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Old July 20th, 2009, 04:00 AM   #481
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Sorry for the double post, but trying to awake the RP who seems to be going a little in sleep mode.
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Old July 20th, 2009, 04:17 AM   #482
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woops sorry about that Mr.Wilhelm... Kinda took a breather from this one xD I'll see what I can conjure up before the night is through...
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Old July 20th, 2009, 05:06 AM   #483
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and i need more flashbacks.. XD not to pressure darkheart or anything... XD but i guess iolo can go into a 'waking' dream... XDXD
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Old July 21st, 2009, 07:48 AM   #484
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I'll try to post while I'm away on my trip, enough for the temples at least, and enough to get Fayt out of Ganon's hair. triplehearts, just make it so Iolo and that other guy snuck out before Fayt noticed them. It'll cause less problems and allow the RP to continue forward. See you guys on the 10th (and periodically until then :P)
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Old July 21st, 2009, 07:14 PM   #485
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ok.. XD it would've been more interesting the other way but oh well! RP MUST LIVE!! XD
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Old July 21st, 2009, 08:26 PM   #486
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Oh lol ok so I couldn't come up with anything last night xD But I did this morning!!!! I POSTED FINALLY!!! Oh and have fun Dark Heart! Cya around.
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Old July 21st, 2009, 08:52 PM   #487
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Ok, see ya then!

On a side note, I dunno for anyone else, but I have like the feeling the temples are getting more and more boring, less and less interactive and kills the RP. Now it's maybe just me.
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Old July 21st, 2009, 08:54 PM   #488
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---------------------------------------------

I feel like that as well. They're really seeming to slow down the rp alot too, but then again, that could just be me.
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Old July 21st, 2009, 08:56 PM   #489
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-shrugs- It's a little time consuming,and does slow the whole RP down...
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Old July 21st, 2009, 08:57 PM   #490
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I can agree with both of you. I suck at working with temples, I'm just not creative enough DX
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Old July 21st, 2009, 09:00 PM   #491
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XD but temples seem to be the heartbeat of zelda.>.< what shall we do? XD *cries anguishly into the air*
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Old July 21st, 2009, 09:09 PM   #492
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I think we should maybe shorten them, a LOT. The temples are very fun to play on console, but to RP them seems to be another matter. For example, Majora, Aganhim and Roberto lacks of any interaction with others characters since the temples started, and since how Temples work, the reply may be even more boring to do, considering the master does the riddles and nearly explains how to resolve them, making the players part boring to write I guess (dunno tbh since Launcelot didn't begin yet his player part).

I think first, for the most advanced temple so far, the Temple of Water, the next room will be the Boss room. Because else it's gonna be endless. I'm gonna RP the Boss as a character for trying to make this alive, but also gonna try to not make an endless battle, if that's ok with you, DarkLightning of course.

Second, for others Temples, we're gonna shorten them too a lot. Now for the idea, we'd need two players to enter the temple of the same side, and they'd be both Player and Master at once. It's even easier, but there's more interaction, writing would be less boring, and the difficult part of those temples would actually be the meeting/battles against those from the other side.

Those are just idea, and since we agreed on the current system, I won't apply them except if the majority agrees with it (and obviously, all new ideas are good).
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Old July 21st, 2009, 09:19 PM   #493
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Default Re: The Legend of Zelda: War of Darkness (OOC/Sign-Up) - Open

Quote:
Originally Posted by Mr. Wilhelm View Post
I think we should maybe shorten them, a LOT. The temples are very fun to play on console, but to RP them seems to be another matter. For example, Majora, Aganhim and Roberto lacks of any interaction with others characters since the temples started, and since how Temples work, the reply may be even more boring to do, considering the master does the riddles and nearly explains how to resolve them, making the players part boring to write I guess (dunno tbh since Launcelot didn't begin yet his player part).

I think first, for the most advanced temple so far, the Temple of Water, the next room will be the Boss room. Because else it's gonna be endless. I'm gonna RP the Boss as a character for trying to make this alive, but also gonna try to not make an endless battle, if that's ok with you, DarkLightning of course.

Second, for others Temples, we're gonna shorten them too a lot. Now for the idea, we'd need two players to enter the temple of the same side, and they'd be both Player and Master at once. It's even easier, but there's more interaction, writing would be less boring, and the difficult part of those temples would actually be the meeting/battles against those from the other side.

Those are just idea, and since we agreed on the current system, I won't apply them except if the majority agrees with it (and obviously, all new ideas are good).
Yea it's REALLY boring xD Sorry to say that aloud... However I like the idea with going in as a pair,with one being the master.
As for the boss battle Wilhelm,could you at least paint me a picture of what it looks like? And it doesn't have to be endless,just maybe a three post struggle? (So I dont have to GM or PP anything xD) Is that ok with you?
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Old July 21st, 2009, 09:26 PM   #494
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Totally ok, and I'm gonna use TP boss.

http://www.zeldawiki.org/images/c/ca/Morpheel.png

The wiki page: Morpheel - Zelda Wiki.org

As a tip for the battle, rather than using the clawshot to get the eye and hit it, targeting the eye with the Fire Wand will have the very same effect (and even more effective)

I think the battle will be settled in two posts xD First post (the next one) I'll introduce him, and the one after, well I guess he'll die.
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Old July 21st, 2009, 09:30 PM   #495
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sorry for being inactive will post soon
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