isn't goddard the dog in jimmy netron
We do, we do X3
Real life is time consuming.
I actually have the games. I just didn't play them xD;;;
Nope. But it does follow the gameplay of the original so I showed it to you to better explain.
I know squat about Black and White so I've no idea what you just said xD;
I like that one xD PW/EBA crossover? Priceless.
Oh right xD;;; Gray? :D
Ouendan. It's a DS rhythm game that utilizes the touch screen. While this isn't the game itself, it's a parody of the system, it shows the style. Actual playable part starts at 0:52, sort of. XD
Only in the DS game, the background happens on the top screen and instead you get the "cheerleaders" cheering. Their movements are timed with when you need to press, so they're good indicators sometimes.
The Japanese version has two games. There's an NA Localized version called Elite Beat Agents.
You could always try Black and White. My DS rarely collects dust, if only because I keep replaying the Ouendan series xD;
Rocks indeed xD;;; Pure dead weight. Little more than concepts.
Aaah, Xion <3
Then I recommend both those titles. Chrono Trigger got a port for the DS so you can try that.
Which reminds me I still need to play that xD;;;
Oh, I agree. I don't buy the whole Axel-Roxas biz as far as I can throw a Gummi Ship. But that's because of how badly it's constructed now. If they spared the emo and the drama, they might've been able to do that. Hell, even the same scene with Roxas not being that cold a prick could've worked. Have him remember THEN that he cares for Axel, and not later - in Days after Xion died so Axel just "tagged along" on Roxas wanting his life back, and then in KHII when Axel DIED. If it would've been more "I still have to do it" or something like that, instead of "no one'd miss me"... but the more I think about it the more I realize that they DID do that - with Xion. It's like Xion's not only the Kairi I always wanted, but the Roxas I always wanted as well. xD;;;
I actually don't know that much about DDD. I know of the jumping off walls and one new world. Also the basic concept but that came from Re:Coded's secret ending so it's all good.
I seem to like better the old SNES games, though the gameplay and graphics are a test of my patience x.x;
Yes yes x3;;; part ways about opinions.
Foreshadowing =\= putting future scenes in earlier games. You're shooting yourself in the foot and setting yourself up to fail. For instance, if they didn't have the whole "no one'd miss me" bit in KHII, they could've worked out Roxas and Axel's friendship better in Days, even with Xion being there. On one hand I understand them needing to flesh out Roxas's character in KHII, but in that game itself it left a bitter taste in my mouth about his so-called friendship with Axel. And now, when they went and did a game telling us what happened during that time, they had one hell of a handicap.
It might've been alright but Nomura just doesn't know how to connect the dots :\ which is why I came to not be as terrified about 3D as I was after I played BBS and was disappointed - as opposed to BBS having the KH2/FM+ secret endings, DDD has none of that. While it's still possible and even likely he has some ideas in mind like the Terra and Aqua DI scenes in BBS which he thought of in KHII, I'm more hopeful about how he'll execute it. I also hear people saying he said in interviews he learned from his mistakes, like not making a game based on a gameplay concept XD;;; so I'm a bit more hopeful.
I still love Chrono Trigger and Seiken Densetsu 3 to death. Beyond maybe switching the "canon" main-couple in Chrono Trigger (and even then it's more preference, not that I can't see it) I really can't think of anything I'd want to change writing-wise in these titles.
Simon The Digger