KHInsider.com Forums > Non-Kingdom Hearts > RPG Inferno Related > Archives » Inferno 3.1 Suggestions

Login to remove all ads!
 
 
Thread Tools Display Modes
Old 04/02/08, 12:59 AM   #121
Ruler of Light
Join Date: Apr 2007
Location: Where Wind Speeds Reach 258 kmph.
Age: 16
Posts: 505
Rep Power: 2 #5 Lexaeus is at an unknown quantity at this point.
Send a message via ICQ to #5 Lexaeus Send a message via MSN to #5 Lexaeus Send a message via Yahoo to #5 Lexaeus
Default Re: Inferno 3.1 Suggestions

I have another suggestion.

We have the clans and user market outside of the RPG, in the forums itself. I have noticed that you are embedding the clan system into the Inferno. Can you also embed a user market system as well? Not like trade like you have currently, but...i guess for a price users can set up a store and sell equipment to other users even while their not on. Like, for example, if a user sets up a store for 50 munny and has a couple swords, a set of armor, and a knife to sell he/she inputs them into their store and other users looking though can purchase them. Then a percent of the price goes to the seller and the market owner. Anyway, I'm probably making this confusing, so I'll leave it at this.
#5 Lexaeus is offline  
Old 04/02/08, 02:41 AM   #122
Keyblade Wielder
Join Date: Mar 2005
Location: Scotland
Age: 20
Posts: 313
Rep Power: 4 Decado is at an unknown quantity at this point.
Send a message via AIM to Decado Send a message via MSN to Decado
Default Re: Inferno 3.1 Suggestions

There is already an in depth user shops system planned.
Decado is offline  
Old 04/02/08, 03:12 AM   #123
Twilight Knight
Join Date: Dec 2007
Location: partying like its 3008
Age: 17
Posts: 906
Rep Power: 2 Joaxshu is a jewel in the rough.Joaxshu is a jewel in the rough.
Default Re: Inferno 3.1 Suggestions

is it possible for the place you choose to attack (i.e. feet arms chest head) affect in different ways other than damage
like a successful attack on ur opponent slightly lower speed with a limit like speed cant be lowered more than 15 points and restoring hp would undo that

also a method for letting people know you are afk so you dont waste like 10 minutes

i would like the idea of eliminating compatapility of slieghts so you could attack in different ways

lastly not knowing everything about a player would make the clans more interesting

Last edited by Joaxshu; 04/02/08 at 03:30 AM.
Joaxshu is offline  
Old 04/02/08, 04:25 AM   #124
Keyblade Wielder
Join Date: Feb 2008
Age: 22
Posts: 291
Rep Power: 1 bizness86 is at an unknown quantity at this point.
Default Re: Inferno 3.1 Suggestions

Quote:
Originally Posted by #5 Lexaeus View Post
I have another suggestion.

We have the clans and user market outside of the RPG, in the forums itself. I have noticed that you are embedding the clan system into the Inferno. Can you also embed a user market system as well? Not like trade like you have currently, but...i guess for a price users can set up a store and sell equipment to other users even while their not on. Like, for example, if a user sets up a store for 50 munny and has a couple swords, a set of armor, and a knife to sell he/she inputs them into their store and other users looking though can purchase them. Then a percent of the price goes to the seller and the market owner. Anyway, I'm probably making this confusing, so I'll leave it at this.
In reference to this, also, will we be able to sell equipment/accessories/weapons/magic to the existing shops; all of those sashes I got at the beginning of the Inferno would ahve been alot more useful if I could have sold them for at least 10 munny a pop.

I can understand promoting trade, but sometimes, its hard to get rid of stuff...
bizness86 is offline  
Old 04/03/08, 05:22 AM   #125
Sprendid Rike a Friar
Join Date: Apr 2007
Location: Awesometown
Age: 22
Posts: 2,512
Rep Power: 6 Raeneth is a jewel in the rough.Raeneth is a jewel in the rough.Raeneth is a jewel in the rough.
Default Re: Inferno 3.1 Suggestions

Ah, one minor change to look into if it hasn't been reported yet: If a monster has any MP left, he can cast spells, even if the remaining MP is less than what he needs to cast the magic in the first place.

