
Originally Posted by
Zook
Oh that reminds me, it is still impossible to perform ground takedowns during a fight as you are still unable to counter attacks after you have initiated one. This was extremely frustrating in the Asylum becasue as the game said, that was the only way to take down the psychos, but it would still be vey useful in Arkham City had they allowed you to jump out of the move if you ran out of time. That allow you to back out of beating up armored enemies so it seems odd that you still cannot do so with the ground takedown.
By the way, I'm still in the process of unlocking Riddler challenge maps but is there an infinite map like there was in the Asylum, ya know one that never ends until you die? The closest thing I could find to it in Arkham City is the Joker's fun house but that still has a timer based on that level system.