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Old 12/27/06, 09:24 AM   #1
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Default Delving into Deitism (A Lesson on God-Moding)

Well, I'm currently in and out on the forums, because of this month we refer to as December. However, my attention has gathered bits of info that has...gathered upon these threads within our... "loving" community. Therefore, it has been brought to my attention that a very nasty term (one we know as "God-Moding") needs to be officially straightened out.


Some of you are probably snickering to yourselves and saying something like "OMG!!!11oneone Dur godmodddder dude iz splaining what he doez!!"

For those that are thinking that... or something akin to it... I pity your poor soul. How close-minded you have become... and in that sense, you are a living contradiction to Role-Playing (something that has much to do with imagination and being open minded).

Anyway, I digress.

Now, before I move any further, I'm going to say this... remember this... this above everything else... when discussing or arguing this matter:

God-Moding is an Opinion.

God-Moding is an Opinion.

God-Moding is an Opinion.


Got it? Good. They say if you say or write or read something three times you'll remember it. I hope that will hold true. At any point, my first... point, made, I'll move onwards into my meandering monologue.

Now, according to a book (one that has been out of print for... 12 years now but for most is a staple in and backbone to this art) called "Weison's Guide to the World of Role-Play", God Moding (in Character terms) is defined as:

"A character who is, in lack of better words, a God. They personify the three main attributes of invincibility, immortality, and omniscience. Only by sustaining weakness does a character retain themselves from being referred to as a God-Moded Character. In terms of weaknesses, they must counterbalance at least two of the three attributes. "

Weison goes on to state that in terms of Role-Playing (Specifically those types that are (unless specially noted) non-tabletop) a character can have the ability to destroy someone in one hit or less... but directly stated. It must be in a "locked" form. Let me describe what a "lock" is:

"A move that (without directly hitting) locks an opponent(s) in a web from which they cannot escape. The character never lands a hit, but they leave the opponent in an inevitable situation. Now, whether this lock is truly a lock, is only determined by the intelligence and knowledge retained by said victim."

Now, nowhere in the common sense of the term God-Moding did anyone state that locking an opponent was cheating, or ... in sense of this subject, God-Moding. If anything, it just shows that you have a leg up on the opponent and you're probably a clever opponent. =/

Anyway, as I move on and close my mouth on the subject, I hope to an extent this clears things up. Just because someone has a character that is massively powerful does not a God-Moder make.

No, for those of you about to say something, I'm not doing this merely to defend myself. This is more or less just a solid statement. It is meant to defend, and to enlighten, anyone and everyone. Really, if anything else, just think back to the first point I made here:

"God-Moding is an Opinion"

Goodnight, and, good luck.
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Old 12/27/06, 03:29 PM   #2
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Default Re: Delving into Deitism (A Lesson on God-Moding)

Well said, I must concur. And yet, it doesn't take an amazing roleplayer to create an impossible situation like "I make a massive tidal wave that will definitiely kill you" or something. you may want to get into locks more.
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Old 12/27/06, 07:13 PM   #3
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Default Re: Delving into Deitism (A Lesson on God-Moding)

LoC I'm not going to say this as cut to you, this is simply an observation. That character that you made that is the "Construct of Conciousness" would that not be a character that always uses a Lock and is therfore a Godmodder?
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Old 12/27/06, 07:46 PM   #4
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Default Re: Delving into Deitism (A Lesson on God-Moding)

I got a good laugh reading that. Thanks for brightening my day with a bit of humor.
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Old 12/27/06, 08:23 PM   #5
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Default Re: Delving into Deitism (A Lesson on God-Moding)

Oh c'mon LoC, you can't believe everything you read. xD

I must say, some parts of what you said are true, and some are really not.

Quote:
"A move that (without directly hitting) locks an opponent(s) in a web from which they cannot escape. The character never lands a hit, but they leave the opponent in an inevitable situation. Now, whether this lock is truly a lock, is only determined by the intelligence and knowledge retained by said victim."
Wouldn't that be considered powerplaying, then? Could you give us your book's definition of powerplaying?

You should add more detail to some of the things you said, for they are not explained well enough to understand for most people.
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Old 12/28/06, 01:19 AM   #6
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Default Re: Delving into Deitism (A Lesson on God-Moding)

Blah, day by day you show us all how incompetent a fool you are. Mayhaps you should just roll up the saddle here and leave the advanced role playing to those who can comprehend simple logic.

A lock, as it seems to have been described, is nearly impossible to lead up to, and NEVER impossible to overcome. If something IS impossible to overcome, then either it is against the rules, or it is under suchg circumstances that you allowed yourself to be placed under, such circumstances that you would be allotted ample oppurtunity to overcome.



