| | #16 | |
| Dark Lord of the Sith | Quote:
| |
| | |
| | #17 |
| Keyblade Novice Join Date: Aug 2007
Posts: 83
Rep Power: 2 ![]() | Ok, the Oblivion level up system was awful. You wanted to make sure that your class wasn't one that leveled up with doing normal things because the more you leveled up the harder every other character became. As was said, Oblivion < Morrowind. Bethesda is not going to make this mistake again, and I don't see why Square would adopt such a broken style. God, what an awful game... I miss Diablo 2, good times |
| | |
| | #18 |
| Keyblade Novice Join Date: Mar 2008 Location: Destiny Islands...waiting to go help the king...
Posts: 89
Rep Power: 0 ![]() | |
| | |
| | #19 |
| Court Mage Join Date: Aug 2007
Posts: 27
Rep Power: 0 ![]() | The fact that it may affect BBS or not doesn't mean they have to make it exact, since the growing thingy fits the oblivion level up system, that's what make me think like tht. You know it's not that hard for nomura to create easier system for teenagers and lil kids |
| | |
| | #20 |
| Keyblade Novice Join Date: Mar 2008 Location: Destiny Islands...waiting to go help the king...
Posts: 89
Rep Power: 0 ![]() | yeah hes a smart guy he will figure out somethin |
| | |
| | #21 |
| The Inferno Inside Join Date: Sep 2007 Location: The Fires Of Hell Age: 16
Posts: 1,236
Rep Power: 3 ![]() | I think such a system for abilities and Keyblades would be good. Eg: you start of with "Guard Break" and it only lunges forward like 1 foot, then it keeps levelling up until it gets to five feet and more damage. |
| | |
| | #22 |
| i ♥ u Join Date: Jan 2005 Location: Down Under
Posts: 4,798
Rep Power: 12 ![]() ![]() ![]() ![]() ![]() | I believe that we shouldn't stray to far from the whole leveling system that's currently in use with the Kingdom Hearts series. Although Tetsuya Nomura did briefly mention a change, I doubt it'll change dramatically, to the point it's been completely redefined. Also may I add, that this is a Disney and Square-Enix, not 2K Games, Bethesda Softworks and ZeniMax. So don't stray to far from originality. Lol. |
| | |
| | #23 | |
| Court Mage Join Date: Aug 2007
Posts: 27
Rep Power: 0 ![]() | Quote:
| |
| | |
| | #24 | |
| Shall Never Surrender Join Date: Jan 2008 Location: Stalking you, because I am the Creepy Stalker Dude Age: 12
Posts: 3,582
Rep Power: 8 ![]() ![]() ![]() ![]() ![]() | Quote:
The change will not be a dramatic or fully redefined one. Just different but still in kh style. | |
| | |
| | #25 |
| Premium Member | hmm... a growth system... nomura said it was original. i'm thinking it's something similar to final fantasy ii where you use an attack and it increases its power depending on how many times you use it. if you haven't used a certain skill not even once... it wouldn't develop. |
| | |
| | #26 |
| Court Mage Join Date: May 2008 Location: England Age: 15
Posts: 37
Rep Power: 0 ![]() | I like the idea of growth being something that the player may be able to customize themselves. This however, is just my wishful thinking. |
| | |
| | #27 | ||
| Shall Never Surrender Join Date: Jan 2008 Location: Stalking you, because I am the Creepy Stalker Dude Age: 12
Posts: 3,582
Rep Power: 8 ![]() ![]() ![]() ![]() ![]() | Quote:
It's a good idea but it has some flaws. Quote:
| ||
| | |
| | #28 |
| Court Mage Join Date: May 2008 Location: England Age: 15
Posts: 37
Rep Power: 0 ![]() | Good point, good point indeed. I hadn't thought about that feature. |
| | |
| | #29 |
| Warrior of Darkness Join Date: Feb 2008 Location: at my house Age: 13
Posts: 182
Rep Power: 0 ![]() | i have oblivion and it is not that hard.if it is like oblivion it will probably have less things to choose from like. strength defence more MP better magic[fire,blizzard,thunder,ect,etc more AP more HP plus i don't think that the armor thing would work because when you go up against the final boss your level may vary,but you might gain armor every time you beat a boss or world which i might add is not leveling up. |
| | |
![]() |
| Thread Tools | |
| Display Modes | |
| |