored skin, almost an undead color. Deva Path –
He is 5’7’’ he has Satoru’s black hair that is tied back in a ponytail which is spiked upwards, he as well as Satoru’s Rinnegan. He has short bangs that reach his forehead. The Deva manipulates gravity and motion mostly; he also has great speed and is used by Satoru more often. Animal Path-
He is a tall and slender man; he has Satoru’s black hair and Rinnegan. He has long hair that is parted to the side covering his right eye; the hair goes down to his lower back and is spiked heavily. The Animal Path specializes in summoning techniques, he does not summon any contracts nor does he offer blood to summon them. The summons range from a giant 3-headed dog, to a looming dragon. Preta Path –
He is a somewhat heavy set man, large eyebrows and chin, and his head is constantly shaven. He has Satoru’s Rinnegan. He specializes in energy absorption; he can absorb chakra or even any type of ninjutsu and negate it. Preta also has super-human strength and speed. Human Path-
He has a slight build, a bit on the short side, the only distinguishing features is his scar over his right eye and his mechanical hand (which is thanks to Satoru). He has short black hair, and Satoru’s Rinnegan. Human path specializes in taijutsu, and is extremely fast, without the aid of Soru, and powerful when it comes to taijutsu. Asura Path –
Asura is a short man. He has short black hair, resembling Satoru greatly, and the Rinnegan, Asura is even shorter than Satoru and appears like another version of him. Asura specializes in stealth-like operatives, he moves at speeds that make him disappear. Naraka Path-
Naraka is a very tall, taller than all of the paths, muscular man. He has shoulder length black hair, with the rinnega. Naraka has super-human abilities, such as super-human strength and speed. Outer Path: Samsara of Heavenly Light Technique –
Satoru is able to revive any fallen person, who died recently decayed corpses will not work, and they will be fully functioning but exhausted. This consumes a massive amount of chakra.
History –
Satoru’s history is very much unknown to, well anyone really. It is still unclear how he has Rinnegan, but it is believed he is a descendant of a legendary shinobi, which explains his massive chakra supply. At a young age he lived in a quaint little village, where everyone knew each other and they lived blissfully ignorant of the world outside of them. When Satoru first realized Rinnegan word got out, and soon operatives discovered him, captured him and held him at a disclosed location. Afraid this power would go into the wrong hands they taught him how to master it, and soon he joined the ranks of their team and quickly led his own squad as the squad leader. However, they feared that he would turn on them, so they used a memory distortion jutsu, leaving him to forget everything about his life. He stumbled out of the village and he only remembered his name, and his Rinnegan.
After leaving he stayed in the abandoned village. And there he taught himself techniques and how to master his Rinnegan.
After discovering the Six Paths of Pain, he used his Rinnegan to enhance the technique further. He used a summoning technique to summon the Six Paths and used his chakra supply to use them effectively. He will never fatigue or tire using the Six Paths of Pain. It is still unclear how he has a massive chakra supply and how he is able to use it with great ease.
Other – He enjoys ramen and tea shops.
__________________ Thanks Demy-chan, and Ref-kun for these sigs ^^
Last edited by King Wolfe; October 22nd, 2009 at 04:33 PM.
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| |  | Re: The OverLord's Realm (Semi Original RP) |  |
October 22nd, 2009, 03:52 PM
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#11 | | Member
Eventua is offline
Registered: Oct 2009 Location: Like I'm gonna tell you! Age: 17 Posts: 184 | Re: The OverLord's Realm (Semi Original RP) King Wolfe... hmm... your character seems quite overpowered... He's only got 6 techniques, but he seems to have goodness how many variations! DISTINCT variations... -_-
Also, the idea is that your character gets introduced to the games IN THE RP... not prior to it... so, um, yes, I'm afraid you may need to edit it a bit before I can add it... sorry. | |
| |  | Re: The OverLord's Realm (Semi Original RP) |  |
October 22nd, 2009, 03:57 PM
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#12 | | Maxwell's Silver Hammer
King Wolfe is offline
Registered: Nov 2006 Location: Pressing F5 Age: 13 Posts: 2,430 | Re: The OverLord's Realm (Semi Original RP) Edit it how? .
