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I think nomura would have been smarter if he ported BBS to blu-ray format, and make it a ps3 game in NA, instead of bothering with coded... he could have at least done that AFTER bbs since we weren't expecting it. However, i hope that Coded will be fun (story aside, who cares).
I think it is the idea that they can blame it all on him. I know I do sometimes, even though I know there are others to blame. But it is easier to blame it on Nomura because he represents the game. Even if it was random developer #3 making a gameplay element, Nomura gets the praise. If it was random writer #2 who screwed over some aspect of the story, the blame goes to Nomura.
Probably not. But with the way his interviews go, he seems to be a part of some of the ideas. He worked single handedly on the script of Days himself, and accepted a novel's author premise of a character. He's the director - I'm sure that type of decision has to get through him somehow, and Kanemaki has met him. He could always say no.
The other games, however, aren't so horrible. People are too hard on coded, if you ask me, when it really goes deeper into things for it to be considered just "filler". BBS is self-explainable for KH going back to its roots, as people praise, despite its continuity problems.
Days was the only big "F", and I'm certain that expanding the series over the Xehanort Chronicles have more outside influences.
Kanemaki and Ishida wrote the scenario, as in the plot. Then Nomura took their scenario and holed himself up for two weeks making a script out of it. You're right, he could have fixed things or said no, but I wasn't really talking about the plots of the games
I was talking about being the one to manage PR, to develop the software, to work on the game mechanics, to actually MAKE the game. He directs it, sure, but that doesn't mean every single thing comes down to him.
Especially with people complaining about the lack of news. You know Square probably has a department concerned with PR and press releases and the control of information and advertising and marketing, and I'm not sure Nomura is the one who calls the shots. At least that sounds more logical to me.
Yeah, hi.
Ok, I don't know if this has been covered before, but I MUST know- hell, this is the sole reason I joined after lurking so much.
So, here goes: Can we safely assume that Re: Coded is in fact the secret KH that was going to be revealed at E3?
The 'huge impact' thing wasn't said to be connected to KH, for starters. The KH thing was said as 'something special for NA fans,' which fits the bill perfectly. And Square have already released their whole E3 list in a press release, so you can pick for yourself which one you think was meant to be the 'huge impact'.
That list is everything, but I believe there will be more. Each company is going to try and outshine the other. An announcement of a "secret game" or Versus would be just the edge Nomura probably will use this show when talking about the series he is in control of.
Exactly. :D I find that if Nomura and what ever SE rep will be with him doesn't give us a game or two not on the list will mean something is wrong with this this year.
On the twitter:
"Square Enix just announced the 2010 E3 Product Line-Up! See what titles we're planning to reveal at the show - http://*******/9oMhQA"
Which leads to the press release here: SQUARE ENIX BRINGS AN UNRIVALED LINEUP OF FRANCHISES TO E3 2010 | SQUARE ENIX
Idk, if there's any secret reveals it will be about Verses, I'm sure. The KH team is working on Versus, the h.a.n.d team are working on KH:Coded, and as of the BBS Ultimania release the Osaka team didn't know if they were going to be working on any KH titles, which would leave them what, less than three months to scrape something together for E3?
Besides, if the next game in the series is important, I would expect Square to start publicity in Japan rather than overseas...