| | #256 |
| Sidekick Join Date: May 2007
Posts: 359
Rep Power: 2 ![]() | How exactly do I play this RP. |
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| | #257 |
| Keyblade Wielder Join Date: Aug 2007 Location: Where the eggs are green and so is the ham Age: 15
Posts: 420
Rep Power: 2 ![]() | RPG is at the top of the KHI forum page, theres a tutorial at the beginning so it shouldn't be hard to start. |
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| | #258 |
| Twilight Knight Join Date: May 2007 Age: 16
Posts: 855
Rep Power: 4 ![]() ![]() ![]() | |
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| | #259 |
| Twilight Knight | Uh... the experience isn't low. You only need to be like level 6 to beat the first mission, which is the extent of the current game, and the Soldiers in second district are level 4 and often party with multiple shadows. Translation: You can average 5-8 exp per fight in second district if you get Soldiers in the battle. Getting to level 3 on the ship takes 50 fights against the Training dummy with 1000 def/res, or you could spend your time getting 100 wins against the shadow to get to level 3 and then use the 100 AP to master Blue Mage and use that Arc in Traverse Town. Just because YOU think it's hard to level doesn't mean it IS. You should be training your Jobarcs, not your level, anyway, so you're clearly doing it wrong. |
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| | #260 |
| Disney Soldier Join Date: Jun 2008 Location: Does it matter where I am? Only one person cares about me, and that one person is not here. Age: 18
Posts: 24
Rep Power: 1 ![]() | Idk if anything has been said about jobarcs yet. But how do I use one like Keyblade Novice? |
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| | #261 |
| i'm a whore, get over it Join Date: Jan 2005
Posts: 4,853
Rep Power: 13 ![]() ![]() ![]() ![]() ![]() ![]() | What is the minimum requirements to leave the Insider? |
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| | #262 |
| Sprendid Rike a Friar Join Date: Apr 2007 Location: Awesometown Age: 23
Posts: 2,519
Rep Power: 6 ![]() ![]() ![]() | Minimum requirements to leave are that you have to be >__> level 2. It used to be level 3, but I know grinding out a level with 1 exp isn't everyone's idea for fun (even though getting that level gives players adequate munny/AP they need to succeed, but I disgress). Just talk to Captain Monkeybutt about your first mission, then head to the Gummi Bay to speak with Digital Gopher and he'll send you to Traverse Town. |
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| | #263 |
| Sprendid Rike a Friar Join Date: Apr 2007 Location: Awesometown Age: 23
Posts: 2,519
Rep Power: 6 ![]() ![]() ![]() | Alright, once in a while I see some complaints and tweak things here or there. Instead of changing things and letting people find them on their own, I'll set up a sticky log here for you guys to check on. Be sure to check back often to see what was changed.
Last edited by Raeneth; 08/29/08 at 04:25 PM. |
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| | #264 | |
| i'm a whore, get over it Join Date: Jan 2005
Posts: 4,853
Rep Power: 13 ![]() ![]() ![]() ![]() ![]() ![]() | Quote:
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| | #265 |
| Twilight Knight | You need to master the Jobarc first and then you're given an "Arc" which can be equipped. Master for all of them so far is 9 besides Bluemage which masters at level 3. |
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| | #266 |
| Organization Member Join Date: May 2007 Age: 19
Posts: 390
Rep Power: 2 ![]() | GFC i think thats lag... 1 ) well i want the keyblade sprites from the old inferno because a)they look cooler and b)the current one looks like a toothpick... 2 ) is the AP per lvl gonna stay at 2? because i think thats not enough 3 ) there are too many areas in traverse town left side balcony, right side balcony, 1st/ 2nd district stairs, i know its a demo and all but using so many areas is a waste of space, stick to the a normal traverse town thats all and thanks for lislening ![]() drmasterzero |
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| | #267 | |
| Race Against The Clock Join Date: Apr 2007 Location: Wishs he was next to her.
Posts: 2,258
Rep Power: 9 ![]() ![]() ![]() ![]() ![]() ![]() | Quote:
2) Yes, it was lowered from 5 for a reason. To keep things balanced and keep things low. The inferno starts to break so to say with high numbers. In chapter 2 alone we were hitting 300+ str. Thats way too much. And 2 AP is fine. We have mods from weapons and Arcs that more then make up for it. Also, your level 2. Not even 50 wins. Probably don't have an Arc yet. Wait till you get better equipment, plus an arc. Then say whether or not 2 AP is too low. 3) The Traverse town you see basically is the "Normal" traverse town. The demo isn't complete. So not every area have something like it will in the new inferno. Every world in the inferno will be rather large now. We won't have 10 worlds with 15 areas in it. More like 4-5 worlds with 30-50 areas in it. Every area in the new inferno will be used, I'm fairly sure of that. There wasn't much to the old inferno. People could blast thru it in a day or two. Now you'll have to figure out where to go, what area to go down, plus there will be a heck of a lot more to do. I applaud the team for making worlds as big as they are. They shouldn't be small. The traverse town in the game was nowhere near small at all. | |
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| | #268 | |
| Race Against The Clock Join Date: Apr 2007 Location: Wishs he was next to her.
Posts: 2,258
Rep Power: 9 ![]() ![]() ![]() ![]() ![]() ![]() | Quote:
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| | #269 | |
| <3 Emily | Quote:
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| | #270 |
| <3 Emily | I think it should be allowed to stay at level 2. If people complain, then they're obviously too stupid to try and party up with other players. |
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| Tags |
| d aethier is sexy, pwn inferno is pwn., rae is bad ass., raticus is just godly |
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