__________________ Thanks Demy-chan, and Ref-kun for these sigs ^^ | |
| |  | Re: The OverLord's Realm (Semi Original RP) |  |
October 22nd, 2009, 04:24 PM
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#13 | | Keyblade Wielder
Miku is offline
Registered: Sep 2009 Location: Your PC. It's nice and cosy in here~ Age: 15 Posts: 453 | Re: The OverLord's Realm (Semi Original RP) I call Flegamtyk! :D Name: Flegamtyk Cifer (nickname is Tyki) Gender/Sex: Female Age: 305 (but she looks around 16) Personality: Balanced, calm, peaceful and humble... but she's also dull, unconfident, she's prone to giving up and, uh... she finds it VERY difficult to say NO to anything... She's ambiverted, being a good listener and happily being in company with others but not actively seeking out the company of others. Race: Sage (highly advanced mage) Alignment: Justice (good!) Physical apperance/Outfit: Equipment: A violet staff that channels her magic. Tyki's staff holds the spirit of a young female Ryuu (dragon). The spirit is called Miu and was assigned to protect Tyki. Miu frequently talks to Tyki, discussing strategies for battle and basic chit chatter. Abilities: Tyki has amazing speed and flexibility. She can do somersaults and backflips easily, and can quickly dodge attacks. She can also use black and white magic. Techniques: Elemental Waterga - a powerful water spell that can cleanse evil. Icega - a freezing ice spell that will chill her opponents. Can also be used to freeze objects. Waterspout - Tyki can manipulate water into any shape and use it as steps, to propel herself into the air, anything. Defrost - turns ice into water. Splinter - Tyki channels magic into her staff and it shoots shards of ice surrounded by water at her enemies. Offensive Yorukaben - materialises dark petals that temporarily blind enemies. Kurodoku - posions a enemy. Sai - paralyzes enemy. Defensive Aquield - a shield of water and ice. Bubblu - creates a bubble around her that lasts a limited time and can deflect attacks. Healing Curella - cures most wounds, cannot heal fatal ones. Regen - heals any small wounds as soon as they are inflicted. Shirodoku - heals the effects of poision by neutralising it with a curing substance. Bio: Tyki comes from a long line of powerful sages. Her older brother often teased her, she responded by shooting him in the face with water. She left her clan about 100 years ago hoping to find other magic users to learn from or perhaps pass on some knowledge to, and later became a Champion in order to complete this task and learn the ways of the modern world. Although she won't get very far unless she speaks more and stops blending into the background...
Edittedddd.
__________________ <Toki yo to mareima wa, anata ni yoi shirete>
Last edited by Miku; October 22nd, 2009 at 05:18 PM.
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| |  | Re: The OverLord's Realm (Semi Original RP) |  |
October 22nd, 2009, 04:26 PM
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#14 | | Member
Eventua is offline
Registered: Oct 2009 Location: Like I'm gonna tell you! Age: 17 Posts: 184 | Re: The OverLord's Realm (Semi Original RP) Quote:
Originally Posted by King Wolfe Techniques - Rokushiki (1st technique) Tekkai (1st variant)– He is able to, with chakra control, manipulate his body mass at a molecular level. With this he is able to harden, harden as powerful as diamond, or generate intangibility in any and all parts of his body. This is generally a defensive technique, to evade or absorb any attacks. But he is also able to use it offensively, harden his fist and attack, or generate intangibility to the point where he is no longer visible and attack. He is able to use this technique and transfer it to another person with physical contact. Rankyaku (2nd variant)- Centering his chakra to his lower limbs he is able to use that chakra by spreading it across the surface of his leg and push the air on him to generate a large blade-like projectile.
Soru – Slightly similar to Rankyaku, he centers his chakra on the bottoms of his feet, and push the air below him and he is able to kick off the ground and almost seem to disappear from sight, with this he is able to move at extremely high speeds. The pads on the bottom of his feet improve his speed and stability greatly. Impact – He gathers the chakra to his palms and is able to use a varied set of moves.
---- Impact Cannon- Using his palm he pushes very forcefully the air in front of his palm, and generates a small, but very powerful, clear sphere, that is shot out of his palm and moves at lightening speed and can go through any object. When the sphere contacts the object it shots right through it leaving a large imprint of the object on the inflicted area, while this attack does not leave any physical damage, other than the imprint, it destroys the target internally. This is so powerful in fact, that it has left people fatally wounded due to the internal damage.
