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View Poll Results: Favorite new aspect?

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  • Reality Shift.

    3 6.25%
  • Flowmotion.

    37 77.08%
  • Dream Eaters.

    7 14.58%
  • Portals.

    1 2.08%
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  1. #1
    Ace Seraph's Avatar
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    Default Favorite new aspect.

    So, in your opinion, which is your favorite new aspect of the game? Reality Shift? Dream Eaters? Flowmotion? Portals? Which one is it? And if you can expand a little more; why?

  2. #2
    Keyblade Wielder axel95's Avatar
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    Default Re: Favorite new aspect.

    I wanted to put Portals, but what you have to go through to get them all makes Flowmotion my favorite. It really speeds up the game and it just looks cool. Treasure chests are harder to find now, which is something I enjoy. Hopefully they put Flowmotion in KH3!
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  3. #3
    Member ShailsTDSPT's Avatar
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    Default Re: Favorite new aspect.

    Didn't Nomura say Flowmotion was the path the series was taking? I guess that pretty much confirms flow-motion in the next games.


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  4. #4
    Keyblade Wielder axel95's Avatar
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    Default Re: Favorite new aspect.

    Quote Originally Posted by ShailsTDSPT View Post
    Didn't Nomura say Flowmotion was the path the series was taking? I guess that pretty much confirms flow-motion in the next games.
    I thought he said something like that. It wouldn't make any sense for them to take it out after one game.
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  5. #5
    Ace Seraph's Avatar
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    Default Re: Favorite new aspect.

    Treasure chests are harder to find now,
    Hmmhmm, yeah, tell me about it. ">.> I spend about two hours looking for all of them. xD

    Didn't Nomura say Flowmotion was the path the series was taking? I guess that pretty much confirms flow-motion in the next games.
    Really? That sounds great (albeit they'll have to do something so it doesn't become a drag and people forget about it).

  6. #6
    We are Moogle! Hear us...kupo? kupo1121's Avatar
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    Default Re: Favorite new aspect.

    I know I read somewhere that someone said they were shocked that the KH series got along this far with Flowmotion so I had to go with that. IDK who would put the portals, that stuff glitched up and gets really annoying <_<

  7. #7
    your resident psychologist lycorismoon29's Avatar
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    Default Re: Favorite new aspect.

    Quote Originally Posted by kupo1121 View Post
    I know I read somewhere that someone said they were shocked that the KH series got along this far with Flowmotion so I had to go with that. IDK who would put the portals, that stuff glitched up and gets really annoying <_<
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  8. #8
    Ace Seraph's Avatar
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    Default Re: Favorite new aspect.

    It's not like there's anything gamebreaking in there.

  9. #9
    Keyblade Wielder axel95's Avatar
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    Default Re: Favorite new aspect.

    Quote Originally Posted by Seraph View Post
    It's not like there's anything gamebreaking in there.
    For completionists like me, the portal thing is almost game breaking. I hope they get it patched before I do my 100% critical run.
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  10. #10
    Keyblade Wielder LordPhantomhive's Avatar
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    Default Re: Favorite new aspect.

    Can't decide between Flowmotion and Dream Eaters.>_< I just going to say both lol, but the DEs are adorable to play around with so maybe that gets the edge. Reality Shift is pretty neat in some worlds like in Country of the Musketeers and Symphony of Sorcery, but eh I don't really care as much for it nor the portals as much as Flowmotion and Dream Eaters.
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  11. #11
    Sidekick Vəntus's Avatar
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    Default Re: Favorite new aspect.

    Flowmotion, just brings a whole new dimension of platforming and combat to KH.

  12. #12
    Dual Wielder Mr Yippie's Avatar
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    Default Re: Favorite new aspect.

    One thing about the flowmotion though; it completely allows you to bypass intended platforming

    See: barrels in Monstro's mouth, faithline bridges to Notre Dame roofs, bubble air lifts, etc etc

    they need to fix the wall ---> jump ---> wall mechanic in flowmotion and they'll eb set

  13. #13
    Organization Member megatron532's Avatar
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    Default Re: Favorite new aspect.

    Quote Originally Posted by Mr Yippie View Post
    One thing about the flowmotion though; it completely allows you to bypass intended platforming

    See: barrels in Monstro's mouth, faithline bridges to Notre Dame roofs, bubble air lifts, etc etc

    they need to fix the wall ---> jump ---> wall mechanic in flowmotion and they'll eb set
    I almost immediately realized this. I skipped the barrels in Mostro entirely and a lot of stuff in Symphony of Sorcery and in the last world of the game.

    I put down Dream Eaters because I donate much of my time into them, but really I love it all. The flowmotion feels kind of hollow to me now, though, there are only so many times you can jump off of a cathedral or grind to the top of a tower before it feels kind of stale. It does feel like second nature to me now, though, can't imagine not being able to just throw a Large Body across the room. The Reality Shifts were all unique and interesting, my favorites are The Grid and Symphony of Sorcery. And I love those Portals, the Link Portals are just a fun little distraction and the Special Portals give me something to work towards, considering some of the later ones have enemies on par with early bosses in terms of power, can't wait to try out the Secret Portals.

    My absolute favorite new thing is Symphony of Sorcery. I just love that all normal battle sounds have been replaced with music from Fantasia.
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  14. #14
    ♥♪!? Amros626's Avatar
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    Default Re: Favorite new aspect.

    Flowmotion is pretty kickin'.

  15. #15
    your resident psychologist lycorismoon29's Avatar
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    Default Re: Favorite new aspect.

    Flowmotion, Dream Eaters, and I liked the idea of the Portals. I think if they could make the portals into something more like quests and dished out by NPCs, it could be a great addition to the series.

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