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| View Poll Results: What is your opinion on Inferno Pets vs. Non-Player Partners? | |||
| Pets all the way. Me luv me Bobby Corwin Boco! | | 7 | 28.00% |
| Partners in Party equals Party in Pants! Whoo!!! | | 0 | 0% |
| I'd prefer Pets, but I had a suggestion on how both could work... | | 0 | 0% |
| Partners, but hey! Let's go for both! I think that we could... | | 4 | 16.00% |
| I'd really want to see both, and I'm chock full of suggestions! | | 10 | 40.00% |
| I dunno, or, quite frankly...yeah, you guessed it! I don't care. | | 4 | 16.00% |
| Voters: 25. You may not vote on this poll | |||
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| | #1 |
| Sidekick Join Date: Feb 2008 Age: 23 Posts: 302
Rep Power: 2 ![]() Level: EXP: | The epic question that everyone is happy to hear asked (except maybe Neo Ragnarok)--Do the players of the Inferno want to reprise the older lovable Pets of the Inferno, or would they like to fend of the evil forces alongside infamous faces like Donald Duck, the street-rat-turned-prince Aladdin, or the fluffy emo, The Beast as well as a few expected faces such as Disney retainer Shamdeo, the fairy personification of evil, Maleficent, or everyone's favorite phenomenal, cosmic Genie.
Last edited by Raeneth; July 4th, 2008 at 07:20 PM. |
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| | #2 |
| Keeper of the Creed Join Date: Apr 2007 Location: Awesometown Age: 24 Posts: 3,470
Rep Power: 10 ![]() Level: 23 EXP: | I voted for both >.> What does that tell you? |
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| | #3 |
| Sidekick Join Date: Feb 2008 Age: 23 Posts: 302
Rep Power: 2 ![]() Level: EXP: | ...Oh...lmao. Last edited by bizness86; July 4th, 2008 at 10:39 PM. |
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| | #4 |
| Dual Wielder | Pets keep the game unique while everyone who choose to have an ally would get it. I say availability. Keep pets on but if players what allies, they will drop their pets. |
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| | #5 |
| †Templar King† Join Date: Apr 2007 Location: Beside her, holding her. Posts: 3,232
Rep Power: 6 ![]() Currently playing: RPG Inferno Level: 23 EXP: | It R means that both will be in New Inferno >.>? <.< But anyway, I have talked to Neo about Pets in new inferno so I do know a bit about what will be happening. But anyway. My thoughts on it would be to allow pets from about the beginning of game, but let players have allies or partners whichever you would like to call them every so often. You could choose between the two. Play how you want to. If you want to just do allies then play with just them. If you want to use a pet the whole time. Then do that. >.> |
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| | #6 |
| Banned Join Date: Dec 2007 Location: in the world of keyblades Posts: 271
Rep Power: 0 ![]() Level: EXP: | well you see i think that there sld be alittle menu that has 2 options one for pets and one for partners so say you wanted to use your pet for that world would click pets and vice versa |
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| | #7 | |
| Keeper of the Creed Join Date: Apr 2007 Location: Awesometown Age: 24 Posts: 3,470
Rep Power: 10 ![]() Level: 23 EXP: | Quote:
and yes, yes I did xP | |
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| | #8 |
| †Templar King† Join Date: Apr 2007 Location: Beside her, holding her. Posts: 3,232
Rep Power: 6 ![]() Currently playing: RPG Inferno Level: 23 EXP: | Sadly, that isn't possible. I would like something like this. Being able to use pet or partner and not having to completely get rid of the one.... Don't want to train pet again after I get/use a partner XP |
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| | #9 |
| You there, i can see you naked Join Date: Mar 2008 Location: in a place Age: 18 Posts: 4,640
Rep Power: 9 ![]() ![]() ![]() ![]() Currently playing: MAss Effect and Two Worlds. Level: 31 EXP: | i say we have both the more the marrier i say. |
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| | #10 |
| Sidekick Join Date: Feb 2008 Age: 23 Posts: 302
Rep Power: 2 ![]() Level: EXP: | A thought; compensation for losing a pet after gaining an ally: Sell/Give pet that are already at an initially high level, along with pets that are Level 1. To save players the trouble of having to re-buy and re-teach Arts/Sleights, there are also several alternatives:
I believe that may compensate enough for the loss of pets by partners |
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| | #11 | |
| Keeper of the Creed Join Date: Apr 2007 Location: Awesometown Age: 24 Posts: 3,470
Rep Power: 10 ![]() Level: 23 EXP: | Quote:
Retraining sleights isn't hard really, and training spells doesn't take much effort really :3 Especially if they cap at level 5. | |
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| | #12 |
| FanFic Slayer, K.Theorist Join Date: Sep 2007 Location: I am human, no worries. I don't suck brain juice anyway, it's too juicy. Posts: 1,171
Rep Power: 4 ![]() Level: 8 EXP: | Having pets and NPC Partners are great. Easier to win battles, but that also mean he won't be as strong as those Players who can win single handedly. Depends. |
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| | #13 |
| Keeper of the Creed Join Date: Apr 2007 Location: Awesometown Age: 24 Posts: 3,470
Rep Power: 10 ![]() Level: 23 EXP: | As a matter of fact, pets can be just as strong as players, and NPCs can be stronger than the player can be when you recruit them. O.o <.< |
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