--- -Repelling Impact- Very similar to impact cannon however rather than push the air in front of him, he pushes anything that comes in contact with his palm. With this he is able to reflect any and all attacks, even used it to reflect lightening, or push any object he touches with extreme force. (^These two?^ Both count as seperate variants...) So 3rd and 4th variants. Shigan (5th variant)– He is able to change the mass in his finger to match that of his other technique Impact. He attacks very forcefully with his finger and specifically aims to vital points in the body. He can attack with such speed his hands seem to disappear. Rokuougan (6th variant)- Satoru places his fists right in front of the target and launches a devastating shock wave, which seems to have the same power of Impact. Wind Release (2nd technique) Wind Release Tearing Winds Technique (7th variant): He is able to send up circular-like projectiles that act like circular saws, when in contact with the target it tears the afflicted area. He fires off an extremely powerful gust of wind, which not only launches the target away, it slices through the target. Wind Release Violent Wind Palm (8th variant) – He sends out a powerful gust of wind, even more so than Coup de Vent, with incredibly damage added. Rasengan – Gathering chakra in his hands he is able to create a small sphere of chakra, when in contact with someone it heavily damages them, as well as sends them flying rapidly. Rasengan Kadou (9th variant)- Empowering his normal rasengan, and using aspects from Impact, he generates a small highly concentrated rasengan then fires it, the rasengan will explode on contact or after a certain amount of time, this sends out a large shockwave affecting everyone. Wind Sentinel Gust Technique (10th variant)- He generates a small gust of wind and pushes it towards a certain area. The wind has incredible sensory abilities. He is able to sense the chakra levels of anything that comes in contact with his gust of wind. Lightning Release (3rd technique) Lightning Release Electric Burst Technique (11th variant): He discharges a large lightening bolt from the tips of his fingers; this has extremely damaging affects and will cause severe burns. Lightning Release Grand Shockwave Technique (12th variant) – Similarly this has the same affect of Rasengan Kadou, but when it explodes it release a large current of electricity that causes severe burns and heavy damage. Lightning Ball (13th variant) – He generates a small ball of electricity and launches it towards someone, it explodes sending electricity into the target. Light Speed Kick (14th variant) – He sends out electricity from his feet that is shot into the target dealing an electric damage and burns. Denkiteki Chidori (15th variant) - He generates a chidori, and then combines that with a lightning blade generating a large amount of lightning type chakra in his hand, three times larger than Lightning Blade, and four times larger than Chidori. Lightning Release Obliterating Hold (16th variant) - He grabs a hold of his target and sends large amounts of lightning chakra through the target electrocuting everything within it and outside as well. Water Release- (4th technique) Water Release: Total Control Technique (17th variant) – He is able to control the moisture in the air, or on any object. For example, he is able to control the moisture on someone’s skin by physical contact. With controlling the moisture, he can do many things with it, like freeze it or move the object if there is some sort of liquid within it. Water Release: Water Encasement Technique (18th variant) - He encases the target in a body of water; he uses this technique to ensure they will not be bothersome. He can keep them there to drown, or freeze them to kill them quickly. Water Release: Water Bullet Technique (19th variant) - He creates a large sphere of water, and then fires water shells that move at rapid speed and shred the target to pieces. Water Release: Water Manipulation Technique (20th variant)- Not necessarily an offensive technique, but when he has this active he can change herself into water, so he is able to turn down into water and reform some place else. Water Release: Feeding Sharks Technique (21st variant)- He is able to create water sharks that are able to swim, or float, in the air. These sharks though made of water, inflict heavy damage, with their razor sharp teeth can tear through nearly anything. Ice Release: Touketsu Rasengan (22nd variant) - Generating a regular Rasengan, he uses ice-type chakra in it to make it frozen. Though frozen this Rasengan still visually is nearly unchanged, it still contains the swirling chakra except it has a more white look to it, this is rather dangerous because if he holds onto the rasengan long enough frostbite forms on his hand. This technique adds more damaging affects to the target, and leaves frostbite, and ice burns as well. Ice Release: Shimoyake Technique (23rd variant) - Slowly, and unknowingly, he encases his opponent in ice this is done with extreme stealth that they will not notice the ice until it reaches their knee. Ice Release: Ice Dragoon Technique (24th variant)- He creates a large dragon made of ice that moves and attacks freely and unbiased. Ice Release: Ice Chain Technique (25th variant)- A large link of ice is sent out and when it touches someone freezes them almost instantaneously. He can also use this as a long range weapon. Genjutsu (5th technique) Tsukuyomi – (26th variant)
Tsukuyomi is the most powerful genjutsu ever known. This jutsu requires eye contact to work and an extremely large chakra reserve. Due to Kenji Ankok he has a massive chakra reserve. Tsukuyomi is a genjutsu in which he traps his target in a world created by him and tortures them for what seems like years, in the matter of seconds, or forces them to relive their most horrid moment. Rinnegan- (6th technique)