Example, Marluxia's Rose was just fighting a boss. The battle went on for a long time and eventually the boss used up all but 9 of its MP. With those 9 MP it cast a spell to increase its strength, which should have cost well over 9 MP. Users cannot do this. It's a glitch, and I think it should be looked into if it hasn't already.
Raeneth is online now  
Old 04/04/08, 01:43 AM   #126
Ruler of Light
Join Date: Apr 2007
Location: Where Wind Speeds Reach 258 kmph.
Age: 16
Posts: 505
Rep Power: 2 #5 Lexaeus is at an unknown quantity at this point.
Send a message via ICQ to #5 Lexaeus Send a message via MSN to #5 Lexaeus Send a message via Yahoo to #5 Lexaeus
Default Re: Inferno 3.1 Suggestions

Can "defense" spells, or spells that last a certain amount of turns, be based on rotations instead of turns. In bigger battles they lose their importance and causes the user to not want to use them.

ex. 20 turn spell
1 vs 1
10 rotations stats modified
2 vs 4
< 4 rotations stats modified

ex.7 turn spell
1 vs 1
4 rotations stats modified
2 vs 4
< 2 rotations stats modified

It would make certain spells more appealing to be used.
#5 Lexaeus is offline  
Old 04/04/08, 04:33 AM   #127
Keyblade Wielder
Join Date: Mar 2005
Location: Scotland
Age: 20
Posts: 313
Rep Power: 4 Decado is at an unknown quantity at this point.
Send a message via AIM to Decado Send a message via MSN to Decado
Default Re: Inferno 3.1 Suggestions

Lexaeus the system doesn't recognise rotations (since turns are decided based on speed) So that isn't possible

joax we don't plan to change attack types up anymore after elements.

bizness all i can say about that, is that we have an in deoth user shops system planned.

Neo, we'll take a look at that, but it's not a priority. Keeping track of AI mp usage might add more system load, if it does it's not something we'll be adding (it's hardly game breaking anyway ;))
Decado is offline  
Old 04/04/08, 10:14 AM   #128
Sprendid Rike a Friar
Join Date: Apr 2007
Location: Awesometown
Age: 22
Posts: 2,512
Rep Power: 6 Raeneth is a jewel in the rough.Raeneth is a jewel in the rough.Raeneth is a jewel in the rough.
Default Re: Inferno 3.1 Suggestions

Quote:
Originally Posted by Decado View Post
Neo, we'll take a look at that, but it's not a priority. Keeping track of AI mp usage might add more system load, if it does it's not something we'll be adding (it's hardly game breaking anyway ;))
Oh, I agree. I just figured you'd like to know about it in case it's a quick fix. Not game breaking, but I thought you'd like to know about it like the attack types filter that isn't quite working.
Raeneth is online now  
Old 04/04/08, 10:20 AM   #129
Twilight Knight
Join Date: May 2007
Age: 15
Posts: 852
Rep Power: 3 Griever! is on a distinguished road.Griever! is on a distinguished road.
Default Re: Inferno 3.1 Suggestions

Quote:
Originally Posted by Neo Ragnarok View Post
Oh, I agree. I just figured you'd like to know about it in case it's a quick fix. Not game breaking, but I thought you'd like to know about it like the attack types filter that isn't quite working.
Dude wtf your awake!? anyways I wanted to ask something about the triple triad card game. Is it going to be more important this time around and will it glitch up like it did before? I kinda don't know what to ask about it since I don't know much about it at all like period but doesn't hurt to ask.

Can triple triad be requirements for like let's say quests or something? Pretty much making it more important than it is now.
Griever! is online now  
Old 04/04/08, 10:35 AM   #130
Sprendid Rike a Friar
Join Date: Apr 2007
Location: Awesometown
Age: 22
Posts: 2,512
Rep Power: 6 Raeneth is a jewel in the rough.Raeneth is a jewel in the rough.Raeneth is a jewel in the rough.
Default Re: Inferno 3.1 Suggestions

Quote:
Originally Posted by Marluxia's rose View Post
Dude wtf your awake!? anyways I wanted to ask something about the triple triad card game. Is it going to be more important this time around and will it glitch up like it did before? I kinda don't know what to ask about it since I don't know much about it at all like period but doesn't hurt to ask.

