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| View Poll Results: How is the difficulty level of the new heartless? | |||
| Still too weak! | | 3 | 11.11% |
| They're challenging, but beatable | | 20 | 74.07% |
| They're too hard without partying! | | 3 | 11.11% |
| They're impossible!! | | 1 | 3.70% |
| Voters: 27. You may not vote on this poll | |||
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| | #1 |
| Sprendid Rike a Friar Join Date: Apr 2007 Location: Awesometown Age: 22
Posts: 2,488
Rep Power: 5 ![]() ![]() | I know it has been a big problem since the outlawing of power leveling for new players to progress through chapter 1. However, this problem has been fixed. All heartless in chapter 1 have been given substantial level boosts to allow easier access through the chapter, and allowing you to level up. I hope everyone enjoys the new challenge these heartless posses. Please post here if you think that the heartless are good/bad, or if you have any trouble with the heartless. Any and all complaints/praise will be heard and kept in mind for future heartless creation. |
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| | #2 |
| Twilight Knight | First post claimed by Iggy™ Yeah, the fights are more fun now even though I breeze through them at level 48... They were surviving Watera/Blizzara enchants though XP They are pretty impressive. I would like to see how people are faring against them who aren't overleveled though. |
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| | #3 |
| Organization Member Join Date: May 2007 Location: hueco mundo
Posts: 410
Rep Power: 2 ![]() | EDIT: gaah~ i misred chap one with chap two ;~~~; i thought this was about chap two heartless... nvm then, my mistake x__X if a mod see this please delete--or leave if you dun care o-o Last edited by ihavaznpride; 10/27/07 at 08:18 PM. |
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| | #4 |
| Sprendid Rike a Friar Join Date: Apr 2007 Location: Awesometown Age: 22
Posts: 2,488
Rep Power: 5 ![]() ![]() | I don't care >.> Chapter 2 Heartless will be fixed as soon as I know everyone likes the new chapter 1 heartless >.> Don't worry, they'll be fixed very soon. |
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| | #5 |
| Organization Member Join Date: May 2007 Location: hueco mundo
Posts: 410
Rep Power: 2 ![]() | teh heartless seem o-kay. but i think teh bandit still leaves too much of a gap from the other heartless, it beats the others in almost everything .______. and mebbe teh fat bandit should get buffed up? he's Lv. 38, but he seems so much weaker than the bandit, and even though he has a spell, i just dun think that's enuff :\ also, ish it possible to add those secksyy~ green requiems in somewhere else? they pretty much nevah have to be fought, only being in that fourth challenge(?) in teh phil cup... i would lub seeing a green requiem revive a yellow opera to shoot out thunder on someone(liek in chap two) >;D (errm, im not 100% that they aren't anywhere else, so please correct meh if im wrong, but i just didn't see them anyway else--and ish too lazy to search o-o) EDIT: O-O they are hard! :O or alot stronger than i expected >___>; im not complaining at all though, they are at a good Lv., but it's gunna take alot of training from previous worlds to be able to take down teh aggrabah heartless, in my opinion... o-o Last edited by ihavaznpride; 10/27/07 at 10:15 PM. |
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| | #6 | |
| Sprendid Rike a Friar Join Date: Apr 2007 Location: Awesometown Age: 22
Posts: 2,488
Rep Power: 5 ![]() ![]() | Quote:
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| | #7 |
| Organization Member | Yeah. There good. Usually i finish a battle with heartless in agrabah in less than a minute now it's kinda longer. But they are beatable and will help the ppl still on chp 1. |
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| | #8 |
| Sprendid Rike a Friar Join Date: Apr 2007 Location: Awesometown Age: 22
Posts: 2,488
Rep Power: 5 ![]() ![]() | Since I had extra time, Heartless in Chapter II have also been retooled now. No more set exp from certain heartless. I'm still tinkering with adding more heartless into fights around in certain areas, and maybe strengthening them further. Any comments/suggestions - post here. |
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| | #9 |
| Ruler of Light | "They're challenging, but beatable." They are a step above what we faced in Chapter 1 so this increase in difficultly is good. Most of their stats are high but are all average giving people a good chance of beatting them. I only have to probelms with the new Heartless. 1) You are sometimes giving an incredibly hard group of enimies to beat (Ex: 2 Aqua Tanks, 2 Screwdivers, 1 Serch Ghost) 2) All Chapter 2 Heartless have magic. I know everyone here knows that I hate magic xP, but I really dont think that every Heartless should have magic. I mean Why would an Air Pirate have Cure? xP |
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| | #10 |
| 你幹嘛問? | The Aqua Tanks and Screwdivers were always hard to beat because they always revived each other. =P What do you mean when you say there's no more set experience for certain Heartless? |
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| | #11 |
| Keyblade Wielder Join Date: Oct 2007 Age: 14
Posts: 224
Rep Power: 1 ![]() | the heartless are pretty hard,they hav way to much HP though...cant you lower thier HP a little? -.- |
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| | #12 |
| Warrior of Darkness Join Date: Feb 2007
Posts: 184
Rep Power: 2 ![]() | i nvr had a prob with a screwdiver but when it is paired with the aqua tank,they keep reviving them selves which gets annoying n it having regan? is sorta weird it should have more offensive mag then a curing spell like thunder or somtin but not THUNDARA |
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| | #13 | |||
| Sprendid Rike a Friar Join Date: Apr 2007 Location: Awesometown Age: 22
Posts: 2,488
Rep Power: 5 ![]() ![]() | Quote:
2. Because it makes them annoying :D Yeah, a lot of heartless have magic, but that's because if they all just attacked, they'd be kind of boring, don't you think? ;3 Quote:
Therefore, all heartless were changed and have progressive levels to grant players experience, which in turn keeps the player's level somewhat in check so that we can design bosses that have around the same (but usually a little over) the player's power. Quote:
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| | #14 |
| Twilight Knight | They are fine to me but its just the aqua tanks I have a problem with but overall its cool. |
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| | #15 |
| Keyblade Wielder | I like the new heartless they give way more exp n makes it the game more challenging so what if they have more hp |
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