 | [Spoilers] Coded Episode Two |  |
July 17th, 2009, 09:40 AM
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#1 | | Banned
Audo is offline
Registered: Sep 2004 Location: blowing up bridges Age: 18 Posts: 15,867
Currently playing: Persona | [Spoilers] Coded Episode Two Thanks go to Lissar for translating this for us! Do not repost these translations without giving credit to KHInsider. Quote:
It starts with a movie summarizing the previous episode.
Then there is a movie scene from the end of the last episode, and you arrive in Traverse Town.
Pluto wakes up Sora by licking his face. Sora goes to find out if the island is safe while trying to solve Traverse Town’s problem.
Large Updates
You can now use the moogle synthesis shop.
The moogle in front of the cafe in First District will go into a synthesis tutorial. When you talk with him he will give you two materials to synth. (First time only.)
You can now sometimes get a Debug Prize from Bugs.
There will be a Moogle at every save point. Also, at the Second District save point a Moogle will come and talk to you, giving you the Avatar Item “First town wallpaper.” (First time only.)
The ability Huey found’s name will change into “Guard Counter.” (First time only.)
You with go into Area Debug Mode in a battle with a Bug Snake. The time limit is three minutes. The amount of VP you gain will be lowered.
The accessory you got from Cid when you went to look for Luey changes into “Attack Chain.” You will no longer have the Protect Chain.
In Area Debug Mode with dividing Bugs, flashing Bugs will no longer appear. So you will longer take damage in this type of Area Debug Mode.
You will now have normal encounters in Third District.
You will chase a strange man, and when you return to First District there will be an Area Debug Mode fight. The time limit is three minutes.
Depending on how quickly you are able to finish the fight you will receive certain items. (For example if you finish within one minute you will get a different item.)
If you rescue Luey you will go into Area Debug Mode on the second floor.
In boss stages the map telling you where you are or where you should go are gone.
If you get game over in a boss stage you can only choose to start over from the same stage or go into the world map. But you can open your menu and change around your items and abilities.
The ability you can get from finishing the episodes name changes to “D Thunder.”
You will get certain items by rank received after defeating the boss.
C Rank ~39999Pt - Synth Material “??? Powder +”
B Rank 40000 ~ 49999 - Synth Material “??? Shard”
A Rank 50000 ~ 59999 - Ability “Auto Reload” (First time only.) Item “Kupo Nut” (Second time onwards.)
S Rank 60000Pt~ Avatar Item “First Town’s Carpet (L)” (First time only.) “??? Gem” (Second time onwards.)
After you’ve finished the story, a movie will play showing the Bugs disappearing from Traverse Town. It is shown that “A new power begins to awaken” in Sora. Then, at Disney Castle shadows appear. Of course thanks to King Mickey they were able to get away, but will we now know how they got locked in when they went to tell the residents...?
| Source: The Light in Chaos | |
| |  | Re: [Spoilers] Coded Episode Two |  |
July 17th, 2009, 09:56 AM
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#2 | | Banned
Aqua. is offline
Registered: Oct 2008 Location: OKINAWA WHAT? Posts: 3,867
Currently playing: WITH YOUR DADDY'S EEL. | Re: [Spoilers] Coded Episode Two idg the ending?
they where locked in?
thanks! | |
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July 17th, 2009, 09:56 AM
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#3 | | Member
Gexus is offline
Registered: Dec 2007 Location: Iceland Posts: 109 | Re: [Spoilers] Coded Episode Two Damn, if this game would come to the west then I'd appreciate having it in full, not in episodes.
Nevertheless, I bet you that the plot twist of this game has something to do with Xemnas. Maybe before he died he left an imprint of himself or something wacked. Either that or something that has got, well something to do with BBS. | |
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July 17th, 2009, 10:04 AM
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#4 | | Banned
Audo is offline
Registered: Sep 2004 Location: blowing up bridges Age: 18 Posts: 15,867
Currently playing: Persona | Re: [Spoilers] Coded Episode Two I'd rather have it in episodes, builds suspense. | |
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July 17th, 2009, 10:10 AM
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#5 | | Banned
Aqua. is offline
Registered: Oct 2008 Location: OKINAWA WHAT? Posts: 3,867
Currently playing: WITH YOUR DADDY'S EEL. | Re: [Spoilers] Coded Episode Two I bet this will lead to BBS,
or BBS lead to stuff that happens in coded?
