I'm getting mine tonight I wanted to know is it as awosome as people say? :D
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I'm getting mine tonight I wanted to know is it as awosome as people say? :D
Last edited by 3bode989; July 31, 2012 at 05:46 PM. Reason: Mistake in writing

Yes it is. Maybe more, depending on the person ^^
Spoiler: KH3D Spoiler
There are many worlds - but they all share the same sky - One sky, one destiny.

Does anyone have any pictures with the case from the MoM edition on their 3DS's? I want to see what it looks like, especially on a purple 3DS like mine. Also, does the top part of the case stay on if you use the circle pad pro?
But I crumble completely when you cry.
Alternatively, you could check out my music tastes...
Avvie and tag made by Roa^^

They should have kept synthesizing commands in the game. Drop system is a little jarring. Dream Eater dispositions and stuff isn't explained very well. Good game other than that.

Dream Eater behaviour and what not are supposed to be a mystery for you to unveil yourself. As for the Drop System, just use Drop-Me-not when you don't want to drop (I only use them before boss fights) And if the command synthesizing was still in the game, some people wouldn't pay much attention to Dream Eaters which are a MAJOR focus on the game.
Spoiler: KH3D Spoiler
There are many worlds - but they all share the same sky - One sky, one destiny.
Don't forget guys! If you own the game, you can get an award for it on our forums! You just need to follow the instructions given by Wehrmacht and Shamdeo~


You're right, Dream Eaters are a major focus of the game, So they should've explained them better. Maybe through trial and error I would've found out that eye color = disposition, but no way in hell would I ever have found out that you can forcefeed your Dream Eater a specific treat for a specific disposition. Hell, they don't even explain what the dispositions do!

Giant Bomb's Brad Shoemaker is playing Kingdom Hearts 3D for I would guess an upcoming quick look video. In the meantime he posted this picture of site designer Dave Snider getting attacked by a Meow Wow. Thought it was funny.

Played two hours so far and just beaten Sora's side of Traverse Town. Overall I loving it so far. Flowmotion just freaking rocks and I loving the Dream Eaters so far. It adorable when playing with your Dream Eaters especially when one time my Meow Wow went up the screen licking.XD I also love how vast the levels are. The post office (that place made me go wow actually) and the back alley are great to explore. As for the drop system I already getting the hang of it and I like using DP to give bonuses to the other side.
A phantom with no heart, waiting... For Kingdom Hearts 1.5!

Anyone think Fantasia is the hardest world Nightmare wise? I swear to god, that thing is overkill and probably impossible in a level 1 Critical run... I think I will have to grind for a long time if I want a chance at those nightmares...
Spoiler: KH3D Spoiler
There are many worlds - but they all share the same sky - One sky, one destiny.

I just got to the Grid for both Sora and Riku. Holy Hell, the worlds are gigantic. In most KH games I want to explore every nook and cranny of a room, but in this game, that's quite a daunting task. This isn't a complaint tho, I'm really excited actually. I am going to be playing this game for a longgggggggggggggg time
EDIT: On an unrelated note, I really like the new forum and site design! I am virtually high fiving the kh crew right now
I'm on the the Hunchback of Notre Dome world, and it's safe to say I'm loving how different of a feel it has from other games. Flowmotion does take some getting used to, and it's going to take me a while to understand some of the mechanics of the game, but so far I'm loving it.
PROS:
1) In previous games, when you walk away from a field fight and the enemy disappears, its health regenerates when you return to the area it was in. But, in 3D, its health stays the same.
2) The Dream Eaters are more useful than Donald and Goofy ever were.
3) The worlds are GINORMOUS. Probably the biggest areas I've seen in the series.
CONS:
1) Even though I've played all of the games, the story is pretty hard to follow. The Story section in Reports helps this issue though.
2) In BBS, each character had different boss battles. I thought that was the same case with 3D, but when Sora and Riku both had the same boss battles, I was sort of disappointed. It did help that each version of their boss had different moves.
Back to enjoying my game :D

The reason why Sora and Riku share the bosses is actually story based. Riku is inside Sora's dreams. When Sora sleeps, he dreams with the enemies he fights, resulting in Riku himself fighting them inside his dreams. This is also mentioned by Joshua when he says that in both Traverse Towns, time flows diferently. We all know that time flows diferently in our dreams and in reality, sometimes we dream a whole week when we were only asleep for couple of hours It kinda makes sense with the Drop system too - When Sora falls asleep, he starts dreaming allowing Riku to explore his dreams. As Riku becomes sleepy until eventually he drops, Sora gets closer to waking up till he wakes up, making us once again play Sora. It is funny how Drop-Me-Not's are used by Sora so he can stay awake, but used by Riku to actually make him sleep longer :P
Spoiler: KH3D Spoiler
There are many worlds - but they all share the same sky - One sky, one destiny.