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View Poll Results: Which Gameplay Style Would You prefer for KH3?

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  • The Original Style (KH1, KH2, Days)

    25 36.23%
  • The Command Deck Style (BbS, Coded, DDD)

    44 63.77%
  • The Card Battle Style (CoM)

    0 0%
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  1. #16
    Enigmatic Soldier Eternal Dream's Avatar
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    Default Re: Which Gameplay Style Would You Prefer for KH3?

    Broken record is broken. Mix of Kingdom Hearts and BBS with the ability to customize your party. *is still imagining a party of Riku, Terra and Aqua*

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  2. #17
    We are Moogle! Hear us...kupo? kupo1121's Avatar
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    Default Re: Which Gameplay Style Would You Prefer for KH3?

    As much as I would love a mix of the original and command systems seen in previous games thus far, I think it would be too hard to mix KH2, BbS, and DDD gameplay. It would be the normal command menu, with command attacks, drive forms, summons, MP bar, and Flowmotion...WAY too much. You don't want to overcrowd the options because as seen in KH2, some of those extras become useless and unnecessary. In KH2, one could easily beat the entire game without touching drives or summons, they were necessary because the MP bar and normal attacks were enough. Having all those and more would be overkill in my opinion. I think an ideal way to balance it, and the reason I say mix would be to cut out some of the stuff that people didn't really use (drive forms and probably flowmotion since as important as cool as that is, the KH series has survived long enough without it thus far, I think KH3 would be fine). Having the normal commands with command attacks, summons, and partners would be enough in my opinion. I also think it would be too hard to have an MP bar and command attacks...one would have to choose one or the other.

  3. #18
    Premium Member Sora2016's Avatar
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    Default Re: Which Gameplay Style Would You Prefer for KH3?

    Quote Originally Posted by kupo1121 View Post
    As much as I would love a mix of the original and command systems seen in previous games thus far, I think it would be too hard to mix KH2, BbS, and DDD gameplay. It would be the normal command menu, with command attacks, drive forms, summons, MP bar, and Flowmotion...WAY too much. You don't want to overcrowd the options because as seen in KH2, some of those extras become useless and unnecessary. In KH2, one could easily beat the entire game without touching drives or summons, they were necessary because the MP bar and normal attacks were enough. Having all those and more would be overkill in my opinion. I think an ideal way to balance it, and the reason I say mix would be to cut out some of the stuff that people didn't really use (drive forms and probably flowmotion since as important as cool as that is, the KH series has survived long enough without it thus far, I think KH3 would be fine). Having the normal commands with command attacks, summons, and partners would be enough in my opinion. I also think it would be too hard to have an MP bar and command attacks...one would have to choose one or the other.
    I think Flow Motion has a very good chance of being implemented again. There have been interviews where, Nomura or someone else on the team said I can't remember which, said that people have been asking "why have we never been able to do this in a KH game before?" and they are acknowledging the fan feedback on that. Nomura also said that Flow Motion is representative of how "he wants the KH series to evolve" or something along those lines. I don't think that they outright said "Oh Flow Motion is here to stay" but they might as well have. :P

  4. #19
    We are Moogle! Hear us...kupo? kupo1121's Avatar
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    Default Re: Which Gameplay Style Would You Prefer for KH3?

    Quote Originally Posted by Sora2016 View Post
    Nomura also said that Flow Motion is representative of how "he wants the KH series to evolve" or something along those lines. I don't think that they outright said "Oh Flow Motion is here to stay" but they might as well have. :P
    I think I do recall him saying that, but I didn't remember it earlier. If he does believe that, then you are right Flowmotion will probably be implemented into KH3, which I guess is fine as the gameplay will probably be DDD's for the most part then.

  5. #20
    Member Got_it_Memorized's Avatar
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    Default Re: Which Gameplay Style Would You Prefer for KH3?

    In KH3 I doubt it would happen but, Mix of KH2/BBS with Flowmotion, 3 player party consisted or Sora Riku and Kairi. Where you can play as all of them and whoever your not playing as would just be like Donald and Goofy were in KH1 KH2. Just something i would enjoy.
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  6. #21
    Premium Member Sora2016's Avatar
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    Default Re: Which Gameplay Style Would You Prefer for KH3?

    Quote Originally Posted by Got_it_Memorized View Post
    In KH3 I doubt it would happen but, Mix of KH2/BBS with Flowmotion, 3 player party consisted or Sora Riku and Kairi. Where you can play as all of them and whoever your not playing as would just be like Donald and Goofy were in KH1 KH2. Just something i would enjoy.
    See I feel like a minority where I would prefer Sora not to be with Riku and Kairi in KH3. Sora, Donald, and Goofy are a better trio of friends, we saw their friendship grow and flourish as the games have gone on, and honestly it won't be the same if the get replaced by Riku and Kairi :( Riku can have like a separate team with Mickey at least, too, cuz those two also have an awesome friendship.

    But the perfect solution would be the party system we have mentioned :) So everyone can be pleased :P
    Last edited by Sora2016; June 9, 2012 at 08:49 AM.

  7. #22
    We are Moogle! Hear us...kupo? kupo1121's Avatar
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    Default Re: Which Gameplay Style Would You Prefer for KH3?

