I don't know if anyone else notice, but did anyone else feel that the worlds (or at least the features in the world) that were reintroduced from KHI into KHII seemed alot smaller, with the exception of any new areas that were added to the worlds.
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I don't know if anyone else notice, but did anyone else feel that the worlds (or at least the features in the world) that were reintroduced from KHI into KHII seemed alot smaller, with the exception of any new areas that were added to the worlds.

Haha you've been on this site since last December and you haven't noticed how everybody complains about the worlds in KHII. I think the word is called "platforming" and KHII lacked this greatly. Yes people agree, no this thread isn't really going anywhere.
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What about the worlds in Birth by Sleep?

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"greatly" is a DRASTIC understatement.Haha you've been on this site since last December and you haven't noticed how everybody complains about the worlds in KHII. I think the word is called "platforming" and KHII lacked this greatly. Yes people agree, no this thread isn't really going anywhere.
there was alittle, but not like in kh1.What about the worlds in Birth by Sleep?
tho atleast you get to swim again in bbs (yeah i just spoiled you bitches)
It wasn't that the worlds were smaller but that they seemed much more bigger and simpler in design so it was much more easier to traverse without needing the map.
Uh... weren't the worlds in KH2 much larger than the ones in KH1? I mean, in Agrahbah in KH1, it was basically a road (similar to Fable), and in Agrahbah in KH2, it was much more of a town, with not just two ways to go, but many. I hadn't understood any reason for the changes in the worlds' appearances until Days, but I don't think they really planned to make Days until they read a couple fanfics... with Org members in them... *shudders at inacuracies*...
But that's just one world, right? Well, in Radiant Garden/Hollow Bastion, there were many places to go, and it felt like a town, but in Hollow Bastion, it felt more like a tall (yet thin) building. The vast majority of time spent in Hollow Bastion was figuring out which way to go so one didn't get lost. In Radiant Garden/Hollow Bastion, there was a map... which made it all much easier to not get lost.
Basically, what I mean is: the worlds in KH2 seemed smaller because they were easier to traverse than the ones in KH1. The only worlds I can see being small would be Land of Dragons and Disney Castle.
I don't think I'll ever not be anxious about being here...
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So?
The game certainly did not seem any smaller/shorter than KH1, in fact, longer if anything.