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Old 10/31/06, 03:29 AM   #31
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Default Re: out of 10 how good was kh2

8.5 too easy (think 1000 Heartless Battle) and yes, short. I also hated the fact that magic wasn't really a necessity.
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Old 10/31/06, 03:34 AM   #32
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Default Re: out of 10 how good was kh2

8/10 because it was lacking in a very important department - story and character development . the gameplay eventuallt got repetitive KH1 might have had a battle system unlike kh2'a it still had great story and battles.
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Old 10/31/06, 03:41 AM   #33
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Default Re: out of 10 how good was kh2

4/10

-It was too short
-No replay value
-Too easy
-Didn't like the voice actors
-Axel was in it
-Drive Forms only made it easier
-Sephiroth was too easy
-Boss Battles were too repetitive
-Atlantica made me want to cut my ears off.
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Old 10/31/06, 03:45 AM   #34
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Default Re: out of 10 how good was kh2

7 or 10 cause it was to much talkie less action
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Old 10/31/06, 03:27 PM   #35
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Default Re: out of 10 how good was kh2

I give it a 7/10.

It was way too easy (even on Proud mode) and the Voice Actors sucked.

The gameplay was ok. But it was repetitive.

Also, they had things in the game that made it easier when it was easy in the first place.
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Old 10/31/06, 06:08 PM   #36
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Default Re: out of 10 how good was kh2

i guess im the only one to say 10/10. it was kinda short but i still like it. and if so many people hate it why play it.
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Old 10/31/06, 06:09 PM   #37
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Default Re: out of 10 how good was kh2

thas why i say 8 i loved the game storline ws short thogh :(
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Old 10/31/06, 09:54 PM   #38
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Default Re: out of 10 how good was kh2

Quote:
Originally Posted by Mythological Omega View Post
4/10

-It was too short
-No replay value
-Too easy
-Didn't like the voice actors
-Axel was in it
-Drive Forms only made it easier
-Sephiroth was too easy
-Boss Battles were too repetitive
-Atlantica made me want to cut my ears off.
And you're in the forums beeecaause? Just kidding. I agree with you on the Atlantica part. *Whistles*, let me tell you, that was disturbing.
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Old 10/31/06, 11:07 PM   #39
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Default Re: out of 10 how good was kh2

7.5/10
Yes it could of been better.
Also, I just has this odd feeling after I beat it and stuff that it's all over, because Sora, Riku, and Kairi are all back together, but a little matured now. Plus it seems weird because it's just like starting over again. It was a great game and stuff, but I just had this weird feeling at the end saying "It's finally over" and I didn't want it to be. It seemed more fun when they weren't all together.
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Old 11/01/06, 07:59 AM   #40
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Default Re: out of 10 how good was kh2

7/10 but with promise. It was too easy, too short, too much disney, too linear. If it was harder, with much more organization story, and more exploration/platforming it would be awsome. The battle system was set up well, except magic, the main story was strong but with very little of it, and they have some great characters. All in all a bit disappointing, but it was still really good.
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Old 11/01/06, 12:48 PM   #41
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Default Re: out of 10 how good was kh2

I would give it a 7. It was too short and and too easy. But still a good game. Guess I had too high expectations :p
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Old 11/01/06, 10:14 PM   #42
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Default Re: out of 10 how good was kh2

I would say 8.5/10

It was the best fighting in an adventure game i've ever played plus some of the best graphics too. The story line wasn't the worst but it could have been better. It really kept my adrenaline up, especially the first time i played it, i couldn't stop. The best part was is that it made me want more. I think any game that makes you want to play it until you figure everything out and even overthink it to where you see more than there is is a good game. The game's bosses were easy, but it overall was a very good game that I still play today.
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Old 11/01/06, 11:49 PM   #43
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Default Re: out of 10 how good was kh2

Id give it about 8.2/10
it was far too short!
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Old 11/02/06, 03:02 AM   #44
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Thumbs up Re: out of 10 how good was kh2

a huge 10 for me. two thumbs up.
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Old 11/02/06, 05:02 AM   #45
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Default Re: out of 10 how good was kh2

Quote:
Originally Posted by rpg master View Post
I guess I would give it 8/10

Reason: Personally kh1 had a sepecial feel of some sort an it seemed it wasn't there in kh2. Kh2 was to easy at times, and the reaction commands just makes the game even more easier. I mean maybe in FM+ to pulll of a reaction command you have to follow the correct pattern. For instance when X and O appear on the screen you have to press them in a timly pattern. The story in Kh2 wasnt really good, and there wasnt enough devolmpent on certain orginzation members.

There was no search element of any sort, and I really missed the whole puzzle element ( Mushrooms, hidden chests.) Some of the worlds are preatty small ( Mulan, SW) Oh and lastly when you beat the game there are no optinal bosses except Sephy.
i give it a 8/10 to since ur right the original kh1 had a feel to it tht made u roll up into a ball and have short seizures... but anyway i wish they got that feel back but they didnt i think the story was alot better involving the keyblade in kh1... in kh2 the keyblade pretty much has no point

the 1st game has the right feel but lack some things (some of the levals sux not to name any names cough wonderland and deep jungle cough) kh2 has SOME not all but some of what kh1 lacks so if we walked the road to trying to find those magical right things we'd b on a road to a bettr game.
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