The most revered, feared, and powerful of all the great dojutsu. The appearance is so rare most people believe it is only a myth. The appearance of Rinnegan like the other dojutsu, it alters the appearance of the user’s eye. It is best described as a ripple-like pattern around the pupil, with a gray-ish purple color. The Rinnegan since the appearance of it has been an extremely long time it seems to be weakening than its original state. He is able to see chakra (or the physical energy of people), including hidden barriers made of chakra, also he can detect fast movements. Six Paths of Pain – (27th variant)
With this Satoru is able to control six reanimated corpses as if they were him. All of the corpses have Satoru’s own rinnegan so he is able to see out of that body and control it precisely; he is able to control the 6 at the same time with extreme accuracy and no confusion. The paths that Satoru has specialize in at least one aspect of fighting, though all the paths can use all of Satoru’s techniques. All of the paths that Satoru uses is not self-aware but is being controlled by Satoru separately. All of the paths also have very oddly colored skin, almost an undead color. Deva Path – (28th variant)
He is 5’7’’ he has Satoru’s black hair that is tied back in a ponytail which is spiked upwards, he as well as Satoru’s Rinnegan. He has short bangs that reach his forehead. The Deva manipulates gravity and motion mostly; he also has great speed and is used by Satoru more often. Animal Path- (29th variant)
He is a tall and slender man; he has Satoru’s black hair and Rinnegan. He has long hair that is parted to the side covering his right eye; the hair goes down to his lower back and is spiked heavily. The Animal Path specializes in summoning techniques, he does not summon any contracts nor does he offer blood to summon them. The summons range from a giant 3-headed dog, to a looming dragon. Preta Path – (30th variant)
He is a somewhat heavy set man, large eyebrows and chin, and his head is constantly shaven. He has Satoru’s Rinnegan. He specializes in energy absorption; he can absorb chakra or even any type of ninjutsu and negate it. Preta also has super-human strength and speed. Human Path - (31st variant)
He has a slight build, a bit on the short side, the only distinguishing features is his scar over his right eye and his mechanical hand (which is thanks to Satoru). He has short black hair, and Satoru’s Rinnegan. Human path specializes in taijutsu, and is extremely fast, without the aid of Soru, and powerful when it comes to taijutsu. Asura Path – (32nd variant)
Asura is a short man. He has short black hair, resembling Satoru greatly, and the Rinnegan, Asura is even shorter than Satoru and appears like another version of him. Asura specializes in stealth-like operatives, he moves at speeds that make him disappear. Naraka Path- (33rd variant)
Naraka is a very tall, taller than all of the paths, muscular man. He has shoulder length black hair, with the rinnega. Naraka has super-human abilities, such as super-human strength and speed. Outer Path: Samsara of Heavenly Light Technique – (34th variant)
Satoru is able to revive any fallen person, who died recently decayed corpses will not work, and they will be fully functioning but exhausted. This consumes a massive amount of chakra. Shinra Tensei (7th technique.. or 35th variant?! o_O)- He is able to manipulate gravity freely. So he can propel, or pull towards him, any object or person.
History –
Satoru’s history is very much unknown to, well anyone really. It is still unclear how he has Rinnegan, but it is believed he is a descendant of a legendary shinobi, which explains his massive chakra supply. At a young age he lived in a quaint little village, where everyone knew each other and they lived blissfully ignorant of the world outside of them. When Satoru first realized Rinnegan word got out, and soon operatives discovered him, captured him and held him at a disclosed location. Afraid this power would go into the wrong hands they taught him how to master it, and soon he joined the ranks of their team and quickly led his own squad as the squad leader. However, they feared that he would turn on them, so they used a memory distortion jutsu, leaving him to forget everything about his life. He stumbled out of the village and he only remembered his name, and his Rinnegan.
After leaving he stayed in the abandoned village. And there he taught himself techniques and how to master his Rinnegan.
After discovering the Six Paths of Pain, he used his Rinnegan to enhance the technique further. He used a summoning technique to summon the Six Paths and used his chakra supply to use them effectively. He will never fatigue or tire using the Six Paths of Pain. It is still unclear how he has a massive chakra supply and how he is able to use it with great ease.
He discovered the Omniverse games and went to live at a town where the games where being held. His motives are still unclear, but it seems he dislikes fighting and would prefer to avoid it at any cost
Other – He enjoys ramen and tea shops.
Before someone says he is ridiculously overpowered and how I didn't read the rules. I did ^^ I just found a loophole. He said 10 techniques and 25 variations of each technique. I did do that, the techniques are in bold and underlined while the variations are just in bold.
In fact this version of Satoru is incredibly weaken from the original ^^ | Right, um, yes, there ya go...
It's not 25 different variants PER TECHNIQUE, it's 25 variants OVERALL... -_- | |
| |  | Re: The OverLord's Realm (Semi Original RP) |  |
October 22nd, 2009, 04:28 PM
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#15 | | Maxwell's Silver Hammer
King Wolfe is offline
Registered: Nov 2006 Location: Pressing F5 Age: 13 Posts: 2,430 | Re: The OverLord's Realm (Semi Original RP) Miku-chan I like your template ^^
__________________ Thanks Demy-chan, and Ref-kun for these sigs ^^ | |
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