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Old 07/06/08, 04:40 AM   #16
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Default Re: Plotline of the KH Series

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Originally Posted by Riku-Keyblade View Post
Yeah, he likes it. Didn't he describe the KH series of having 'succeeding the 'blood' of the FF series'? Or something like that...
lol yeah he's probably getting tired of the FF series cause all the FF games are pretty much the samething the main character is a timed boy or man who is trying to fit in Like Cloud Squall and Tidus (TIE-dus)
Cloud left shinra and tried to live a normal life AKA (tried to fit in with the rest of society)
squall was trying to graduate from BG and be cool aka trying to be known(fit in)
Tidus wanted to be Famous even more than his father AKA trying to be known (fit in)
point is what you say is true, i got tired of FF after x-2 cause it got real dumb after that, 12 was ok but boring
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Old 07/06/08, 04:47 AM   #17
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Default Re: Plotline of the KH Series

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Originally Posted by LitoBoii11 View Post
Ok then why do you explain TN making us wait a 5 year span besides the fact he was working on COm last time i checkedit took 2 him two years to make it why did he make us wait an extra 3 year between Com and KH2 ?
Because programming is hard. What, you think it takes a couple of days to make a game? I can program on a basic level and doing something SO somple takes hours, even days. Try programming for something as complex as a PS2 game. You'll hate video games after that. Oh don't even get me started on debuggpng.

What makes you assume he likes holding it back? It was suppised to be released September 14, 2005. Instead, because KH2 wasn't completely done, we had to wait. Don't think that was done on purpose just to piss us off, because you'd be wrong.
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Old 07/06/08, 04:53 AM   #18
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Default Re: Plotline of the KH Series

^ Exactly. In fact, the delays only prove how much he likes Kingdom Hearts; if he didn't care he wouldn't take so much time to try and make it better than before.

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Originally Posted by PostMentalFerocity View Post
One thing being Axel and Roxas. Originally, they weren't **** buddies. Axel was evil in every sense of the word, and was looking for Sora to try and recruit him to the Organization.

Roxas was on the other end, guarding Sora while he slept. His original role was on DiZ's side; against the Organization.
Whoa! I love Axel and Roxas' friendship, but that sounds just. plain. awesome!! I'm not sure which scenario I would've preferred.
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Old 07/06/08, 05:17 AM   #19
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Default Re: Plotline of the KH Series

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Originally Posted by PostMentalFerocity View Post
Because programming is hard. What, you think it takes a couple of days to make a game? I can program on a basic level and doing something SO somple takes hours, even days. Try programming for something as complex as a PS2 game. You'll hate video games after that. Oh don't even get me started on debuggpng.

What makes you assume he likes holding it back? It was suppised to be released September 14, 2005. Instead, because KH2 wasn't completely done, we had to wait. Don't think that was done on purpose just to piss us off, because you'd be wrong.

I kno I kno programing takes a shyt load of time but 5 years come on Kh1 only took 3 and btw he was 25% with KH2 when COM came out so what the point of saying it takes along time if he was working on two games at once?
come on now all im saying is he might have done it on purpose for the expence I would have man lol
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Old 07/06/08, 05:57 AM   #20
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Default Re: Plotline of the KH Series

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Originally Posted by LitoBoii11 View Post
I kno I kno programing takes a shyt load of time but 5 years come on Kh1 only took 3 and btw he was 25% with KH2 when COM came out so what the point of saying it takes along time if he was working on two games at once?
come on now all im saying is he might have done it on purpose for the expence I would have man lol

Okay, think about it. KH1 took 3 years to program.

KH2 is twice as long as KH1. Not only that, but the graphics are higher. Add in the reaction commands. Frame Rate, character moves. Facial expression. Blinking. Ringing a bell?

And for KH2 to come out 2 years after CoM, I'd call a miracle. I don't know how the hell they pulled it off, but they worked their asses off to release it in 2006. By all accounts, they should have finished last year.
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Old 07/06/08, 06:06 AM   #21
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Default Re: Plotline of the KH Series

Well for the orginal topic there is also the fact he made the 14th member up after KH2 came out.
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Old 07/06/08, 10:31 AM   #22
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Default Re: Plotline of the KH Series

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Originally Posted by PostMentalFerocity View Post
Okay, think about it. KH1 took 3 years to program.

KH2 is twice as long as KH1. Not only that, but the graphics are higher. Add in the reaction commands. Frame Rate, character moves. Facial expression. Blinking. Ringing a bell?

