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Old 07/11/08, 03:13 AM   #1
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Default The things we'll miss?

Anybody going to miss special things from the original game that isn't in the second? For one I've got......Aeora......Stop......Dodge roll
Can you continue the list?
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Old 07/11/08, 03:20 AM   #2
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Default Re: The things we'll miss?

I miss Atlantica being a world with heartless. Now its a diversion like The Hundred Acre Wood.
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Old 07/11/08, 03:21 AM   #3
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Default Re: The things we'll miss?

Ars Arcanum.

nuff said.
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Old 07/11/08, 03:23 AM   #4
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Default Re: The things we'll miss?

Yes Ars Arcanum, and all the other moves like that.
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Old 07/11/08, 03:32 AM   #5
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Default Re: The things we'll miss?

All the special moves, especially dodge roll, an of course Neverland.
From what I know, Sora promised to return.

And how did that turn out? A summon with unprofessional looking screenshots thrown at our faces.
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Old 07/11/08, 03:32 AM   #6
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Default Re: The things we'll miss?

Well... fm+ sorta fills in most of the move related losses, but I agree about atlantica.

However, I also miss level layouts that didn't suck...
(look at the major castles of the 2 games----> Hollow bastion> TWTNW by far.)
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Old 07/11/08, 03:33 AM   #7
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Default Re: The things we'll miss?

i miss the hardness..... KH2 was to easy
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Old 07/11/08, 03:35 AM   #8
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Default Re: The things we'll miss?

Also, it lacked platforming. In KH1, half the treasure chests were just annoying to get and needed abilities, but in KH2 it's all just running around on the ground and tapping X.
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Old 07/11/08, 03:39 AM   #9
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Default Re: The things we'll miss?

Oh, and having more than one magical ability that is actually effective.
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Old 07/11/08, 03:42 AM   #10
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Default Re: The things we'll miss?

Kh2 had alotttt of button jamming :/ and you really didnt need magic like you did in kh1.
but then again, I thought kh2 was smoother, nd the characters were definatly improved xD
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Old 07/11/08, 03:43 AM   #11
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Default Re: The things we'll miss?

Ars Arcanum, Strike Raid, Sonic Blade, and all the above^
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Old 07/11/08, 03:52 AM   #12
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Default Re: The things we'll miss?

above all: Ragnarok, Ars Arcanum, Dodge Roll, and all of those spells that were used in Re: CoM too........... i <3 Haste!!! XP
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Old 07/11/08, 03:52 AM   #13
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Default Re: The things we'll miss?

Also KH2 lacked a challenge, a magic feeling, use of magic, interactive worlds that make you have to explore it not just a clear path, and the tourments sucked in kh2.
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Old 07/11/08, 03:52 AM   #14
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Default Re: The things we'll miss?

Easy answers: Level design, difficulty issues, lack of platforming (as many stated above) and a cure magic that doesn't take all your MP to use, and not pressing the triangle button to pull off impossible combos
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Old 07/11/08, 04:14 AM   #15
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Default Re: The things we'll miss?

i miss dodge roll alot XD
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