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Old 02/01/07, 12:25 AM   #1
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Default Feedback for v3

For feedback and comments on this new opening.
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Old 02/01/07, 04:06 AM   #2
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Default Re: Feedback for v3

So far it's great and a bunch of fun. I don't know the speed for when other people battle, but for me the monsters can sometimes take really long to attack. Other than that, everything is great! (haha! first reply)
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Old 02/01/07, 04:29 AM   #3
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Default Re: Feedback for v3

umm one question how do you combine componets?
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Old 02/01/07, 04:55 AM   #4
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Default Frozen perhaps?

So there I am owning thing after thing when its my turn to attack again and i choose my actions and then it does nothing... whats the deal?
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Old 02/01/07, 04:57 AM   #5
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Default Re: Frozen perhaps?

It probably just slowed down for a little while. It's happened to me. Either just wait for it to go or reload the battle (leave and then come back). If it's a glitch, then it will be fixed.
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Old 02/01/07, 05:37 AM   #6
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Default Re: Feedback for v3

Its awesome i`ll be playing all night if i can stay up
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Old 02/01/07, 05:38 AM   #7
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Default Re: Feedback for v3

I've only played for about 15 minutes (since I have school matters to attend to)... a few problems I can see such as no help for questions but... bah. I dunno. I'll continue tomorrow.
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Old 02/01/07, 05:39 AM   #8
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Default Re: Feedback for v3

Yeah. I will be on all night too. I say keep this as the official new and not just a test. It's great.
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Old 02/01/07, 10:04 AM   #9
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Exclamation Infinite Munny.

Well, recently some (including me) have discovered a bug in Wonderland in which you can have infinite munny and ether.

You only must talk with the Queen of Hearts and answer: "What took you so long?!", she'll give you 50 munny and one Ether but... ¿guess what?
You can repeat the sequence over and over and over in order to get infinite munny, you can also sell the Ether, so, in theory to get 100 munny each time you answer.

I decided to report this because is our duty as players to report flaws, but... yeah, I got seduced for a while, but Game Masters, feel free to take what I got for... well... "free".

This must be fixed.
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Old 02/01/07, 10:06 AM   #10
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Default Re: Infinite Munny.

Why should it be fixed? Er... Edit your post, no one else should know!
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Old 02/01/07, 10:21 AM   #11
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Default Synthesis problem.

There's a problem with the synthesis in the RPG. There are two blazing gem synthesis things but no dark gem synthesis thing. I want to make a dark gem! :(

EDIT: Just as a suggestion, but to improve the quality of the RPG, perhaps you could create a thread for problems that people have noticed. That way you could find out what may have been overlooked.
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Old 02/01/07, 11:25 AM   #12
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Default Re: Synthesis error

that would work i found a rather interesting glick need not say what it is but also more worlds would be good
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Old 02/01/07, 03:30 PM   #13
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Default Re: Feedback for v3

I'm stuck, my suggestion is to only team up when you have to because I got left alone by my partner and now I can't leave the battle because it isn't my turn.
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Old 02/01/07, 03:34 PM   #14
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Default

The problem with combining items to get a Dark Gem has been fixed.

The bug that allowed people to get free munny has been removed.

It is not a glitch, but the new system works dynamically rather than having to refresh the page all the time. Still, if you find your browser has not taken any action, check to make sure that it is not your turn in battle. Refresh the page.

Last edited by The Grim Reaper; 02/01/07 at 11:33 PM.
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Old 02/01/07, 05:21 PM   #15
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Default Re: Feedback for v3

So far it's great, only issue I have so far is it's rather difficult to get munny. The loot system is great, but I think that along with the chance of a loot item after kiling a monster, there'd also be a chance of you receiving a certain sum of munny, in order to make farming for munny a little easier
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