And for KH2 to come out 2 years after CoM, I'd call a miracle. I don't know how the hell they pulled it off, but they worked their asses off to release it in 2006. By all accounts, they should have finished last year.
doesnt matter if they were already working on it when COM was about too release it should of have beem earlier than that
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Old 07/06/08, 12:45 PM   #23
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Default Re: Plotline of the KH Series

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Originally Posted by LitoBoii11 View Post
doesnt matter if they were already working on it when COM was about too release it should of have beem earlier than that
Why? Based on the fact that you wanted it? It doesn't work that way. You get it when it's done. Had you gotten the game on it's original release date, it'd be filled with glitches.

Sora: Give me strength [attempts Valor Form]

Gets Jesus form. then you'd be SoL, because the only way for a character to get out of their character model is to start the game over from the title screen or edit it in the programming kit.

So they had to stop KH2 when CoM was being developed. And if they didn't, they allocated the workers, resulting in the development being slower regardless.
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Old 07/06/08, 05:01 PM   #24
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Default Re: Plotline of the KH Series

So, basically, nomura wanted a twist in each story.
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Old 07/07/08, 02:21 AM   #25
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Default Re: Plotline of the KH Series

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Originally Posted by PostMentalFerocity View Post
Why? Based on the fact that you wanted it? It doesn't work that way. You get it when it's done. Had you gotten the game on it's original release date, it'd be filled with glitches.

Sora: Give me strength [attempts Valor Form]

Gets Jesus form. then you'd be SoL, because the only way for a character to get out of their character model is to start the game over from the title screen or edit it in the programming kit.

So they had to stop KH2 when CoM was being developed. And if they didn't, they allocated the workers, resulting in the development being slower regardless.
OK then why did he REmake KH and Com why didnt he jut remake it in the first place sell it at both times this is my point he wasted a shyt load of time making games that he was gonna end up REMAKING AGAIN thats what im trying to say he wastes too much time and if its that he needs money to make the games he might as well sell the FM's in the Us and europe comon
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Old 07/07/08, 11:08 AM   #26
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Default Re: Plotline of the KH Series

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Originally Posted by LitoBoii11 View Post
OK then why did he REmake KH and Com why didnt he jut remake it in the first place sell it at both times this is my point he wasted a shyt load of time making games that he was gonna end up REMAKING AGAIN thats what im trying to say he wastes too much time and if its that he needs money to make the games he might as well sell the FM's in the Us and europe comon
He never remade KH.... =/
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Old 07/07/08, 06:18 PM   #27
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Default Re: Plotline of the KH Series

In other words... Nomua is messing around and we suffer.
I seriously wish KH2 would've been a tad less fun to play but had better plot.
To hell with Sora's Hakuna Matata, that was the most repulsive display of official OOC I've ever seen :(
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Old 07/07/08, 06:25 PM   #28
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Default Re: Plotline of the KH Series

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Originally Posted by SufferingAngel View Post
In other words... Nomua is messing around and we suffer.
I seriously wish KH2 would've been a tad less fun to play but had better plot.
To hell with Sora's Hakuna Matata, that was the most repulsive display of official OOC I've ever seen :(
Wait, did he say that? >: I don't remember, I must have blocked it out.
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Old 07/07/08, 09:27 PM   #29
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Default Re: Plotline of the KH Series

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Originally Posted by HadesDragon View Post
Wait, did he say that? >: I don't remember, I must have blocked it out.
What, Sora and Hakuna Matata? Worse, he sang it.
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Old 07/08/08, 01:08 AM   #30
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Default Re: Plotline of the KH Series

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Originally Posted by LitoBoii11 View Post
OK then why did he REmake KH and Com why didnt he jut remake it in the first place sell it at both times this is my point he wasted a shyt load of time making games that he was gonna end up REMAKING AGAIN thats what im trying to say he wastes too much time and if its that he needs money to make the games he might as well sell the FM's in the Us and europe comon
1. Use punctuation. It helps greatly.
2. If you're talking about KH2: FM+, that was for the japanese fans. He forgot to add something in KH2. I still don't see how that means he likes to hold stuff back.
3. By your accounts, KH2 should have taken 6 years to program. Don't you think by a good miracle we got it last year. That proves he's not just sitting around throwing a ball against his office wall wondering what to do next. The whole process of making a video game is LOOOOOONG. Programming is just one part. There's writing, debugging, testing, marketing, and other part I don't remember off the top of my head. All of that got done in 4 years, I say shut up and thank your lucky stars you got it when you got it; instead of bitching about Nomura likes to waste time doing nothing; when in all actuality, that is the FURTHEST thing from what he's actually doing.
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