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Old 04/20/07, 08:54 PM   #16
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Default Re: Critique

SM, I quite like this. This has given you a bit more respect for you.

And, you for some odd reason don't want this stickied. I don't really understand that, but I'll respect your choice.
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Old 04/20/07, 10:09 PM   #17
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Default Re: Critique

Quote:
Originally Posted by Frozen Inferno View Post
SM, I quite like this. This has given you a bit more respect for you.

And, you for some odd reason don't want this stickied. I don't really understand that, but I'll respect your choice.
I just don't want it stickied for now. People don't read stickies. (Quite obvious because this thread already has more posts than the other sticky I made has, and the other has been up for a month now)

Also:

"This has given you a bit more respect for you. "

lol wut
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Old 04/21/07, 12:13 AM   #18
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Default Re: Critique

lol you know what he meant.

+Bump&Quote for people who are only reading the last page.

Originally Posted by Sparkle Motion (Page 1):
So, with the sudden influx of newer members, the Graphics section has been taking some hits. There are several members who're gallivanting around this section who can't give acceptable critique. So, this isn't to put them down, rather, it's to help them learn what acceptable critique is.


Unacceptable Critique:
Quote-

"I like bothe of them.........."


Nothing is really said here. it's spam, plain and simple. We need a LOT less of this. If you have nothing worthwhile to say, don't post at all, please.

Destructive Criticism:
Quote-

"Text is horrible, stock is horrible, brushing or smudging or whatever you did is horrible, the whole thing is horribly boring. What program did you use to make this?"

These types of posts are what's killing this section. It's rude, stupid, arrogant, and completely unneeded. It's not even critique, it's an outright attack on the person's work.

Acceptable Critique:
Quote-

"work on the colors, they're kinda meh-ish +the white lighting and the black light-thingie dont mix well, they're too contrasty or something, meh-ish again

but the bg is overall nice, just a bit random,... a few tweaks here and there, and it'll be better, like the stock and the lighting above it.... typo maybe?"


This is borderline acceptable. It's blunt, but it does critique the other person's artwork, but only barely. While this is fine, we'll want more of the next example.

Great Critique:
Quote 1-

"Lesse
The tag is extremely blurry. Instead of Motion Blurring then reducing the opacity/setting it to Lighten you could try to create motion through less conventional methods. Try to work with the flow, instead of just using Motion Blur, because M. Blur hardly ever looks good when applied to an entire tag. On the flow, it's well defined on the left side of the tag, but on the right you have fractals and textures that completely throw it off by going in circles. The stock takes up an incredibly large amount of space on the tag, which just isn't working. There needs to be lighting and a foreground. Sharpening it would help it."


Quote 2-
"And it could do without the text. Still, keep working on it.
His problem isn't making colors stand out, it's his choice in colors. Monotone tags are boring, dull, there's no life in them. It seems as if you just eyedropped and did it all with one or two brushes. That's the meaning of generic. Now if you were to try to use the color theory in your tags then they'd start to look better. Try working with complementaries, split complementaries, and analogous colors. Red > Green. Yellow > Purple. Blue > Orange. Those are your complementaries, try working with those before you try anything else. They'll help your tags pop out. Also try working with depth and flow. These are a bit harder to define, so I'll just let you get used to the color theory before I put too much on you."


These are perfect. They're not sugar-coated, but at the same time they're not attacking the piece. It goes in-depth on the tag, giving them tips and advice on what to do, and they keep their critique on a lighter tone.


So come on guys, what we need is better critique. If you can all remember to put some tact to your posts, then we'll see this sub-forum flourish like it was a year or two ago.

Last edited by C4E; 04/21/07 at 12:23 AM.
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Old 04/21/07, 12:48 AM   #19
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Default Re: Critique

Although I agree with Ray, I think that it's also fair to mention that the graphics newbs don't always know how to critique because of the fact that they are newbs. I, personally, don't think someone can critique a tag if they have no knowledge of tag-making... I think this should be taken into consideration.
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Old 04/21/07, 12:51 AM   #20
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Default Re: Critique

Quote:
Originally Posted by cloud4ever View Post
lol you know what he meant.

+Bump&Quote for people who are only reading the last page.

Originally Posted by Sparkle Motion (Page 1):
So, with the sudden influx of newer members, the Graphics section has been taking some hits. There are several members who're gallivanting around this section who can't give acceptable critique. So, this isn't to put them down, rather, it's to help them learn what acceptable critique is.


Unacceptable Critique:
Quote-

"I like bothe of them.........."


Nothing is really said here. it's spam, plain and simple. We need a LOT less of this. If you have nothing worthwhile to say, don't post at all, please.

Destructive Criticism:
Quote-

"Text is horrible, stock is horrible, brushing or smudging or whatever you did is horrible, the whole thing is horribly boring. What program did you use to make this?"

These types of posts are what's killing this section. It's rude, stupid, arrogant, and completely unneeded. It's not even critique, it's an outright attack on the person's work.

Acceptable Critique:
Quote-

"work on the colors, they're kinda meh-ish +the white lighting and the black light-thingie dont mix well, they're too contrasty or something, meh-ish again

but the bg is overall nice, just a bit random,... a few tweaks here and there, and it'll be better, like the stock and the lighting above it.... typo maybe?"


This is borderline acceptable. It's blunt, but it does critique the other person's artwork, but only barely. While this is fine, we'll want more of the next example.