    Quote Originally Posted by Got_it_Memorized View Post
    In KH3 I doubt it would happen but, Mix of KH2/BBS with Flowmotion, 3 player party consisted or Sora Riku and Kairi. Where you can play as all of them and whoever your not playing as would just be like Donald and Goofy were in KH1 KH2. Just something i would enjoy.
    Before that can happen you have to explain to me how Kairi can wield a keyblade as well as 2 keyblade masters and know all this magic when all she has ever done with a keyblade thus far is swing it side to side and kill a couple Shadows o_____O

  8. #23
    Member Got_it_Memorized's Avatar
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    Default

    This also sounds like a good idea. I wouldnt mind that either i just want to play as all 3 of them. :)

    Quote Originally Posted by kupo1121 View Post
    Before that can happen you have to explain to me how Kairi can wield a keyblade as well as 2 keyblade masters and know all this magic when all she has ever done with a keyblade thus far is swing it side to side and kill a couple Shadows o_____O
    uuuuuhm, she gets trained.... haha
    Last edited by Seņor Pepito; June 10, 2012 at 04:39 AM.
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  9. #24
    Organization Member maggosh's Avatar
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    Default Re: Which Gameplay Style Would You Prefer for KH3?

    Quote Originally Posted by Square Enicks View Post
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  10. #25
    We are Moogle! Hear us...kupo? kupo1121's Avatar
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    Default Re: Which Gameplay Style Would You Prefer for KH3?

    Quote Originally Posted by Got_it_Memorized View Post
    uuuuuhm, she gets trained.... haha
    They'd have to explain that in DDD then because DDD is the game right before KH3 so unless there is somehow magically a 2 year gap or something where she can get trained, she won't be ready by the time KH3 comes along lol xP I'm still adamant that she should get trained by Aqua after Aqua is saved in KH3, or perhaps Kairi can be sent down to the RoD and get trained by Aqua there since the time down there is different compared to that in the RoL.

    P.S. You can edit posts after you post them to avoid double-posting...for next time ;D In the bottom left of your post itself, there should be a little icon that says "Edit Post" with a pencil next to it.

  11. #26
    Member Got_it_Memorized's Avatar
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    Default Re: Which Gameplay Style Would You Prefer for KH3?

    Quote Originally Posted by kupo1121 View Post
    They'd have to explain that in DDD then because DDD is the game right before KH3 so unless there is somehow magically a 2 year gap or something where she can get trained, she won't be ready by the time KH3 comes along lol xP I'm still adamant that she should get trained by Aqua after Aqua is saved in KH3, or perhaps Kairi can be sent down to the RoD and get trained by Aqua there since the time down there is different compared to that in the RoL.

    P.S. You can edit posts after you post them to avoid double-posting...for next time ;D In the bottom left of your post itself, there should be a little icon that says "Edit Post" with a pencil next to it.
    Didnt know i double posted. New to KHI so still figuring it out. but ty.
    And i guess but i feel like she could just learn uber quick before KH3 kind of like when we first started playing KH then wreck everything. this may just be complete nonsense but i REALLY want to play as Kairi. :)
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  12. #27
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    Default Re: Which Gameplay Style Would You Prefer for KH3?

    Wow, I noticed that there was no MP system since KHII, but I also didn't, I guess if that makes sense. I really enjoyed having MP. In KHIII, or other future games I still want the command system but I don't want it to be too dominating, I guess like KH3D. Somehow I still wish to see an MP system included though. Hmm, while I'm typing this, I really don't like what I'm saying, it sounded better in my head. Anyway.

  13. #28
    We are Moogle! Hear us...kupo? kupo1121's Avatar
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    Default Re: Which Gameplay Style Would You Prefer for KH3?

    Quote Originally Posted by Got_it_Memorized View Post
    Didnt know i double posted. New to KHI so still figuring it out. but ty.
    And i guess but i feel like she could just learn uber quick before KH3 kind of like when we first started playing KH then wreck everything. this may just be complete nonsense but i REALLY want to play as Kairi. :)
    I want to play as her as well (but I'd rather play as Aqua), I just think that they should develop her character better first to not make her seem like a mastermind genious when it comes to learning how to use a keyblade and potentially hurt the future development of her characters.

    Quote Originally Posted by Danjam View Post
    Wow, I noticed that there was no MP system since KHII, but I also didn't, I guess if that makes sense. I really enjoyed having MP.
    I think that they have to avoid bringing back KH2's MP bar, which was extremely broken (cure, run around, cure, rinse and repeat). This was also a problem with the command deck style in BbS, DDD, and Re:Coded because it made the game too early because you could use a cure command and run around waiting for it to refill before using it again.

  14. #29
    The Gender Slayer dakirbymaster's Avatar
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    Default Re: Which Gameplay Style Would You Prefer for KH3?

    Quote Originally Posted by kupo1121 View Post
    I think that they have to avoid bringing back KH2's MP bar, which was extremely broken (cure, run around, cure, rinse and repeat). This was also a problem with the command deck style in BbS, DDD, and Re:Coded because it made the game too early because you could use a cure command and run around waiting for it to refill before using it again.
    Isn't that kind of the idea? I mean, it's obvious that the commands recharging was a natural evolution of the MP charge system just as Flowmotion is a natural evolution of the reaction command system (both have contextual actions). I mean, even in 1 you could cure, beat enemies up, repeat, so by your logic that's also broken as well.

    I'm pretty sure the whole "recharging" aspect of it is purely intentional for the very reasons you claimed made it broken.

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  15. #30
    Commodore SephiMog Sephiroth0812's Avatar
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    Default Re: Which Gameplay Style Would You Prefer for KH3?

    Definitely the Command Deck system, it has a way more strategic feel to it.
    The system from KH1 and 2 is just simple hack n'slash with some Finishers woven in and the MP-gauge is actually superfluous since with the commands each one has their own recharge time.

    With so many available characters I would also definitely want a full party system so that those who want to stick with Donald and Goofy can do that but those who rather want to use more of the original characters are also able to kick them out if wanted.
    Seriously, why would I want to be stuck with only Donald and Goofy if I can kick ass together with Riku, Mickey, Aqua, Ventus or anyone of the others.

 

 
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