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Old October 20th, 2005, 02:37 AM   #271
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Default Re: Super Smash Bros. Melee Fan Corner

Quote:
Originally Posted by LordMune
Ah, if only they were able to edge-camp as effectively. But, you need a quick, nearly to the point of unblockability, powerful and far-reaching attack, and as far as I know only Link fulfill those criteria.
A quick one? Why? Unless you've spent your years playing text adventure games and RPGs, you should be able to time those slow attacks just fine.

Here's a novel idea, anticipate the attack.
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Old October 20th, 2005, 03:26 AM   #272
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Default Re: Super Smash Bros. Melee Fan Corner

Dude, I was just reading an issue of Nintendo Power, and these two editors are arguing over whether or not the C-Stick is cheap, and the guy who says it isn't cheap is a total dumbass. Check this out:

"So I use the C Stick to put the smack down during a melee; what's the problem? While the self-titled 'purists' whine that C Stick use provides an unfair advantage, the complaints only arise when they're losing a match. The GameCube controller was designed to make gameplay enjoyable for everybody, and I don't know about you, but I have much more fun when I'm winning. What good is 'artful' play if you're watching from the sidelines during the next match?" ~J.C. Smith AKA "The C-Stick Bandit"

The entire Super Smash Bros article in this issue also has a section called "Smash Speak" where they give definitions of a few SSBM terms used by players. For some reason I have never heard any of these terms before:

Billhole: Any safe corner of retreat that a cowardly player can use to hide and counterattack. The original billhole is under the tailfin in the rear of the Great Fox. Named after the localization producer Bill Trinen.

Caping: The generally frowned-upon practice of using Mario's cape or Dr. Mario's sheet to turn someone around as he attempts to get back on the stage. Highly dishonorable.

C-Stick Bandit: A player who secretly uses the C Stick, despite the fact that it's generally considered junior-varsity.

Death Plunge: Grabbing someone with Kirby and leaping to your own death with the player in tow.

Dunking: Down-smashing someone to his death off the bottom of the stage.

Family-Friendly: A derisive term for Time matches, which some feel gives subpar players a better chance at success.

Fancy Falcon: Captain Falcon in his pink outfit.

Fight Club: The underground area on the Hyrule Temple stage. Named so because battles there tend to produce disproportionately high damage totals. Those who flee Fight Club midmatch are shamed.

Grabby McGrabberton: Any player who grabs and throws players a lot.

Hug to Death: Captain Falcon's Up+B move - grabs a player and explodes off of him.

Poach: To steal someone else's KO. Poachers make their living in time matches.

Poop: Yoshi's egg-laying move.

Publisher's Clearinghouse: When one player KOs all thress of the other players with a single attack.

Pwah/Poing/Pwang: Used as a verb for what Jigglypuff does to you when it passes out on you. Named after the noise it makes.

Scraah!: Link's spin attack. Popular among spammers.

Shine: A term that signifies Fox's Down+B move.

Spamming/Stale Moves: Using the same move over and over again.

Turtle!!!: A prayer sent up by those doomed to land in the waters of Great Bay, hoping that the turtle will rise to save them.

Wedding Marth: Marth in his white outfit.

Also, in this article, the people at Nintendo Power got to talk to some people in the development team of Super Smash Bros. and asked about some of the new characters that we'll see in the next Super Smash Bros. game. The people said that they recently used polls and interviews to see what new characters people mainly want to see, some of the ones they specifically mentioned were around the top of the list were:

Wario
Toad
Waluigi
The Hammer Bros.
Captain Olimar
Dark Samus
Diddy Kong
Grit(Advance Wars)
Fawful(Mario & Luigi: Superstar Saga)
Poo(Earthbound)
Pit(Kid Icarus)
Bald Bull(Punch-Out!!)
Ike(Fire Emblem: Path of Radiance)
Several Paper Mario characters.
Several non-Nintendo characters.(obviously not gonna happen, but were mentioned in interviews nonetheless)
Vacuum-Wielding Luigi
Deku Scrub Link

They said that out of all of the characters listed in their interviews, the two most wanted and most often mentioned were Wario and Toad, so I find it extremely likely that we'll at least be seeing those two characters in the next SSB game.
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Old October 20th, 2005, 03:40 AM   #273
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Default Re: Super Smash Bros. Melee Fan Corner

Aww c'mon. Where's Geno? You know, Geno:



This guy's too underrated.
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Old October 20th, 2005, 03:42 AM   #274
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Default Re: Super Smash Bros. Melee Fan Corner

Quote:
Originally Posted by Master T
Aww c'mon. Where's Geno? You know, Geno:



This guy's too underrated.
Oh ya, dude I had no idea what you were talking about at first, but I started thinkin, he's from Super Mario RPG, isn't he? Oh man I loved that game!
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Old October 20th, 2005, 04:02 AM   #275
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Default Re: Super Smash Bros. Melee Fan Corner

where's ridley from Metroid Prime? and Metal mario?!....damn they didnt mention the really good ones....
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Old October 20th, 2005, 04:15 AM   #276
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Default Re: Super Smash Bros. Melee Fan Corner

Quote:
Originally Posted by blondehairedkidX
where's ridley from Metroid Prime? and Metal mario?!....damn they didnt mention the really good ones....
Do you know how big Ridley is? And Metal Mario's already in Melee. Just get a metal box and voila! Holy crap, secret character!
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Old October 20th, 2005, 04:20 AM   #277
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Default Re: Super Smash Bros. Melee Fan Corner

well I didn't mean like that....I mean perminently...but I wasn't thinking when I posted Metal Mario, LOL.....Ridley however in a short scene, in the title trailer in ssbm samus is seen fighting with ridley, and he's not that big.
( I know what you meant I played Metroid Prime )
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Old October 20th, 2005, 04:23 AM   #278
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Default Re: Super Smash Bros. Melee Fan Corner

The size of Ridley in the opening is not accurate according to the older Metroid games.
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Old October 20th, 2005, 04:28 AM   #279
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Default Re: Super Smash Bros. Melee Fan Corner

Ridley loses everytime to Samus anyway, so he's already got a disadvantage.
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Old October 20th, 2005, 04:31 AM   #280
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Default Re: Super Smash Bros. Melee Fan Corner

haha! but ridley would still be cool!
Bowser was put in, and mario kicks hir as$ everytime, but he's still there!!!!
So there! :P
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Old October 20th, 2005, 04:43 AM   #281
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Default Re: Super Smash Bros. Melee Fan Corner

What about "Mario is Missing"?
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Old October 20th, 2005, 04:43 AM   #282
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Default Re: Super Smash Bros. Melee Fan Corner

I knew you'd say that, but Bowser wins sometimes. I consider capturing the princess numerous times to be wins.
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Old October 20th, 2005, 04:52 AM   #283
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Default Re: Super Smash Bros. Melee Fan Corner

What about Yoshi's Island?
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Old October 20th, 2005, 02:03 PM   #284
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Default Re: Super Smash Bros. Melee Fan Corner

Quote:
Originally Posted by blondehairedkidX
well I didn't mean like that....I mean perminently...but I wasn't thinking when I posted Metal Mario
Um, well that would kinda give him an unfair advantage, dont ya think? I mean, from the way you're saying it, you want one character to permanently have all the properties of metal, while all the other characters are stuck with what they got.
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Old October 20th, 2005, 07:22 PM   #285
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Default Re: Super Smash Bros. Melee Fan Corner

Besides, Mario's niche is to be the most balanced character, and adding metal to the mix changes that.
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