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View Poll Results: Do you think BBS will have interactivity like KH1?
It will,more or less like KH1 17 56.67%
It won't 0 0%
It may,but I doubt it 9 30.00%
It'd be cool if BBS had interactivity like KH1,but it won't 4 13.33%
Voters: 30. You may not vote on this poll

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Old 08/10/08, 11:01 PM   #16
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Default Re: Interactivity in BBS

Something like that. I was thinking more along the lines of the earlier Xemnas battles where you have to chase after him.
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Old 08/10/08, 11:03 PM   #17
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Default Re: Interactivity in BBS

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Originally Posted by FINALDISNEY View Post
you mean like the cage heartless battle, the one that trapped pinnochio, in kh1
That would be awesome. Like, in MX's battle you have to fight through his attacks to get up to the cliff hes on like in the Secret Movie. awesomeness.
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Old 08/10/08, 11:12 PM   #18
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Default Re: Interactivity in BBS

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Originally Posted by Ragnarok View Post
That would be awesome. Like, in MX's battle you have to fight through his attacks to get up to the cliff hes on like in the Secret Movie. awesomeness.
You know what that sounds like? A real boss battle that requires strategy. *Gasp!* Now, here's how it should work. It should be challenging to make it up the mountain, but rewarded by having the chance release your frustration on MX once you get up there at for a little bit, until he knocks you back off or runs to another spot, or something of the sort. It shouldn't just be a pound-fest from there, but at the same time, you shouldn't have all your HP wiped out in one slash of the keyblade either. I don't mean to say that his attacks should be weak. Evasive maneuvering is crucial for a tactical boss battle, but what I'm saying is that it should be balanced. And that would be an excellent fight that would worth talking about XD.
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Old 08/11/08, 12:49 AM   #19
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Default Re: Interactivity in BBS

Yeah considering from what I heard of BBS supposed to be like the first KHI, that can perhaps be the case. I mean I'm excited to do some interactivity in the Castle of Dreams and all. Seems like a fun place. lol.
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Old 08/11/08, 12:51 AM   #20
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Default Re: Interactivity in BBS

I'm not really sure... But to me it seems like BBS will be more like KH1 again and i do also hope so.
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Old 08/11/08, 01:54 AM   #21
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Default Re: Interactivity in BBS

judging by the poll, you made it hard for us to say "yes, even better than kh1. kh2 had singing and more gummi ship missions. kh1 only had tarzan world with the most mini games. kh2 had jobs aswell. this thread is all one sided.
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Old 08/11/08, 01:55 AM   #22
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Default Re: Interactivity in BBS

eeeh... But the singing in KH2 wasn't exactly an sucsess so the things in KH1 is still better.
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Old 08/11/08, 02:03 AM   #23
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Default Re: Interactivity in BBS

I actually liked Atlantica in one. God, I felt so low when I was doing it in KH II. I had to keep repeating to myself, "It's for Ultima. It's for Ultima. It's for Ultima."
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Old 08/11/08, 02:04 AM   #24
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Default Re: Interactivity in BBS

Quote:
Originally Posted by Euphoric Sorrow View Post
You know what that sounds like? A real boss battle that requires strategy. *Gasp!* Now, here's how it should work. It should be challenging to make it up the mountain, but rewarded by having the chance release your frustration on MX once you get up there at for a little bit, until he knocks you back off or runs to another spot, or something of the sort. It shouldn't just be a pound-fest from there, but at the same time, you shouldn't have all your HP wiped out in one slash of the keyblade either. I don't mean to say that his attacks should be weak. Evasive maneuvering is crucial for a tactical boss battle, but what I'm saying is that it should be balanced. And that would be an excellent fight that would worth talking about XD.
Something like a battle in Lego StarWars. If youve played it, the battle with the Sith Lord is exactly like your idea.

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Originally Posted by Aqua13 View Post
judging by the poll, you made it hard for us to say "yes, even better than kh1. kh2 had singing and more gummi ship missions. kh1 only had tarzan world with the most mini games. kh2 had jobs aswell. this thread is all one sided.

Id like to hear Aqua sing :3
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Old 08/11/08, 02:09 AM   #25
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Default Re: Interactivity in BBS

Quote:
Originally Posted by Ragnarok View Post
Something like a battle in Lego StarWars. If youve played it, the battle with the Sith Lord is exactly like your idea.
Then, Lego Star Wars is probably an amazing game XD.
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Old 08/11/08, 02:12 AM   #26
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Default Re: Interactivity in BBS

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Originally Posted by Rixam View Post
eeeh... But the singing in KH2 wasn't exactly an sucsess so the things in KH1 is still better.
kh1 opening was all techno. kh2 was more fantasious. although singing wasnt up to the first. it met kh standards far better than the first song.
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Old 08/11/08, 02:20 AM   #27
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Default Re: Interactivity in BBS

I was ythinking more of the Atlantica sing a long and Swim this Way.
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Old 08/11/08, 02:25 AM   #28
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Default Re: Interactivity in BBS

Quote:
Originally Posted by Euphoric Sorrow View Post
Then, Lego Star Wars is probably an amazing game XD.
It totally is. One of the best. Can't wait for Lego Batman.

Quote:
kh1 opening was all techno. kh2 was more fantasious. although singing wasnt up to the first. it met kh standards far better than the first song.
How anyone can compare Passion with Simple and Clean is beyond me.
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Old 08/11/08, 02:27 AM   #29
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Default Re: Interactivity in BBS

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Originally Posted by .:Raz:. View Post
It totally is. One of the best. Can't wait for Lego Batman.



How anyone can compare Passion with Simple and Clean is beyond me.
Seriously, they're both amazing in their own ways.

I can make this comparison though.

Passion > Sanctuary, but Simple & Clean > Hikari
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Old 08/11/08, 02:43 AM   #30
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Default Re: Interactivity in BBS

I think it would be awesome if stuff like that came back in BBS. Personally, i think the swimming should return.
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