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Old August 9th, 2007, 03:39 PM   #1786
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Default Re: Super Smash Bros. Brawl

I am positive that tomorrow will be an assist trophy.

Anyway, I love Pit's Final Smash, although I am upset Paulentina won't be an assist trophy.
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Old August 9th, 2007, 07:56 PM   #1787
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Default Re: Super Smash Bros. Brawl

Quote:
Originally Posted by TheMuffinMan View Post
Hmm...seems like it's essentially just the Beedrill/Unknown pokeball attack from SSB64 and Melee...only a little beefed up so maybe they attack the other characters in specific

This seems a little underpowered compared to other character's Final Smashes...maybe it'd be worth it if Pit was invincible throughout the attack, then it would be worth it because you could do your own personal attacks along with your army
Yeah, but I want to know how powerful they are. Because Beedrill and Unown world just swarm the stage causing anyone they hit to get sent flying upward. These ones seem to target the people specifically, like you said, but how strong exactly is the attack? When I look at Ike, I get the impression that he didn't take a whole lot of damage, but it also depends on exactly how many Centurions appear.

And it also seems that Pit is powered up as well, due to the yellow aura around him, but I think that is just the fiery yellow glow the character gets from activating the Final Smash. And if Pit himself did indeed get some sort of bonus, I think Sakurai would have mentioned something about it.
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Old August 9th, 2007, 08:04 PM   #1788
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Default Re: Super Smash Bros. Brawl

To me it looked more like Ike blocked the attack, or maybe deflected it. Look at the way he's positioned, and look at the effect that had to come from the centurion's attack...
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Old August 9th, 2007, 08:09 PM   #1789
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Default Re: Super Smash Bros. Brawl

Smashville is awesome, simple as that, it's like a paid cockfighting ring run by Tom Nook the mobster, lol

Pit's Final Smash sucks. :/ Summon little dudes who only hit once? That makes me not want to play Pit. But, if the Final Smash is an item I wouldn't be using it anyway. I doubt I'll be using Final Smashes at all, the way I play. D:

We need Meta Knight's Final Smash plz
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Old August 9th, 2007, 08:12 PM   #1790
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Default Re: Super Smash Bros. Brawl

Quote:
Originally Posted by acein12 View Post
To me it looked more like Ike blocked the attack, or maybe deflected it. Look at the way he's positioned, and look at the effect that had to come from the centurion's attack...
Yeah, I had thought that too, but look again. It seems more like the attack staggered him and he's trying to stay upright by using the sword to prop himself up.
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Old August 9th, 2007, 08:20 PM   #1791
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Default Re: Super Smash Bros. Brawl

I dunno but I know that Math/Roy dosn´t have a block/hurt animaiton like that. And Ike (I first wrote Ikea...dunno why) has his own running or standing stace see the screen where Paulentina is.
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Old August 9th, 2007, 08:21 PM   #1792
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Default Re: Super Smash Bros. Brawl

Quote:
Originally Posted by KH Vandread View Post
Yeah, I had thought that too, but look again. It seems more like the attack staggered him and he's trying to stay upright by using the sword to prop himself up.
i agree. it looks more like he got attacked, not the other way around
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Old August 9th, 2007, 08:33 PM   #1793
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Default Re: Super Smash Bros. Brawl

A common theory is that the Bubble Shields are actually be replaced by personalized blocking animations (Like how Yoshi, instead of a bubble shield, has an Egg), so people believe that perhaps Ike is using his new non-bubble Block
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Old August 9th, 2007, 08:39 PM   #1794
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Default Re: Super Smash Bros. Brawl

Huh. That's the first I ever heard of that. Though, since it's a Final Smash, you'd figure it's unblockable and that you'd have to try and avoid it if at all possible.
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Old August 9th, 2007, 09:12 PM   #1795
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Default Re: Super Smash Bros. Brawl

Quote:
Huh. That's the first I ever heard of that. Though, since it's a Final Smash, you'd figure it's unblockable and that you'd have to try and avoid it if at all possible.
maybe its like pokeballs.
you can try and block, but it wont be all that successful.
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Old August 9th, 2007, 09:25 PM   #1796
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Default Re: Super Smash Bros. Brawl

Quote:
Originally Posted by Stavros View Post
I have a question about that VNes thing. . .it doesn't work for me, the Java sign turns into an X, and I'm pretty sure I have the latest versions. . .
vNES - FAQ

Quote:
Originally Posted by KH Vandread
You, kind sir, are awesome.

I know.
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Old August 9th, 2007, 10:05 PM   #1797
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Default Re: Super Smash Bros. Brawl

lulz Master T

and that is a good theory, TMM. But how would you know when the shield would break? D:
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Old August 9th, 2007, 10:55 PM   #1798
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Default Re: Super Smash Bros. Brawl

By the look of most final smashs, most don't look blockable. It would suck if Pit's was.

Plus it says "They attack once, scatterout, regroup, then attack again." So doubt they only hit once.

And I wonder how regular sheild would play out....probably the same.
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Old August 9th, 2007, 11:12 PM   #1799
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Default Re: Super Smash Bros. Brawl

Cool attack.....I was wondering what Pits would be....
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Old August 9th, 2007, 11:52 PM   #1800
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Default Re: Super Smash Bros. Brawl

Quote:
Originally Posted by Master T View Post

I know.
lol Nice.

Quote:
Originally Posted by Sir Meta Knight View Post
lulz Master T

and that is a good theory, TMM. But how would you know when the shield would break? D:
You raise a good point. Maybe you can just guard for so long, and then it shatters.

I personally still think that the bubble shields will be in.

Quote:
Originally Posted by acein12 View Post
Plus it says "They attack once, scatterout, regroup, then attack again." So doubt they only hit once.
Uh...where did you see that? That is nowhere in the update.

This is what it says:

Quote:
Originally Posted by Smash Bros DOJO!!
They each make one attack and then fall in battle.
So yes, they do only hit once.
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