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Old November 24th, 2009, 02:20 PM   #1
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Default How to make Days better(Part 1)

When it was announced that Days multiplayer was more of a cooperative thing,an idea quickly came to me.Here's what you do.Pick your best character and let the other person pick their best character.Equip you best gear,etc. Now pick any mission(preferably one with of space).Now you guys start the mission,but instead of doing the mission,fight each other!Its kinda of tough because you can't directly lock on to each other because literal fighting wasnt the point of multiplayer,but fun nonetheless.I do this whenever I go to my cousin's house and fight in such places as Olypus Coliseum and Beast's Castle.

Enjoy!
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Old November 24th, 2009, 07:18 PM   #2
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Default Re: How to make Days better(Part 1)

Quote:
Originally Posted by robertexe View Post
When it was announced that Days multiplayer was more of a cooperative thing,an idea quickly came to me.Here's what you do.Pick your best character and let the other person pick their best character.Equip you best gear,etc. Now pick any mission(preferably one with of space).Now you guys start the mission,but instead of doing the mission,fight each other!Its kinda of tough because you can't directly lock on to each other because literal fighting wasnt the point of multiplayer,but fun nonetheless.I do this whenever I go to my cousin's house and fight in such places as Olypus Coliseum and Beast's Castle.

Enjoy!
Wish my friends would hurry up and get the game so we could do that
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Old November 24th, 2009, 07:20 PM   #3
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Default Re: How to make Days better(Part 1)

- Have space for thirteen worlds

- More time with CO members.
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Old November 24th, 2009, 07:47 PM   #4
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Default Re: How to make Days better(Part 1)

Quote:
- Have space for thirteen worlds

- More time with CO members.
^I second this completely, and also, if they didn't skip 200+ days. I felt cheated out of missions.
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Old November 24th, 2009, 09:00 PM   #5
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Default Re: How to make Days better(Part 1)

I also wish there was more time with the CO members.

especially marluxia, i know he got more than the others, but i still want ot see more of him
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Old November 24th, 2009, 09:36 PM   #6
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Default Re: How to make Days better(Part 1)

- Replace some ice cream scenes with development for other members. It focuses on RAX too much.
- Take out OC and replace it with Pinocchio's world.
- Replace worlds we already visited with new ones. Seriously, Agrabah and HT has been in every game, it's annoying as hell.
- Give it WiFi.
- Make Xigbar more powerful. He sucks SO bad I never use him,
- More Xemnas
- Ansem SoD in Mission Mode
- Make the worlds less suckish :/ most of them were boring as hell.
- Make some challenges easier. Some are just fucking impossible.
- Tone down the HP of some enemies. Overall, enemies have WAY too much HP.
- Less repeated missions. Made the gameplay feel very repetitive.
- Less palete changes. There was WAY too many.
- Keep the CO gang in the game a little more. They went away too quickly
- Castle Oblivion Missions
- Explore the Castle that Never Was
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Old November 24th, 2009, 09:40 PM   #7
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Default Re: How to make Days better(Part 1)

Quote:
Originally Posted by brave little toaster View Post
- Replace some ice cream scenes with development for other members. It focuses on RAX too much.
- Take out OC and replace it with Pinocchio's world.
- Replace worlds we already visited with new ones. Seriously, Agrabah and HT has been in every game, it's annoying as hell.
- Give it WiFi.
- Make Xigbar more powerful. He sucks SO bad I never use him,
- More Xemnas
- Ansem SoD in Mission Mode
- Make the worlds less suckish :/ most of them were boring as hell.
- Make some challenges easier. Some are just fucking impossible.
- Tone down the HP of some enemies. Overall, enemies have WAY too much HP.
- Less repeated missions. Made the gameplay feel very repetitive.
- Less palete changes. There was WAY too many.
- Keep the CO gang in the game a little more. They went away too quickly
- Castle Oblivion Missions
- Explore the Castle that Never Was
the first half is asking way too much.
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Old November 24th, 2009, 09:52 PM   #8
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Default Re: How to make Days better(Part 1)

How?
I admit I'm being a little greedy, but it's just so repetitive.
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Old November 24th, 2009, 09:58 PM   #9
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Default Re: How to make Days better(Part 1)

Quote:
Originally Posted by brave little toaster View Post
- Replace some ice cream scenes with development for other members. It focuses on RAX too much.
- Take out OC and replace it with Pinocchio's world.
- Replace worlds we already visited with new ones. Seriously, Agrabah and HT has been in every game, it's annoying as hell.
- Give it WiFi.
- Make Xigbar more powerful. He sucks SO bad I never use him,
- More Xemnas
- Ansem SoD in Mission Mode
- Make the worlds less suckish :/ most of them were boring as hell.
- Make some challenges easier. Some are just fucking impossible.
- Tone down the HP of some enemies. Overall, enemies have WAY too much HP.
- Less repeated missions. Made the gameplay feel very repetitive.
- Less palete changes. There was WAY too many.
- Keep the CO gang in the game a little more. They went away too quickly
- Castle Oblivion Missions
- Explore the Castle that Never Was
those are the oens i believe are too much to ask.... overall i agree
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Old November 24th, 2009, 11:07 PM   #10
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Default Re: How to make Days better(Part 1)

Quote:
- Take out OC and replace it with Pinocchio's world.
- Replace worlds we already visited with new ones. Seriously, Agrabah and HT has been in every game, it's annoying as hell.
-Olympus Coliseum was the most pointless world in the game, Phil was annoying as hell, and so were the missions there. Seriously, that over Pinnochio's World? At least it's something new.
- I phrased this one wrong, I mean replaced a couple overused worlds with new ones.
Quote:
- Give it WiFi.
- Ansem SoD in Mission Mode
yup that's me being greedy :D I don't have anything else to play Days with. I would love to fight some people on these forums. :/
Quote:
- Make some challenges easier. Some are just fucking impossible.
- Tone down the HP of some enemies. Overall, enemies have WAY too much HP.
Wouldn't toning down the HP leave more space?
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Old November 25th, 2009, 04:56 PM   #11
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Default Re: How to make Days better(Part 1)

have absent silhoettes and data battles like in KH2 final mix.
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Old November 26th, 2009, 09:03 AM   #12
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Default Re: How to make Days better(Part 1)

Quote:
Originally Posted by brave little toaster View Post
How?
I admit I'm being a little greedy, but it's just so repetitive.
Put it on Wii and you're good if you want all that.
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Old November 26th, 2009, 09:11 AM   #13
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Default Re: How to make Days better(Part 1)

!! Berry! How can you say that there is too much RAX when you made the RAX fanclub?
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Old November 27th, 2009, 05:05 AM   #14
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Default Re: How to make Days better(Part 1)

Quote:
Originally Posted by Snow View Post
!! Berry! How can you say that there is too much RAX when you made the RAX fanclub?
Because she was right. Too much RAX. Days needs better writing on Roxas' part. He was such a douche to Axel.
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Old November 27th, 2009, 05:09 AM   #15
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Default Re: How to make Days better(Part 1)

Quote:
Originally Posted by unknownchaser View Post
^I second this completely, and also, if they didn't skip 200+ days. I felt cheated out of missions.
well they were going to have a mission for everyday but they thought the game would be way too long
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