Can triple triad be requirements for like let's say quests or something? Pretty much making it more important than it is now.
Yeah, I am. Long story. >_>

Also, TT has a few trigger conditions (I think?) so it could in theory be used for quests (if there are triggas). It was glitched for us because of what we had done I believe, not the system. I could be wrong, but i dont think so.
Raeneth is online now  
Old 04/04/08, 10:41 AM   #131
Twilight Knight
Join Date: May 2007
Age: 15
Posts: 852
Rep Power: 3 Griever! is on a distinguished road.Griever! is on a distinguished road.
Default Re: Inferno 3.1 Suggestions

Quote:
Originally Posted by Neo Ragnarok View Post
Yeah, I am. Long story. >_>

Also, TT has a few trigger conditions (I think?) so it could in theory be used for quests (if there are triggas). It was glitched for us because of what we had done I believe, not the system. I could be wrong, but i dont think so.
Lulz, stressed much or insomnia~

Well that's always good to know I suppose I have another question then more on the side of items like could it be possible to use an item on the enemy *is suggesting this from the fact what a dark matter could do* like could there ever be an item that is supposed to be used on a certain boss/enemy and when used their stats go a certain way and you can fight them normally... and it's like impossible otherwise >_> *not sure the if this has been answered or not*


ok I'm tired so that question was proabbly almost as sloppy as my weight question but yeah >_>.
Griever! is online now  
Old 04/04/08, 03:21 PM   #132
Keyblade Wielder
Join Date: Mar 2005
Location: Scotland
Age: 20
Posts: 313
Rep Power: 4 Decado is at an unknown quantity at this point.
Send a message via AIM to Decado Send a message via MSN to Decado
Default Re: Inferno 3.1 Suggestions

short answer to that marluxa - no =P
Decado is offline  
Old 04/05/08, 01:40 AM   #133
Twilight Knight
Join Date: May 2007
Age: 15
Posts: 852
Rep Power: 3 Griever! is on a distinguished road.Griever! is on a distinguished road.
Default Re: Inferno 3.1 Suggestions

Quote:
Originally Posted by Decado View Post
short answer to that marluxa - no =P
*Trying to keep you busy with questions* Well will their be a way to make a trigger conditon have to do with your elemental prowess?

Quick Ex. Only Ice proficeincy of 55% can enter here? Or something to that matter? And could that be incorperated towards quest so only this type of person can do this quest.

Also, gender trigger conditions? Yeah or noppity nope nope
Griever! is online now  
Old 04/05/08, 02:01 AM   #134
Keyblade Wielder
Join Date: Mar 2005
Location: Scotland
Age: 20
Posts: 313
Rep Power: 4 Decado is at an unknown quantity at this point.
Send a message via AIM to Decado Send a message via MSN to Decado
Default Re: Inferno 3.1 Suggestions

No plans for that.

Again, no plans for that, but we havent made any plans for new triggers yet that comes last
Decado is offline  
Old 04/05/08, 07:21 PM   #135
Sprendid Rike a Friar
Join Date: Apr 2007
Location: Awesometown
Age: 22
Posts: 2,512
Rep Power: 6 Raeneth is a jewel in the rough.Raeneth is a jewel in the rough.Raeneth is a jewel in the rough.
Default Re: Inferno 3.1 Suggestions

Quote:
Originally Posted by Decado View Post
No plans for that.

Again, no plans for that, but we havent made any plans for new triggers yet that comes last
Don't be skimpy on the triggers when you get to them ;3 the more the merrier!

Also, question about Weapon Compatibility, it effects the damage you can do, right?
When making a weapon type, like we have one handed weapons, two handed, hats, armors, shields, etc etc-
The chance to hit part of it... does it actually work?

I was testing it yesterday setting the chance to hit to 100%, does that mean that it'll always hit regardless of your DEX and the opponent's EVA? or does that number just get added into the DEX/EVA battle to determine an attack's success?
Raeneth is online now  
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


All times are GMT +1. The time now is 04:38 AM.
Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.1.0