Great Critique:
Quote 1-

"Lesse
The tag is extremely blurry. Instead of Motion Blurring then reducing the opacity/setting it to Lighten you could try to create motion through less conventional methods. Try to work with the flow, instead of just using Motion Blur, because M. Blur hardly ever looks good when applied to an entire tag. On the flow, it's well defined on the left side of the tag, but on the right you have fractals and textures that completely throw it off by going in circles. The stock takes up an incredibly large amount of space on the tag, which just isn't working. There needs to be lighting and a foreground. Sharpening it would help it."


Quote 2-
"And it could do without the text. Still, keep working on it.
His problem isn't making colors stand out, it's his choice in colors. Monotone tags are boring, dull, there's no life in them. It seems as if you just eyedropped and did it all with one or two brushes. That's the meaning of generic. Now if you were to try to use the color theory in your tags then they'd start to look better. Try working with complementaries, split complementaries, and analogous colors. Red > Green. Yellow > Purple. Blue > Orange. Those are your complementaries, try working with those before you try anything else. They'll help your tags pop out. Also try working with depth and flow. These are a bit harder to define, so I'll just let you get used to the color theory before I put too much on you."


These are perfect. They're not sugar-coated, but at the same time they're not attacking the piece. It goes in-depth on the tag, giving them tips and advice on what to do, and they keep their critique on a lighter tone.


So come on guys, what we need is better critique. If you can all remember to put some tact to your posts, then we'll see this sub-forum flourish like it was a year or two ago.
Hey C4E, you forgot to post part of it didn't you?
... just tryin to help out.
(and bump)

EDIT:
Oh wait, sorry i just skipped over it. youre ok.
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Old 04/21/07, 12:55 AM   #21
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Default Re: Critique

Quote:
Originally Posted by Color Me Evil View Post
Although I agree with Ray, I think that it's also fair to mention that the graphics newbs don't always know how to critique because of the fact that they are newbs. I, personally, don't think someone can critique a tag if they have no knowledge of tag-making... I think this should be taken into consideration.
I agree. People have to learn their way around tag making, or else they won't understand what they're talking about.

Now that there's a topic for "how to critique" there should probably be something to teach newbs about basic art concepts; like movement, color scheme, and composition :3
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Old 04/21/07, 02:11 AM   #22
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Default Re: Critique

It's not really spam, because spam would be posting off topic.
Just ask for full critique I guess.

But yeah, Sparkle is right about everything else.
I post critique but I don't have time to make 3 paragraph posts... >:
I just post what I see I think needs to be fixed and how they should fix it, and what else I like about it.

Quote:
Although I agree with Ray, I think that it's also fair to mention that the graphics newbs don't always know how to critique because of the fact that they are newbs. I, personally, don't think someone can critique a tag if they have no knowledge of tag-making... I think this should be taken into consideration.
I agree ^

Last edited by Dogenzaka; 04/21/07 at 02:20 AM.
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Old 04/22/07, 04:41 PM   #23
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Default Re: Critique

Another thing has started to happen.

Newbies found our graphics clan section and are asking questions about it in the wrong area. Like in my clan thread. One user said " oh, this is a cool thread, lol"

That needs to change.



And bump for justice etc.
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Old 04/23/07, 01:58 AM   #24
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Default Re: Critique

Quote:
Originally Posted by Color Me Evil View Post
Although I agree with Ray, I think that it's also fair to mention that the graphics newbs don't always know how to critique because of the fact that they are newbs. I, personally, don't think someone can critique a tag if they have no knowledge of tag-making... I think this should be taken into consideration.
If they dont know how to critique then they shouldnt critique.
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Old 04/23/07, 04:50 AM   #25
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Default Re: Critique

Quote:
If they dont know how to critique then they shouldnt critique.
May I ask, how one learns and experiences how to critique?
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Old 04/24/07, 06:13 AM   #26
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Default Re: Critique

Quote:
Originally Posted by Dogenzaka View Post
May I ask, how one learns and experiences how to critique?
You must learn to walk before you can run.

A beginner needs to learn the basics of graphic design, before they can critique. It would make no sense for someone who just made his/her first tag to go on and critique someone else's work.
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Old 04/24/07, 08:23 AM   #27
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Default Re: Critique

Quote:
A beginner needs to learn the basics of graphic design, before they can critique.
Well there are plenty of people who can GFX but aren't so good at giving good critique.
The only way you learn how to critique better (besides GFXing) is actually critiquing...whether it's good enough or not ._. that's just my opinion though.
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Old 04/24/07, 09:32 AM   #28
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Default Re: Critique

I completely disagree, Dogenzaka.
If someone who can't post good critique continues trying to critique and nobody tells them they're doing it wrong then they will continue to do it that way. They won't all of the sudden say "Oh! I understand how to critique now that I have given constructive criticism on 10 tags!". The only way that someone would be able to give good critique is if they know how to make a decent tag, or know the basics(at the minimum) of art composition.

I think this thread was an excellent idea. Thank you Sparkle Motion for trying to make the graphics section a better place for all of us artists.
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Old 04/24/07, 04:00 PM   #29
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Default Re: Critique

Even though this thread is here, most likely most newbs will just purposely over look it, thinking they already know how to critique just as good as everyone else here.
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Old 04/24/07, 11:57 PM   #30
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Default Re: Critique

ok...
*bump for justice*
(maybe the title needs to be changed to "Critique for the newbs out there who think that they can critique, but really can't....)"

*cough*make a how to critique thread*cough*

Last edited by NeoTwilight; 04/25/07 at 12:06 AM.
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