I'll break it down for you, you vs. LoC.

LoC attacks.

You defend and charge.

He parries, and creates an intermittent circumstance which can lead to a chain reaction should the correct circumstances occur.

You have two options.
1) You react appropriately, ending the chain and strike back.
2) You react, failing to obstruct the reaction. The circumstances become more dire, and the reaction continues.

He reacts once more with the appropriated manuever.

Repeat the last two steps until you either end it, or your circumstances become dire.
The lock is now in place. It has occured for one of two reasons.
Either you were incapable of overcoming it intellectually; or the reaction has grown to such a point that you have led yourself into an inescapable trap, the trap of which is built upon NUMEROUS simultaneous situations creating a demise you are inevitably to come upon.



It's much simpler than that, really, if you think about it basically. However, you were far too quick to say he's god-modding to understand that power in role playing is only moderated by the limitations of one's own mind.
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Old 12/28/06, 01:24 AM   #7
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Default Re: Delving into Deitism (A Lesson on God-Moding)

All of that stated, a character that automatically locks you, without you even having the chance to react, like the one LoC made has to be some form of "God-Modding" or PowerPlaying.
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Old 12/28/06, 01:33 AM   #8
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Default Re: Delving into Deitism (A Lesson on God-Moding)

I severely doubt LoC has a character that can instantly lock you. That's virtually impossible, no manuever is insurmountable.
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Old 12/28/06, 01:36 AM   #9
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Default Re: Delving into Deitism (A Lesson on God-Moding)

no offense; but I cannot agree with alot of this.... plus it's (the book) twelve years old. It isn't up to date; so who knows......

But I digress
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Old 12/28/06, 01:37 AM   #10
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Default Re: Delving into Deitism (A Lesson on God-Moding)

http://forums.khinsider.com/showthread.php?t=72594

I rest my case.
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Old 12/28/06, 01:42 AM   #11
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Default Re: Delving into Deitism (A Lesson on God-Moding)

If you cannot agree with simple logic, Zabazu, there is no place for you in role playing. All the same, do what you will, but do not tempt those who DO delve into power too complex for you to understand.
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Old 12/28/06, 01:47 AM   #12
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Default Re: Delving into Deitism (A Lesson on God-Moding)

ooooo; sorry I delved into simple logic; even if you consider it so; I cannot grasp your ideals....jesus I just don't agree, thats my 'opinion'. By the way ED thats not his idea, its the author; so if he agrees its his opinion; not everyones. Plus your being narrow minded yourself ED!

Stop trying to force what you think is good on us. We have the goverment for that.
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Old 12/28/06, 02:10 AM   #13
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Default Re: Delving into Deitism (A Lesson on God-Moding)

i read your post on the thread "Wicked New Character." So basically what you're saying is if someone creates a character tht is the embodiment of a higher "mental state" you can becaome invunerable to death? But then, would that result in that character being a (DUN DUN DUN) God-Modder?!?

Also, LoC said GMing is an opinion. So wouldn't that book just be that persons opinion? And also, if GMing is an opinion couldn't someone have an opinion that a character that blantantly GMs doesn't GM?
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Old 12/28/06, 02:15 AM   #14
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Default Re: Delving into Deitism (A Lesson on God-Moding)

D2L, not only is that actually valid, although the character is by far the largest stretch of over-powering in a character I've seen; correct me if I'm wrong LoC but I've already devised a couple ways to beat it.


Also, Zab, had that been in the English language and not the ramblings of an ignorant twit, it may have come across as an intelligent counter. All the same, it's not opinion. It's simple logic. 1+1=2. That is simple logic. Fire + Water = Steam, simple logic.

I'm not throwing around my opinions. I'm telling you HOW and WHY 1+1=2.
It's undeniable. If you don't want to follow logic, and you wish to power play and god-mod your way through it all, by all means go right ahead, but that would explain why you've never won a match, and why you're nowhere near what anyone would consider a good role play battler.

Stick to simple rps, and avoid battles and plotlines that you can't "agree" with. You're just going to accuse god-moding and power playing like a fool.

Narrow minded or not, I refuse to overlook logic to accomodate ignorance.
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Old 12/28/06, 02:33 AM   #15
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Default Re: Delving into Deitism (A Lesson on God-Moding)

As funny as this little squabble is, I think it is time to end it. You all realize that each and every one of you is simply making himself look like an absolute idiot, correct? Calm down and stop trying to flig shit at eachother through "explanations" and indirect jabs. It is stupid and has lost all appeal even to me, and FYI I have been having a good laugh at this thread all day. If I had it my way, this would either be closed or deleted entirely, as it serves no purpose except to rile up the KHI RP battle community. Cut it and close it, you trolls.
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