but nah..it's too small of a side game? :P | |
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July 17th, 2009, 10:25 AM
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#6 | | Banned
Audo is offline
Registered: Sep 2004 Location: blowing up bridges Age: 18 Posts: 15,867
Currently playing: Persona | Re: [Spoilers] Coded Episode Two How can there be "sizes" of side-games? It's a side-game. That simple. | |
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July 17th, 2009, 11:34 AM
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#7 | | Premiuuum
Radon is online now Registered: Apr 2007 Location: LittleBigPlanet Age: 15 Posts: 3,068 | Re: [Spoilers] Coded Episode Two Quote:
Originally Posted by Audo I'd rather have it in episodes, builds suspense. |
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July 17th, 2009, 09:48 PM
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#8 | | NA
_EX is offline
Registered: Feb 2009 Location: Yes Age: 16 Posts: 2,376 | Re: [Spoilers] Coded Episode Two How long is each episode to play through? Seems really short.
__________________ Bud Light can have my kids anyday.
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July 17th, 2009, 09:54 PM
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#9 | | Bitches best not mess with Carly
Izayoi is offline
Registered: May 2007 Age: 16 Posts: 4,411 | Re: [Spoilers] Coded Episode Two Well, I think most of the build up is around the man you're chasing, and/or the cloaked man.
It also seems to me that synthesizing is taking an interestinyl large portion of the game. I wonder if it'll be big. | |
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July 17th, 2009, 09:59 PM
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#10 | | NA
_EX is offline
Registered: Feb 2009 Location: Yes Age: 16 Posts: 2,376 | Re: [Spoilers] Coded Episode Two Do we get different keyblades or just the KK?
__________________ Bud Light can have my kids anyday.
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July 18th, 2009, 11:41 PM
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#11 | | Heartless
wwinterj is offline
Registered: Jul 2009 Location: Sheffield,UK Age: 23 Posts: 61 | Re: [Spoilers] Coded Episode Two The more I read about this the more I just want to watch videos on youtube.It looks good and all but seems like it will be short.Nice for a side game though.Now I know why it is and should stay mobile only.If they put it on PSN or something it may work but I don't think it will.
__________________ One who knows nothing can understand nothing. | |
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July 18th, 2009, 11:43 PM
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#12 | | Waking Up
Aria is offline
Registered: Jun 2009 Location: out on the Quidditch field, looking for the snitch Age: 15 Posts: 1,494 | Re: [Spoilers] Coded Episode Two I wish I could find the translated episodes for these, but thanks for posting this its nice to know whats going on at least | |
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July 19th, 2009, 02:44 AM
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#13 | | Banned
Audo is offline
Registered: Sep 2004 Location: blowing up bridges Age: 18 Posts: 15,867
Currently playing: Persona | Re: [Spoilers] Coded Episode Two Quote:
Originally Posted by wwinterj The more I read about this the more I just want to watch videos on youtube.It looks good and all but seems like it will be short.Nice for a side game though.Now I know why it is and should stay mobile only.If they put it on PSN or something it may work but I don't think it will. | It sounds shorter than it is, because this is just a bare summary.
Plus, in the end, when all of the episodes are released i'm pretty sure it will be of a decent length. | |
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July 19th, 2009, 07:39 PM
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#14 | | Sidekick
kurokitsunefang is offline
Registered: Apr 2008 Location: Where you aren't... Posts: 297 | Re: [Spoilers] Coded Episode Two if it gets localized in the US does anyone really think it will be on mobile. We [americans] kinda suck in the tech. department. and wudnt it be easier to port it to like the PSP or PS3 (they have PSN), or even PS2?
__________________ I'm so cool that I don't need one of those Uber cool sigs! Yes I am a follower of ferritism... I enjoy shiny things and often take and hide them. IS THAT A PROBLEM?! | |
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July 19th, 2009, 11:09 PM
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#15 | | Banned
Audo is offline
Registered: Sep 2004 Location: blowing up bridges Age: 18 Posts: 15,867
Currently playing: Persona | Re: [Spoilers] Coded Episode Two WiiWare. Forget that PS crap. | |
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