| | #1 |
| Keyblade Wielder Join Date: Jul 2008 Location: In the World of Nothingness Age: 17
Posts: 253
Rep Power: 0 ![]() | In Kingdom Hearts, you could customize Gummi Ships with custom blocks, so don't you think we should be able to make keyblades? In future KH titles, you should be able to look for Keyblade parts. And remember the BBS trailer, it showed tons of keyblades. So I say we will be able to create our own keyblade in the future. |
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| | #2 |
| because you left. | No. Just no. There was a thread like this not too long ago. And it was obvious a no. I hate the idea. Plus the thing is that they Keychains are actually important to the plot. If you could just make them yourself they wouldnt have any importance. |
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| | #3 |
| Ruler of Light | I really don't think custom keyblades are a good idea. The whole point is to find the differnet keychains which give the keyblade a new shape and form. I really think Birth By Sleep will explain more about the keychains. |
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| | #4 |
| Member Join Date: Apr 2008 Age: 18
Posts: 248
Rep Power: 1 ![]() | I dont think they'lll let you customize a keyblades look but I do think they let you decide it's powers. This anyone has played FF 10 or FF 12, I've always figured the new keyblade system in BBS would be simular to that. |
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| | #5 |
| Keyblade Novice | I think that it would be cool to make your own keyblade, but then, like Riku said, it would ruin the keychain plot connection. |
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| | #6 | |
| Twilight Knight Join Date: Jan 2005 Location: Inbetween the Light and the Dark Age: 17
Posts: 906
Rep Power: 5 ![]() | Quote:
No. that would hurt the game mroe than make it better really. | |
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| | #7 |
| Reaper of Hell | it would ruin the game, but like a multiplayer on PS3, using the PSeye, you could draw a keyblade and scn it into the game... or just create in game, but not in story |
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| | #8 |
| Tomerarenai Eraser Rain Join Date: Jul 2008 Location: The New World Age: 15
Posts: 1,097
Rep Power: 3 ![]() ![]() | i think itd be really awesome, but its just not logical. youd need a whole bunch of parts and, like said by everyone else, it would ruin the plot. |
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| | #9 |
| Heartless Join Date: May 2008 Location: new york, up near the big lake thingy Age: 14
Posts: 56
Rep Power: 1 ![]() | that would be cool ^_^, but i dont know how theyd be able to make it work with story. |
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| | #10 | |
| Ahhhh, so I hrd u liek Mudkipz AHHH | Quote:
feels good to be back. | |
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| | #11 |
| because you left. | Which there weren't. Could easily mean he decided against the idea. Which I hope so. |
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| | #12 |
| Try Like You Care Join Date: Apr 2005 Location: The Sunny Side of Gloomyton
Posts: 2,697
Rep Power: 13 ![]() ![]() ![]() ![]() ![]() ![]() ![]() | I don't mind, eithier way works, though I want to see what's it like to customize it...would it be easier then the gummy ship blocks? |
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| | #13 |
| Ouvrez Votre Esprit | Terrible idea, but at least you're thinking outside the box. EDIT: Oh, and welcome back PMF. |
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| | #14 |
| Heartless | it would be interesting, like choosing an element for it as well as parts or something like that, idk but i doubt it would work |
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| | #15 |
| Ahhhh, so I hrd u liek Mudkipz AHHH | |
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